intel/genxml: add more engine tagging on instructions

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34276>
This commit is contained in:
Lionel Landwerlin 2025-03-29 22:51:29 +02:00 committed by Lionel Landwerlin
parent 891965a471
commit 04b6eeba63
5 changed files with 33 additions and 33 deletions

View file

@ -547,7 +547,7 @@
<field name="Command Type" start="29" end="31" type="uint" default="3" /> <field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY" /> <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY" />
</instruction> </instruction>
<instruction name="3DSTATE_CPS" bias="2" length="9"> <instruction name="3DSTATE_CPS" bias="2" length="9" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="7" /> <field name="DWord Length" start="0" end="7" type="uint" default="7" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="34" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="34" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -831,7 +831,7 @@
<field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" /> <field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" />
<field name="Pixel Shader Valid" start="63" end="63" type="bool" /> <field name="Pixel Shader Valid" start="63" end="63" type="bool" />
</instruction> </instruction>
<instruction name="3DSTATE_SLICE_TABLE_STATE_POINTERS" bias="2" length="2"> <instruction name="3DSTATE_SLICE_TABLE_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" /> <field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />

View file

@ -391,7 +391,7 @@
<field name="Subslice Hashing Table Enable Mask" start="53" end="53" type="bool" /> <field name="Subslice Hashing Table Enable Mask" start="53" end="53" type="bool" />
<field name="Slice Hashing Table Enable Mask" start="54" end="54" type="bool" /> <field name="Slice Hashing Table Enable Mask" start="54" end="54" type="bool" />
</instruction> </instruction>
<instruction name="3DSTATE_CONSTANT_ALL" bias="2" length="2"> <instruction name="3DSTATE_CONSTANT_ALL" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" /> <field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="Shader Update Enable" start="8" end="12" type="uint" /> <field name="Shader Update Enable" start="8" end="12" type="uint" />
<field name="Vertex Shader Update Enable" start="8" end="8" type="bool" /> <field name="Vertex Shader Update Enable" start="8" end="8" type="bool" />
@ -418,7 +418,7 @@
<field name="Command Type" start="29" end="31" type="uint" default="3" /> <field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Coarse Pixel Shading State Array Pointer" start="37" end="63" type="offset" /> <field name="Coarse Pixel Shading State Array Pointer" start="37" end="63" type="offset" />
</instruction> </instruction>
<instruction name="3DSTATE_DEPTH_BOUNDS" bias="2" length="4"> <instruction name="3DSTATE_DEPTH_BOUNDS" bias="2" length="4" engine="render">
<field name="Length" start="0" end="7" type="uint" default="2" /> <field name="Length" start="0" end="7" type="uint" default="2" />
<field name="Depth Bounds Test Value Modify Disable" start="14" end="14" type="bool" /> <field name="Depth Bounds Test Value Modify Disable" start="14" end="14" type="bool" />
<field name="Depth Bounds Test Enable Modify Disable" start="15" end="15" type="bool" /> <field name="Depth Bounds Test Enable Modify Disable" start="15" end="15" type="bool" />
@ -594,7 +594,7 @@
<field name="Buffer Starting Address" start="64" end="127" type="address" /> <field name="Buffer Starting Address" start="64" end="127" type="address" />
<field name="Buffer Size" start="128" end="159" type="uint" /> <field name="Buffer Size" start="128" end="159" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_PRIMITIVE_REPLICATION" bias="2" length="6"> <instruction name="3DSTATE_PRIMITIVE_REPLICATION" bias="2" length="6" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="4" /> <field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="108" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="108" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -777,7 +777,7 @@
<field name="Surf LOD" start="240" end="243" type="uint" /> <field name="Surf LOD" start="240" end="243" type="uint" />
<field name="Render Target View Extent" start="245" end="255" type="uint" /> <field name="Render Target View Extent" start="245" end="255" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_SUBSLICE_HASH_TABLE" bias="2" length="14"> <instruction name="3DSTATE_SUBSLICE_HASH_TABLE" bias="2" length="14" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="12" /> <field name="DWord Length" start="0" end="7" type="uint" default="12" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="31" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="31" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="1" />

