zink/ci: update list of flakes for GFX1201

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36868>
This commit is contained in:
Samuel Pitoiset 2025-08-21 08:26:16 +02:00 committed by Marge Bot
parent 2a1ca824f9
commit 04de9356fa

View file

@ -20,6 +20,7 @@ KHR-GL46.shading_language_420pack.initializer_list_initializer_array_vector_list
KHR-GL46.sparse_buffer_tests.BufferStorageTest
KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_2d_rg8
dEQP-GLES2.functional.fragment_ops.random.79
dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4f
dEQP-GLES3.functional.fbo.multiview.samples_1
dEQP-GLES3.functional.fbo.multiview.samples_2
@ -35,6 +36,7 @@ dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractiona
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_ccw_point_mode
dEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_fractional_odd_spacing_cw_point_mode
spec@!opengl 1.0@gl-1.0-blend-func
spec@!opengl 1.0@rasterpos
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4
spec@!opengl 1.1@depthstencil-default_fb-blit samples=6
@ -43,6 +45,8 @@ spec@!opengl 1.1@ppgtt_memory_alignment
spec@arb_compute_shader@local-id-explosion
spec@arb_depth_texture@fbo-depth-gl_depth_component16-blit
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
spec@arb_point_parameters@arb_point_parameters-point-attenuation
spec@arb_point_parameters@arb_point_parameters-point-attenuation@Aliased combinations
spec@arb_sampler_objects@framebufferblit
spec@arb_shader_atomic_counters@semantics
spec@arb_shader_image_load_store@coherency
@ -73,12 +77,14 @@ spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch
spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch@Texture type: GL_RGB9_E5
spec@arb_texture_rg@texture-rg
spec@arb_timer_query@timestamp-get
spec@ext_framebuffer_multisample@accuracy all_samples srgb depthstencil linear
spec@ext_framebuffer_multisample@clip-and-scissor-blit 6 normal
spec@ext_framebuffer_multisample@clip-and-scissor-blit 8 downsample
spec@ext_framebuffer_object@getteximage-formats init-by-rendering
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_yuyv
spec@ext_texture_array@fbo-depth-array stencil-layered-clear
spec@ext_texture_shared_exponent@texwrap formats
spec@ext_transform_feedback@discard-bitmap
spec@glsl-1.30@execution@texelfetch@fs-texelfetch-sampler2darray-swizzle
spec@glsl-1.50@execution@geometry@point-size-out
spec@glsl-1.50@execution@redeclare-pervertex-out-subset-gs
spec@ext_framebuffer_multisample@accuracy all_samples srgb depthstencil linear