asahi/decode: Print some IOGPU stuff

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11815>
This commit is contained in:
Alyssa Rosenzweig 2021-07-11 14:48:03 -04:00
parent da85e84206
commit 05dc72f863

View file

@ -455,6 +455,18 @@ agxdecode_cmdstream(unsigned cmdbuf_handle, unsigned map_handle, bool verbose)
/* Before decoding anything, validate the map. Set bo->mapped fields */
agxdecode_validate_map(map->ptr.cpu);
/* Print the IOGPU stuff */
agx_unpack(agxdecode_dump_stream, cmdbuf->ptr.cpu, IOGPU_HEADER, cmd);
DUMP_UNPACKED(IOGPU_HEADER, cmd, "IOGPU Header\n");
assert(cmd.attachment_offset_1 == cmd.attachment_offset_2);
uint32_t *attachments = (uint32_t *) ((uint8_t *) cmdbuf->ptr.cpu + cmd.attachment_offset_1);
unsigned attachment_count = attachments[3];
for (unsigned i = 0; i < attachment_count; ++i) {
uint32_t *ptr = attachments + 4 + (i * AGX_IOGPU_ATTACHMENT_LENGTH / 4);
DUMP_CL(IOGPU_ATTACHMENT, ptr, "Attachment");
}
/* TODO: What else is in here? */
uint64_t *encoder = ((uint64_t *) cmdbuf->ptr.cpu) + 7;
agxdecode_stateful(*encoder, "Encoder", agxdecode_cmd, verbose);