View file

@ -429,7 +429,7 @@
<field name="Memory Compression Mode" start="10" end="10" type="uint" /> <field name="Memory Compression Mode" start="10" end="10" type="uint" />
<field name="Cache Select" start="12" end="12" type="uint" /> <field name="Cache Select" start="12" end="12" type="uint" />
</struct> </struct>
<instruction name="3DMESH_1D" bias="2" length="3"> <instruction name="3DMESH_1D" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" /> <field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="Predicate Enable" start="8" end="8" type="bool" /> <field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="UAV Coherency Required" start="9" end="9" type="bool" /> <field name="UAV Coherency Required" start="9" end="9" type="bool" />
@ -444,7 +444,7 @@
<field name="Starting ThreadGroup ID X" start="64" end="95" type="uint" /> <field name="Starting ThreadGroup ID X" start="64" end="95" type="uint" />
<field name="Extended Parameter 0 (XP0)" start="96" end="127" type="uint" /> <field name="Extended Parameter 0 (XP0)" start="96" end="127" type="uint" />
</instruction> </instruction>
<instruction name="3DMESH_3D" bias="2" length="4"> <instruction name="3DMESH_3D" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" /> <field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="Predicate Enable" start="8" end="8" type="bool" /> <field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="UAV Coherency Required" start="9" end="9" type="bool" /> <field name="UAV Coherency Required" start="9" end="9" type="bool" />
@ -617,7 +617,7 @@
<field name="ChromaKey Low Value" start="64" end="95" type="uint" /> <field name="ChromaKey Low Value" start="64" end="95" type="uint" />
<field name="ChromaKey High Value" start="96" end="127" type="uint" /> <field name="ChromaKey High Value" start="96" end="127" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_CLIP_MESH" bias="2" length="2"> <instruction name="3DSTATE_CLIP_MESH" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" /> <field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="129" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="129" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -627,7 +627,7 @@
<field name="User Clip Distance Clip Test Enable Bitmask" start="40" end="47" type="uint" /> <field name="User Clip Distance Clip Test Enable Bitmask" start="40" end="47" type="uint" />
<field name="Primitive Header Enable" start="48" end="48" type="uint" /> <field name="Primitive Header Enable" start="48" end="48" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8"> <instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" /> <field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -862,7 +862,7 @@
<field name="Single Program Flow" start="251" end="251" type="bool" /> <field name="Single Program Flow" start="251" end="251" type="bool" />
<field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" /> <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3"> <instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" /> <field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -877,7 +877,7 @@
<field name="MeshShader Enable" start="63" end="63" type="uint" /> <field name="MeshShader Enable" start="63" end="63" type="uint" />
<field name="Scratch Space Buffer" start="74" end="95" type="uint" /> <field name="Scratch Space Buffer" start="74" end="95" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_MESH_DISTRIB" bias="2" length="2"> <instruction name="3DSTATE_MESH_DISTRIB" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" /> <field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="120" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="120" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -892,7 +892,7 @@
<field name="Mesh Distribution Batch Size" start="36" end="39" type="uint" /> <field name="Mesh Distribution Batch Size" start="36" end="39" type="uint" />
<field name="Task Distribution Batch Size" start="42" end="45" type="uint" /> <field name="Task Distribution Batch Size" start="42" end="45" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_MESH_SHADER" bias="2" length="8"> <instruction name="3DSTATE_MESH_SHADER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" /> <field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="122" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="122" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -958,7 +958,7 @@
</field> </field>
<field name="Per-Primitive Data Present" start="255" end="255" type="uint" /> <field name="Per-Primitive Data Present" start="255" end="255" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_MESH_SHADER_DATA" bias="2" length="10"> <instruction name="3DSTATE_MESH_SHADER_DATA" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" /> <field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="123" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="123" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1081,7 +1081,7 @@
<field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" /> <field name="Pixel Shader Does not write to RT" start="62" end="62" type="mbz" />
<field name="Pixel Shader Valid" start="63" end="63" type="bool" /> <field name="Pixel Shader Valid" start="63" end="63" type="bool" />
</instruction> </instruction>
<instruction name="3DSTATE_SBE_MESH" bias="2" length="2"> <instruction name="3DSTATE_SBE_MESH" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" /> <field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="130" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="130" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1166,7 +1166,7 @@
<field name="Surf LOD" start="240" end="243" type="uint" /> <field name="Surf LOD" start="240" end="243" type="uint" />
<field name="Render Target View Extent" start="245" end="255" type="uint" /> <field name="Render Target View Extent" start="245" end="255" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_TASK_CONTROL" bias="2" length="3"> <instruction name="3DSTATE_TASK_CONTROL" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" /> <field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="124" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="124" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1181,7 +1181,7 @@
<field name="TaskShader Enable" start="63" end="63" type="uint" /> <field name="TaskShader Enable" start="63" end="63" type="uint" />
