zink: use an explicit zink_buffer_view struct

this gives us an object to work with similar to zink_surface

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9543>
This commit is contained in:
Mike Blumenkrantz 2020-11-05 10:21:05 -05:00
parent 4cb5bb72be
commit 054f53e3d0
3 changed files with 69 additions and 18 deletions

View file

@ -262,6 +262,12 @@ invalidate_descriptor_state(struct zink_context *ctx, enum pipe_shader_type shad
ctx->descriptor_states[shader == PIPE_SHADER_COMPUTE].state[type] = 0;
}
void
debug_describe_zink_buffer_view(char *buf, const struct zink_buffer_view *ptr)
{
sprintf(buf, "zink_buffer_view");
}
static void
destroy_batch(struct zink_context* ctx, struct zink_batch* batch)
{
@ -552,10 +558,11 @@ sampler_aspect_from_format(enum pipe_format fmt)
return VK_IMAGE_ASPECT_COLOR_BIT;
}
static VkBufferView
create_buffer_view(struct zink_screen *screen, struct zink_resource *res, enum pipe_format format, uint32_t offset, uint32_t range)
static struct zink_buffer_view *
get_buffer_view(struct zink_context *ctx, struct zink_resource *res, enum pipe_format format, uint32_t offset, uint32_t range)
{
VkBufferView view = VK_NULL_HANDLE;
struct zink_screen *screen = zink_screen(ctx->base.screen);
struct zink_buffer_view *buffer_view;
VkBufferViewCreateInfo bvci = {};
bvci.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
bvci.buffer = res->obj->buffer;
@ -564,9 +571,17 @@ create_buffer_view(struct zink_screen *screen, struct zink_resource *res, enum p
bvci.offset = offset;
bvci.range = range;
if (vkCreateBufferView(screen->dev, &bvci, NULL, &view) == VK_SUCCESS)
return view;
return VK_NULL_HANDLE;
VkBufferView view;
if (vkCreateBufferView(screen->dev, &bvci, NULL, &view) != VK_SUCCESS)
return NULL;
buffer_view = CALLOC_STRUCT(zink_buffer_view);
if (!buffer_view) {
vkDestroyBufferView(screen->dev, view, NULL);
return NULL;
}
pipe_reference_init(&buffer_view->reference, 1);
buffer_view->buffer_view = view;
return buffer_view;
}
static struct pipe_sampler_view *
@ -576,7 +591,7 @@ zink_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *pres,
struct zink_screen *screen = zink_screen(pctx->screen);
struct zink_resource *res = zink_resource(pres);
struct zink_sampler_view *sampler_view = CALLOC_STRUCT(zink_sampler_view);
VkResult err;
bool err;
sampler_view->base = *state;
sampler_view->base.texture = NULL;
@ -604,16 +619,22 @@ zink_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *pres,
assert(ivci.format);
ivci.subresourceRange.baseMipLevel = state->u.tex.first_level;
ivci.subresourceRange.levelCount = 1;
ivci.subresourceRange.baseArrayLayer = state->u.tex.first_layer;
ivci.subresourceRange.levelCount = state->u.tex.last_level - state->u.tex.first_level + 1;
ivci.subresourceRange.layerCount = state->u.tex.last_layer - state->u.tex.first_layer + 1;
if (pres->target == PIPE_TEXTURE_CUBE ||
pres->target == PIPE_TEXTURE_CUBE_ARRAY) {
if (ivci.subresourceRange.layerCount != 6)
ivci.subresourceRange.layerCount = VK_REMAINING_ARRAY_LAYERS;
}
err = vkCreateImageView(screen->dev, &ivci, NULL, &sampler_view->image_view);
err = vkCreateImageView(screen->dev, &ivci, NULL, &sampler_view->image_view) != VK_SUCCESS;
} else {
sampler_view->buffer_view = create_buffer_view(screen, res, state->format, state->u.buf.offset, state->u.buf.size);
sampler_view->buffer_view = get_buffer_view(zink_context(pctx), res, state->format, state->u.buf.offset, state->u.buf.size);
err = !sampler_view->buffer_view;
}
if (err != VK_SUCCESS) {
if (err) {
FREE(sampler_view);
return NULL;
}
@ -622,6 +643,13 @@ zink_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *pres,
return &sampler_view->base;
}
void
zink_destroy_buffer_view(struct zink_context *ctx, struct zink_buffer_view *buffer_view)
{
vkDestroyBufferView(zink_screen(ctx->base.screen)->dev, buffer_view->buffer_view, NULL);
FREE(buffer_view);
}
static void
zink_sampler_view_destroy(struct pipe_context *pctx,
struct pipe_sampler_view *pview)
@ -629,7 +657,7 @@ zink_sampler_view_destroy(struct pipe_context *pctx,
struct zink_sampler_view *view = zink_sampler_view(pview);
zink_descriptor_set_refs_clear(&view->desc_set_refs, view);
if (pview->texture->target == PIPE_BUFFER)
vkDestroyBufferView(zink_screen(pctx->screen)->dev, view->buffer_view, NULL);
zink_buffer_view_reference(zink_context(pctx), &view->buffer_view, NULL);
else
vkDestroyImageView(zink_screen(pctx->screen)->dev, view->image_view, NULL);
pipe_resource_reference(&pview->texture, NULL);
@ -851,7 +879,7 @@ unbind_shader_image(struct zink_context *ctx, enum pipe_shader_type stage, unsig
zink_descriptor_set_refs_clear(&image_view->desc_set_refs, image_view);
if (image_view->base.resource->target == PIPE_BUFFER)
vkDestroyBufferView(zink_screen(ctx->base.screen)->dev, image_view->buffer_view, NULL);
zink_buffer_view_reference(ctx, &image_view->buffer_view, NULL);
else
pipe_surface_reference((struct pipe_surface**)&image_view->surface, NULL);
pipe_resource_reference(&image_view->base.resource, NULL);
@ -875,7 +903,7 @@ zink_set_shader_images(struct pipe_context *pctx,
struct zink_resource *res = zink_resource(images[i].resource);
util_copy_image_view(&image_view->base, images + i);
if (images[i].resource->target == PIPE_BUFFER) {
image_view->buffer_view = create_buffer_view(zink_screen(pctx->screen), res, images[i].format, images[i].u.buf.offset, images[i].u.buf.size);
image_view->buffer_view = get_buffer_view(ctx, res, images[i].format, images[i].u.buf.offset, images[i].u.buf.size);
assert(image_view->buffer_view);
util_range_add(&res->base, &res->valid_buffer_range, images[i].u.buf.offset,
images[i].u.buf.offset + images[i].u.buf.size);

