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nir/types: Add image type helpers
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parent
d5ba7a26d9
commit
0572444a0e
2 changed files with 20 additions and 3 deletions
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@ -133,14 +133,14 @@ glsl_get_struct_elem_name(const struct glsl_type *type, unsigned index)
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glsl_sampler_dim
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glsl_get_sampler_dim(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type));
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assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
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return (glsl_sampler_dim)type->sampler_dimensionality;
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}
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glsl_base_type
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glsl_get_sampler_result_type(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type));
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assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
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return (glsl_base_type)type->sampler_type;
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}
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@ -199,6 +199,12 @@ glsl_type_is_sampler(const struct glsl_type *type)
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return type->is_sampler();
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}
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bool
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glsl_type_is_image(const struct glsl_type *type)
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{
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return type->is_image();
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}
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bool
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glsl_sampler_type_is_shadow(const struct glsl_type *type)
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{
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@ -209,7 +215,7 @@ glsl_sampler_type_is_shadow(const struct glsl_type *type)
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bool
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glsl_sampler_type_is_array(const struct glsl_type *type)
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{
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assert(glsl_type_is_sampler(type));
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assert(glsl_type_is_sampler(type) || glsl_type_is_image(type));
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return type->sampler_array;
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}
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@ -289,6 +295,13 @@ glsl_sampler_type(enum glsl_sampler_dim dim, bool is_shadow, bool is_array,
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return glsl_type::get_sampler_instance(dim, is_shadow, is_array, base_type);
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}
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const struct glsl_type *
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glsl_image_type(enum glsl_sampler_dim dim, bool is_array,
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enum glsl_base_type base_type)
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{
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return glsl_type::get_image_instance(dim, is_array, base_type);
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}
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const glsl_type *
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glsl_function_type(const glsl_type *return_type,
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const glsl_function_param *params, unsigned num_params)
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@ -84,6 +84,7 @@ bool glsl_type_is_matrix(const struct glsl_type *type);
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bool glsl_type_is_array(const struct glsl_type *type);
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bool glsl_type_is_struct(const struct glsl_type *type);
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bool glsl_type_is_sampler(const struct glsl_type *type);
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bool glsl_type_is_image(const struct glsl_type *type);
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bool glsl_sampler_type_is_shadow(const struct glsl_type *type);
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bool glsl_sampler_type_is_array(const struct glsl_type *type);
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@ -106,6 +107,9 @@ const struct glsl_type *glsl_struct_type(const struct glsl_struct_field *fields,
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const struct glsl_type *glsl_sampler_type(enum glsl_sampler_dim dim,
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bool is_shadow, bool is_array,
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enum glsl_base_type base_type);
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const struct glsl_type *glsl_image_type(enum glsl_sampler_dim dim,
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bool is_array,
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enum glsl_base_type base_type);
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const struct glsl_type * glsl_function_type(const struct glsl_type *return_type,
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const struct glsl_function_param *params,
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unsigned num_params);
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