<field name="Scratch Space Buffer" start="74" end="95" type="uint" /> <field name="Scratch Space Buffer" start="74" end="95" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_TASK_REDISTRIB" bias="2" length="2"> <instruction name="3DSTATE_TASK_REDISTRIB" bias="2" length="2" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="0" /> <field name="DWord Length" start="0" end="7" type="uint" default="0" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="121" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="121" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1205,7 +1205,7 @@
<value name="MULTIPLIER_4" value="3" /> <value name="MULTIPLIER_4" value="3" />
</field> </field>
</instruction> </instruction>
<instruction name="3DSTATE_TASK_SHADER" bias="2" length="7"> <instruction name="3DSTATE_TASK_SHADER" bias="2" length="7" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="5" /> <field name="DWord Length" start="0" end="7" type="uint" default="5" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="125" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="125" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1255,7 +1255,7 @@
</field> </field>
<field name="Execution Mask" start="192" end="223" type="uint" /> <field name="Execution Mask" start="192" end="223" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_TASK_SHADER_DATA" bias="2" length="10"> <instruction name="3DSTATE_TASK_SHADER_DATA" bias="2" length="10" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="8" /> <field name="DWord Length" start="0" end="7" type="uint" default="8" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="126" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="126" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1266,7 +1266,7 @@
<field name="Inline Data" start="0" end="31" type="uint" /> <field name="Inline Data" start="0" end="31" type="uint" />
</group> </group>
</instruction> </instruction>
<instruction name="3DSTATE_TBIMR_TILE_PASS_INFO" bias="2" length="4"> <instruction name="3DSTATE_TBIMR_TILE_PASS_INFO" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" /> <field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="110" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="110" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1347,7 +1347,7 @@
<field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float" /> <field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float" />
<field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float" /> <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float" />
</instruction> </instruction>
<instruction name="3DSTATE_URB_ALLOC_MESH" bias="2" length="3"> <instruction name="3DSTATE_URB_ALLOC_MESH" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" /> <field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="127" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="127" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1359,7 +1359,7 @@
<field name="MESH Number of URB Entries Slice0" start="64" end="79" type="uint" /> <field name="MESH Number of URB Entries Slice0" start="64" end="79" type="uint" />
<field name="MESH Number of URB Entries SliceN" start="80" end="95" type="uint" /> <field name="MESH Number of URB Entries SliceN" start="80" end="95" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_URB_ALLOC_TASK" bias="2" length="3"> <instruction name="3DSTATE_URB_ALLOC_TASK" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" /> <field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="128" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="128" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1384,7 +1384,7 @@
<field name="Command Type" start="29" end="31" type="uint" default="3" /> <field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="Cut Index" start="32" end="63" type="uint" /> <field name="Cut Index" start="32" end="63" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_VFG" bias="2" length="4"> <instruction name="3DSTATE_VFG" bias="2" length="4" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="2" /> <field name="DWord Length" start="0" end="7" type="uint" default="2" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="87" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="87" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -1576,7 +1576,7 @@
<field name="Clear Rectangle Y Max" start="112" end="127" type="uint" /> <field name="Clear Rectangle Y Max" start="112" end="127" type="uint" />
<field name="Sample Mask" start="128" end="143" type="uint" /> <field name="Sample Mask" start="128" end="143" type="uint" />
</instruction> </instruction>
<instruction name="CFE_STATE" bias="2" length="6"> <instruction name="CFE_STATE" bias="2" length="6" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="4" /> <field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" /> <field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" />
<field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" /> <field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" />
@ -1595,7 +1595,7 @@
</field> </field>
<field name="Maximum Number of Threads" start="112" end="127" type="uint" /> <field name="Maximum Number of Threads" start="112" end="127" type="uint" />
</instruction> </instruction>
<instruction name="COMPUTE_WALKER" bias="2" length="39"> <instruction name="COMPUTE_WALKER" bias="2" length="39" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="37" /> <field name="DWord Length" start="0" end="7" type="uint" default="37" />
<field name="Predicate Enable" start="8" end="8" type="bool" /> <field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="Workload Partition Enable" start="9" end="9" type="bool" /> <field name="Workload Partition Enable" start="9" end="9" type="bool" />
@ -1608,7 +1608,7 @@
<field name="Command Type" start="29" end="31" type="uint" default="3" /> <field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="body" start="32" end="1248" type="COMPUTE_WALKER_BODY" /> <field name="body" start="32" end="1248" type="COMPUTE_WALKER_BODY" />
</instruction> </instruction>
<instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="44"> <instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="44" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="42" /> <field name="DWord Length" start="0" end="7" type="uint" default="42" />
<field name="Predicate Enable" start="8" end="8" type="bool" /> <field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="MOCS" start="12" end="15" type="uint" nonzero="true" /> <field name="MOCS" start="12" end="15" type="uint" nonzero="true" />

