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radeonsi/ci, zink+radv/ci: Remove GS primitive_counter tests from flakes
These should be fixed now. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38364>
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3 changed files with 0 additions and 31 deletions
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@ -9,19 +9,6 @@ glx@glx_ext_import_context@*
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# Random: ../src/util/hash_table.c:311: hash_table_search: Assertion `!key_pointer_is_reserved(ht, key)' failed.
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spec@ext_image_dma_buf_import@ext_image_dma_buf_import-refcount-multithread
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# Random
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# Mostly reported by "Some new flakes found:" and most of them never appear in the failures
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
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KHR-GLES31.core.geometry_shader.primitive_counter.lines_to_line_strip
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KHR-GLES31.core.geometry_shader.primitive_counter.lines_to_line_strip_rp
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KHR-GLES31.core.geometry_shader.primitive_counter.points_to_line_strip
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KHR-GLES31.core.geometry_shader.primitive_counter.triangles_to_line_strip
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KHR-GLES32.core.geometry_shader.primitive_counter.lines_to_line_strip
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KHR-GLES32.core.geometry_shader.primitive_counter.lines_to_line_strip_rp
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KHR-GLES32.core.geometry_shader.primitive_counter.points_to_line_strip
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KHR-GLES32.core.geometry_shader.primitive_counter.triangles_to_line_strip
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dEQP-GLES3.functional.flush_finish.wait
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dEQP-GLES2.functional.fragment_ops.random.0
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Can't render this file because it contains an unexpected character in line 13 and column 22.
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@ -2,15 +2,6 @@ KHR-GL46.explicit_uniform_location.subroutine-index
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KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages3
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KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array
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KHR-GL46.explicit_uniform_location.uniform-loc-types-mix
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KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip_rp
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KHR-GL46.geometry_shader.primitive_counter.lines_to_triangle_strip
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KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip_rp
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KHR-GL46.geometry_shader.primitive_counter.points_to_triangle_strip
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_triangle_strip
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KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test
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KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader
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KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader
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@ -3,15 +3,6 @@ KHR-GL46.explicit_uniform_location.subroutine-index
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KHR-GL46.explicit_uniform_location.uniform-loc-implicit-in-some-stages3
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KHR-GL46.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array
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KHR-GL46.explicit_uniform_location.uniform-loc-types-mix
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KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.lines_to_line_strip_rp
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KHR-GL46.geometry_shader.primitive_counter.lines_to_triangle_strip
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KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.points_to_line_strip_rp
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KHR-GL46.geometry_shader.primitive_counter.points_to_triangle_strip
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_line_strip_rp
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KHR-GL46.geometry_shader.primitive_counter.triangles_to_triangle_strip
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KHR-GL46.gl_spirv.spirv_glsl_to_spirv_specialization_constants_test
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KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader
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KHR-GL46.layout_binding.sampler2D_layout_binding_texture_ComputeShader
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