Mesa 10.3.1 Release Notes / October 12, 2014
+ ++Mesa 10.3.1 is a bug fix release which fixes bugs found since the 10.3 release. +
++Mesa 10.3.1 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is only available if requested at context creation +because compatibility contexts are not supported. +
+ +SHA256 checksums
++TBA ++ +
New features
+None
+ +Bug fixes
+ +This list is likely incomplete.
+ +-
+
+
- Bug 79462 - [NVC0/Codegen] Shader compilation falis in spill logic + +
- Bug 82932 - [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.indexing.vector_subscript.vec3_static_loop_subscript_write_direct_read_vertex fails + +
- Bug 83506 - [UBO] row_major layout ignored inside structures + +
- Bug 83533 - [UBO] nested structures don't get appropriate padding + +
- Bug 83570 - Glyphy demo throws unhandled Integer division by zero exception + +
- Bug 83741 - [UBO] row_major layout partially ignored for arrays of structures + +
- Bug 84178 - Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square + +
Changes
+ +Andreas Pokorny (2):
+-
+
- egl/drm: expose KHR_image_pixmap extension +
- i915: Fix black buffers when importing prime fds +
Brian Paul (1):
+-
+
- mesa: fix prog_optimize.c assertions triggered by SWZ opcode +
Emil Velikov (2):
+-
+
- docs: Add 10.3 sha256 sums, news item and link release notes +
- Update VERSION to 10.3.1 +
Ian Romanick (4):
+-
+
- glsl: Make sure fields after small structs have correct padding +
- glsl: Make sure row-major array-of-structure get correct layout +
- glsl: Round struct size up to at least 16 bytes +
- glsl: Strip arrayness from ir_type_dereference_variable too +
Ilia Mirkin (5):
+-
+
- nv50/ir: avoid deleting pseudo instructions too early +
- gm107/ir: fix manual TXD for array targets +
- gm107/ir: fix texture argument order +
- gm107/ir: add support for indirect const buffer selection +
- gm107/ir: take relative pfetch offset into account +
Keith Packard (1):
+-
+
- glx/dri3: Provide error diagnostics when DRI3 allocation fails +
Kenneth Graunke (2):
+-
+
- mesa: Use proper structure for glGet*(GL_TEXTURE_COORD_ARRAY*). +
- mesa: Set correct array element in vbo_exec_vtx_init. +
Marek Olšák (3):
+-
+
- radeonsi: release GS rings at context destruction +
- radeonsi: properly destroy the GS copy shader and scratch_bo for compute +
- st/dri: remove GALLIUM_MSAA and __GL_FSAA_MODE environment variables +
Michel Dänzer (1):
+-
+
- st/mesa: Use PIPE_USAGE_STAGING for GL_STATIC/DYNAMIC/STREAM_READ buffers +
Richard Sandiford (2):
+-
+
- mesa: Fix alpha component in unpack_R8G8B8X8_SRGB. +
- swrast: Fix handling of MESA_FORMAT_L8A8_SRGB for big-endian +
Roland Scheidegger (1):
+-
+
- gallivm: fix idiv +
Thomas Hellstrom (1):
+-
+
- st/xa: Fix regression in xa_yuv_planar_blit() +
Tom Stellard (2):
+-
+
- clover: Add support to mem objects for multiple destructor callbacks v2 +
- configure.ac: Compute LLVM_VERSION_PATCH using llvm-config +
Tomasz Figa (3):
+-
+
- util: Include in Android builds +
- st/mesa: Generate format_info.c in Android builds +
- st/mesa: Fix paths used in Android builds +
rconde (1):
+-
+
- gallivm,tgsi: fix idiv by zero crash +