radv: disable DCC for Melty Blood Actress Again Current Code

A D3D9 game that uses feedback loops again.

See https://github.com/ValveSoftware/Proton/issues/271

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17356>
This commit is contained in:
Samuel Pitoiset 2022-07-04 16:40:44 +02:00
parent c1ad671828
commit 053312ab87

View file

@ -161,5 +161,9 @@ Application bugs worked around in this file:
<application name="Hammerting" application_name_match="TDTD">
<option name="radv_zero_vram" value="true" />
</application>
<application name="Melty Blood Actress Again Current Code" application_name_match="MBAA.exe">
<option name="radv_disable_dcc" value="true" />
</application>
</device>
</driconf>