View file

@ -383,7 +383,7 @@
<field name="Memory Backed Buffer Base Pointer" start="74" end="127" type="address" /> <field name="Memory Backed Buffer Base Pointer" start="74" end="127" type="address" />
<field name="Scratch Space Buffer" start="138" end="159" type="uint" /> <field name="Scratch Space Buffer" start="138" end="159" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8"> <instruction name="3DSTATE_CPSIZE_CONTROL_BUFFER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" /> <field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="131" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -570,7 +570,7 @@
<field name="Single Program Flow" start="251" end="251" type="bool" /> <field name="Single Program Flow" start="251" end="251" type="bool" />
<field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" /> <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3"> <instruction name="3DSTATE_MESH_CONTROL" bias="2" length="3" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="1" /> <field name="DWord Length" start="0" end="7" type="uint" default="1" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="119" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -900,7 +900,7 @@
<field name="Sample Mask" start="128" end="143" type="uint" /> <field name="Sample Mask" start="128" end="143" type="uint" />
<field name="Depth Clear Value" start="160" end="191" type="float" /> <field name="Depth Clear Value" start="160" end="191" type="float" />
</instruction> </instruction>
<instruction name="CFE_STATE" bias="2" length="6"> <instruction name="CFE_STATE" bias="2" length="6" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="4" /> <field name="DWord Length" start="0" end="7" type="uint" default="4" />
<field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" /> <field name="CFE SubOpcode Variant" start="16" end="17" type="uint" default="0" />
<field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" /> <field name="CFE SubOpcode" start="18" end="23" type="uint" default="0" />
@ -924,7 +924,7 @@
</field> </field>
<field name="Maximum Number of Threads" start="112" end="127" type="uint" /> <field name="Maximum Number of Threads" start="112" end="127" type="uint" />
</instruction> </instruction>
<instruction name="COMPUTE_WALKER" bias="2" length="40"> <instruction name="COMPUTE_WALKER" bias="2" length="40" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="38" /> <field name="DWord Length" start="0" end="7" type="uint" default="38" />
<field name="Predicate Enable" start="8" end="8" type="bool" /> <field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="Workload Partition Enable" start="9" end="9" type="bool" /> <field name="Workload Partition Enable" start="9" end="9" type="bool" />
@ -937,7 +937,7 @@
<field name="Command Type" start="29" end="31" type="uint" default="3" /> <field name="Command Type" start="29" end="31" type="uint" default="3" />
<field name="body" start="32" end="1280" type="COMPUTE_WALKER_BODY" /> <field name="body" start="32" end="1280" type="COMPUTE_WALKER_BODY" />
</instruction> </instruction>
<instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="45"> <instruction name="EXECUTE_INDIRECT_DISPATCH" bias="2" length="45" engine="render|compute">
<field name="DWord Length" start="0" end="7" type="uint" default="43" /> <field name="DWord Length" start="0" end="7" type="uint" default="43" />
<field name="Predicate Enable" start="8" end="8" type="bool" /> <field name="Predicate Enable" start="8" end="8" type="bool" />
<field name="MOCS" start="12" end="15" type="uint" nonzero="true" /> <field name="MOCS" start="12" end="15" type="uint" nonzero="true" />

View file

@ -460,7 +460,7 @@
<field name="Single Program Flow" start="251" end="251" type="bool" /> <field name="Single Program Flow" start="251" end="251" type="bool" />
<field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" /> <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint" />
</instruction> </instruction>
<instruction name="3DSTATE_MESH_SHADER" bias="2" length="8"> <instruction name="3DSTATE_MESH_SHADER" bias="2" length="8" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="6" /> <field name="DWord Length" start="0" end="7" type="uint" default="6" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="122" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="122" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />
@ -613,7 +613,7 @@
</field> </field>
<field name="Kernel Start Pointer 1" start="262" end="319" type="offset" /> <field name="Kernel Start Pointer 1" start="262" end="319" type="offset" />
</instruction> </instruction>
<instruction name="3DSTATE_TASK_SHADER" bias="2" length="7"> <instruction name="3DSTATE_TASK_SHADER" bias="2" length="7" engine="render">
<field name="DWord Length" start="0" end="7" type="uint" default="5" /> <field name="DWord Length" start="0" end="7" type="uint" default="5" />
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="125" /> <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="125" />
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0" /> <field name="3D Command Opcode" start="24" end="26" type="uint" default="0" />