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gallium: Reset {d,r}Priv in dri_unbind_context
The code in dri_make_current just checks the value of the pointers
to decide to update texture_stamp or not. This is buggy since a new
allocated drawable could share the same address with the previous
released drawable. Fix the stale pointer issue by always resetting
these pointers to NULL in dri_unbind_context.
v2:
Move the reset codes to the end of the function.
Signed-off-by: Lepton Wu <lepton@chromium.org>
Cc: mesa-stable
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12050>
(cherry picked from commit 7ff30a0499)
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2 changed files with 3 additions and 1 deletions
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@ -2614,7 +2614,7 @@
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"description": "gallium: Reset {d,r}Priv in dri_unbind_context",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -271,6 +271,8 @@ dri_unbind_context(__DRIcontext * cPriv)
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stapi->make_current(stapi, NULL, NULL, NULL);
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}
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}
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ctx->dPriv = NULL;
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ctx->rPriv = NULL;
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return GL_TRUE;
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}
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