radeonsi: split texture decompression for compute shaders

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Bas Nieuwenhuizen 2016-03-19 18:41:20 +01:00
parent e56514f631
commit 061ce9399a
4 changed files with 16 additions and 4 deletions

View file

@ -374,7 +374,8 @@ si_decompress_image_color_textures(struct si_context *sctx,
}
}
void si_decompress_textures(struct si_context *sctx)
static void si_decompress_textures(struct si_context *sctx, int shader_start,
int shader_end)
{
unsigned compressed_colortex_counter;
@ -389,7 +390,7 @@ void si_decompress_textures(struct si_context *sctx)
}
/* Flush depth textures which need to be flushed. */
for (int i = 0; i < SI_NUM_SHADERS; i++) {
for (int i = shader_start; i < shader_end; i++) {
if (sctx->samplers[i].depth_texture_mask) {
si_flush_depth_textures(sctx, &sctx->samplers[i]);
}
@ -402,6 +403,14 @@ void si_decompress_textures(struct si_context *sctx)
}
}
void si_decompress_graphics_textures(struct si_context *sctx) {
si_decompress_textures(sctx, 0, SI_NUM_GRAPHICS_SHADERS);
}
void si_decompress_compute_textures(struct si_context *sctx) {
si_decompress_textures(sctx, SI_NUM_GRAPHICS_SHADERS, SI_NUM_SHADERS);
}
static void si_clear(struct pipe_context *ctx, unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil)

View file

@ -434,6 +434,8 @@ static void si_launch_grid(
struct si_compute *program = sctx->cs_shader_state.program;
int i;
si_decompress_compute_textures(sctx);
si_need_cs_space(sctx);
if (!sctx->cs_shader_state.initialized)

View file

@ -339,7 +339,8 @@ void cik_sdma_copy(struct pipe_context *ctx,
/* si_blit.c */
void si_init_blit_functions(struct si_context *sctx);
void si_decompress_textures(struct si_context *sctx);
void si_decompress_graphics_textures(struct si_context *sctx);
void si_decompress_compute_textures(struct si_context *sctx);
void si_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
unsigned dst_level,

View file

@ -812,7 +812,7 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
}
si_decompress_textures(sctx);
si_decompress_graphics_textures(sctx);
/* Set the rasterization primitive type.
*