View file

@ -66,7 +66,6 @@ enum zink_blit_flags {
ZINK_BLIT_SAVE_TEXTURES = 1 << 3,
};
struct zink_sampler_state {
VkSampler sampler;
uint32_t hash;
@ -75,12 +74,17 @@ struct zink_sampler_state {
bool custom_border_color;
};
struct zink_buffer_view {
struct pipe_reference reference;
VkBufferView buffer_view;
};
struct zink_sampler_view {
struct pipe_sampler_view base;
struct zink_descriptor_refs desc_set_refs;
union {
VkImageView image_view;
VkBufferView buffer_view;
struct zink_buffer_view *buffer_view;
};
uint32_t hash;
uint32_t batch_uses;
@ -91,7 +95,7 @@ struct zink_image_view {
struct zink_descriptor_refs desc_set_refs;
union {
struct zink_surface *surface;
VkBufferView buffer_view;
struct zink_buffer_view *buffer_view;
};
};
@ -336,6 +340,25 @@ zink_copy_image_buffer(struct zink_context *ctx, struct zink_batch *batch, struc
unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz,
unsigned src_level, const struct pipe_box *src_box, enum pipe_map_flags map_flags);
void
zink_destroy_buffer_view(struct zink_context *ctx, struct zink_buffer_view *buffer_view);
void
debug_describe_zink_buffer_view(char *buf, const struct zink_buffer_view *ptr);
static inline void
zink_buffer_view_reference(struct zink_context *ctx,
struct zink_buffer_view **dst,
struct zink_buffer_view *src)
{
struct zink_buffer_view *old_dst = dst ? *dst : NULL;
if (pipe_reference_described(old_dst ? &old_dst->reference : NULL, &src->reference,
(debug_reference_descriptor)debug_describe_zink_buffer_view))
zink_destroy_buffer_view(ctx, old_dst);
if (dst) *dst = src;
}
void
zink_context_update_descriptor_states(struct zink_context *ctx, bool is_compute);

View file

@ -606,7 +606,7 @@ update_sampler_descriptors(struct zink_context *ctx, struct zink_descriptor_set
struct zink_sampler_view *sampler_view = zink_sampler_view(psampler_view);
res = psampler_view ? zink_resource(psampler_view->texture) : NULL;
if (res && res->base.target == PIPE_BUFFER) {
bufferview = sampler_view->buffer_view;
bufferview = sampler_view->buffer_view->buffer_view;
} else if (res) {
imageview = sampler_view->image_view;
layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
@ -689,7 +689,7 @@ update_image_descriptors(struct zink_context *ctx, struct zink_descriptor_set *z
res = zink_resource(image_view->base.resource);
if (res && image_view->base.resource->target == PIPE_BUFFER) {
bufferview = image_view->buffer_view;
bufferview = image_view->buffer_view->buffer_view;
} else if (res) {
imageview = image_view->surface->image_view;
layout = VK_IMAGE_LAYOUT_GENERAL;