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add _mesa_init_shaderobjects_3dlabs() declaration
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@ -33,5 +33,8 @@ _mesa_3dlabs_create_shader_object (GLenum);
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extern GLhandleARB
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_mesa_3dlabs_create_program_object (void);
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extern void
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_mesa_init_shaderobjects_3dlabs (GLcontext *ctx);
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#endif
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