radeonsi: Replace list_dirty with a mask.

We can then upload only the dirty ones with the constant engine.

Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Bas Nieuwenhuizen 2016-04-15 01:00:41 +02:00
parent aabc7d61d6
commit 058b54c624
2 changed files with 29 additions and 17 deletions

View file

@ -109,7 +109,7 @@ static void si_init_descriptors(struct si_descriptors *desc,
desc->list = CALLOC(num_elements, element_dw_size * 4);
desc->element_dw_size = element_dw_size;
desc->num_elements = num_elements;
desc->list_dirty = true; /* upload the list before the next draw */
desc->dirty_mask = num_elements == 64 ? ~0llu : (1llu << num_elements) - 1;
desc->shader_userdata_offset = shader_userdata_index * 4;
if (ce_offset) {
@ -162,7 +162,7 @@ static bool si_upload_descriptors(struct si_context *sctx,
unsigned list_size = desc->num_elements * desc->element_dw_size * 4;
void *ptr;
if (!desc->list_dirty)
if (!desc->dirty_mask)
return true;
u_upload_alloc(sctx->b.uploader, 0, list_size, 256,
@ -176,7 +176,7 @@ static bool si_upload_descriptors(struct si_context *sctx,
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
desc->list_dirty = false;
desc->dirty_mask = 0;
desc->pointer_dirty = true;
si_mark_atom_dirty(sctx, &sctx->shader_userdata.atom);
return true;
@ -219,6 +219,8 @@ static void si_sampler_views_begin_new_cs(struct si_context *sctx,
si_sampler_view_add_buffer(sctx, views->views[i]->texture);
}
views->desc.ce_ram_dirty = true;
if (!views->desc.buffer)
return;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, views->desc.buffer,
@ -270,7 +272,7 @@ static void si_set_sampler_view(struct si_context *sctx,
views->desc.enabled_mask &= ~(1llu << slot);
}
views->desc.list_dirty = true;
views->desc.dirty_mask |= 1llu << slot;
}
static bool is_compressed_colortex(struct r600_texture *rtex)
@ -376,6 +378,8 @@ si_image_views_begin_new_cs(struct si_context *sctx, struct si_images_info *imag
si_sampler_view_add_buffer(sctx, view->resource);
}
images->desc.ce_ram_dirty = true;
if (images->desc.buffer) {
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
images->desc.buffer,
@ -393,7 +397,7 @@ si_disable_shader_image(struct si_images_info *images, unsigned slot)
memcpy(images->desc.list + slot*8, null_image_descriptor, 8*4);
images->desc.enabled_mask &= ~(1llu << slot);
images->desc.list_dirty = true;
images->desc.dirty_mask |= 1llu << slot;
}
}
@ -474,7 +478,7 @@ si_set_shader_images(struct pipe_context *pipe, unsigned shader,
}
images->desc.enabled_mask |= 1llu << slot;
images->desc.list_dirty = true;
images->desc.dirty_mask |= 1llu << slot;
}
}
@ -532,7 +536,7 @@ static void si_bind_sampler_states(struct pipe_context *ctx, unsigned shader,
continue;
memcpy(desc->list + slot * 16 + 12, sstates[i]->val, 4*4);
desc->list_dirty = true;
desc->dirty_mask |= 1llu << slot;
}
}
@ -579,6 +583,8 @@ static void si_buffer_resources_begin_new_cs(struct si_context *sctx,
buffers->shader_usage, buffers->priority);
}
buffers->desc.ce_ram_dirty = true;
if (!buffers->desc.buffer)
return;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
@ -775,7 +781,7 @@ static void si_set_constant_buffer(struct pipe_context *ctx, uint shader, uint s
buffers->desc.enabled_mask &= ~(1llu << slot);
}
buffers->desc.list_dirty = true;
buffers->desc.dirty_mask |= 1llu << slot;
}
/* SHADER BUFFERS */
@ -822,9 +828,9 @@ static void si_set_shader_buffers(struct pipe_context *ctx, unsigned shader,
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, buf,
buffers->shader_usage, buffers->priority);
buffers->desc.enabled_mask |= 1llu << slot;
buffers->desc.dirty_mask |= 1llu << slot;
}
buffers->desc.list_dirty = true;
}
/* RING BUFFERS */
@ -919,7 +925,7 @@ void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
buffers->desc.enabled_mask &= ~(1llu << slot);
}
buffers->desc.list_dirty = true;
buffers->desc.dirty_mask |= 1llu << slot;
}
/* STREAMOUT BUFFERS */
@ -1017,6 +1023,7 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
NULL);
buffers->desc.enabled_mask &= ~(1llu << bufidx);
}
buffers->desc.dirty_mask |= 1llu << bufidx;
}
for (; i < old_num_targets; i++) {
bufidx = SI_SO_BUF_OFFSET + i;
@ -1024,9 +1031,9 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
memset(buffers->desc.list + bufidx*4, 0, sizeof(uint32_t) * 4);
pipe_resource_reference(&buffers->buffers[bufidx], NULL);
buffers->desc.enabled_mask &= ~(1llu << bufidx);
buffers->desc.dirty_mask |= 1llu << bufidx;
}
buffers->desc.list_dirty = true;
}
static void si_desc_reset_buffer_offset(struct pipe_context *ctx,
@ -1078,7 +1085,7 @@ static void si_reset_buffer_resources(struct si_context *sctx,
si_desc_reset_buffer_offset(&sctx->b.b,
buffers->desc.list + i*4,
old_va, buf);
buffers->desc.list_dirty = true;
buffers->desc.dirty_mask |= 1llu << i;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
(struct r600_resource *)buf,
@ -1140,7 +1147,7 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
if (buffers->buffers[i] == buf) {
si_desc_reset_buffer_offset(ctx, buffers->desc.list + i*4,
old_va, buf);
buffers->desc.list_dirty = true;
buffers->desc.dirty_mask |= 1llu << i;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rbuffer, buffers->shader_usage,
@ -1185,7 +1192,7 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
views->desc.list +
i * 16 + 4,
old_va, buf);
views->desc.list_dirty = true;
views->desc.dirty_mask |= 1llu << i;
radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
rbuffer, RADEON_USAGE_READ,
@ -1206,7 +1213,7 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
si_desc_reset_buffer_offset(
ctx, images->desc.list + i * 8 + 4,
old_va, buf);
images->desc.list_dirty = true;
images->desc.dirty_mask |= 1llu << i;
radeon_add_to_buffer_list(
&sctx->b, &sctx->b.gfx, rbuffer,

View file

@ -191,8 +191,6 @@ struct si_descriptors {
unsigned element_dw_size;
/* The maximum number of descriptors. */
unsigned num_elements;
/* Whether the list has been changed and should be re-uploaded. */
bool list_dirty;
/* The buffer where the descriptors have been uploaded. */
struct r600_resource *buffer;
@ -204,6 +202,13 @@ struct si_descriptors {
/* The i-th bit is set if that element is enabled (non-NULL resource). */
uint64_t enabled_mask;
/* elements of the list that are changed and need to be uploaded */
uint64_t dirty_mask;
/* Whether the CE ram is dirty and needs to be reinitialized entirely
* before we can do partial updates. */
bool ce_ram_dirty;
/* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
* array will be stored. */
unsigned shader_userdata_offset;