i965/gen6+: Add support for edge flags.

Fixes the 3 new piglit edgeflag tests.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40707
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt 2012-07-27 21:07:48 -07:00
parent b3367f56d8
commit 04a11b5f5e
3 changed files with 51 additions and 6 deletions

View file

@ -1008,6 +1008,7 @@ enum brw_message_target {
# define BRW_VE0_FORMAT_SHIFT 16
# define BRW_VE0_VALID (1 << 26)
# define GEN6_VE0_VALID (1 << 25)
# define GEN6_VE0_EDGE_FLAG_ENABLE (1 << 15)
# define BRW_VE0_SRC_OFFSET_SHIFT 0
# define BRW_VE1_COMPONENT_NOSTORE 0
# define BRW_VE1_COMPONENT_STORE_SRC 1

View file

@ -366,6 +366,18 @@ static void brw_prepare_vertices(struct brw_context *brw)
struct brw_vertex_element *upload[VERT_ATTRIB_MAX];
GLuint nr_uploads = 0;
/* _NEW_POLYGON
*
* On gen6+, edge flags don't end up in the VUE (either in or out of the
* VS). Instead, they're uploaded as the last vertex element, and the data
* is passed sideband through the fixed function units. So, we need to
* prepare the vertex buffer for it, but it's not present in inputs_read.
*/
if (intel->gen >= 6 && (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL)) {
vs_inputs |= VERT_BIT_EDGEFLAG;
}
/* First build an array of pointers to ve's in vb.inputs_read
*/
if (0)
@ -707,6 +719,8 @@ static void brw_emit_vertices(struct brw_context *brw)
assert(nr_elements <= 18);
}
struct brw_vertex_element *gen6_edgeflag_input = NULL;
BEGIN_BATCH(1 + nr_elements * 2);
OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2 * nr_elements - 1));
for (i = 0; i < brw->vb.nr_enabled; i++) {
@ -727,9 +741,19 @@ static void brw_emit_vertices(struct brw_context *brw)
* glEdgeFlagPointer, on the other hand, gives us an unnormalized
* integer ubyte. Just rewrite that to convert to a float.
*/
if (input->attrib == VERT_ATTRIB_EDGEFLAG &&
format == BRW_SURFACEFORMAT_R8_UINT)
format = BRW_SURFACEFORMAT_R8_SSCALED;
if (input->attrib == VERT_ATTRIB_EDGEFLAG) {
/* Gen6+ passes edgeflag as sideband along with the vertex, instead
* of in the VUE. We have to upload it sideband as the last vertex
* element according to the B-Spec.
*/
if (intel->gen >= 6) {
gen6_edgeflag_input = input;
continue;
}
if (format == BRW_SURFACEFORMAT_R8_UINT)
format = BRW_SURFACEFORMAT_R8_SSCALED;
}
switch (input->glarray->Size) {
case 0: comp0 = BRW_VE1_COMPONENT_STORE_0;
@ -765,6 +789,24 @@ static void brw_emit_vertices(struct brw_context *brw)
((i * 4) << BRW_VE1_DST_OFFSET_SHIFT));
}
if (intel->gen >= 6 && gen6_edgeflag_input) {
uint32_t format = get_surface_type(gen6_edgeflag_input->glarray->Type,
gen6_edgeflag_input->glarray->Size,
gen6_edgeflag_input->glarray->Format,
gen6_edgeflag_input->glarray->Normalized,
gen6_edgeflag_input->glarray->Integer);
OUT_BATCH((gen6_edgeflag_input->buffer << GEN6_VE0_INDEX_SHIFT) |
GEN6_VE0_VALID |
GEN6_VE0_EDGE_FLAG_ENABLE |
(format << BRW_VE0_FORMAT_SHIFT) |
(gen6_edgeflag_input->offset << BRW_VE0_SRC_OFFSET_SHIFT));
OUT_BATCH((BRW_VE1_COMPONENT_STORE_SRC << BRW_VE1_COMPONENT_0_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) |
(BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_3_SHIFT));
}
if (brw->vs.prog_data->uses_vertexid) {
uint32_t dw0 = 0, dw1 = 0;
@ -793,7 +835,7 @@ static void brw_emit_vertices(struct brw_context *brw)
const struct brw_tracked_state brw_vertices = {
.dirty = {
.mesa = 0,
.mesa = _NEW_POLYGON,
.brw = BRW_NEW_BATCH | BRW_NEW_VERTICES,
.cache = CACHE_NEW_VS_PROG,
},

View file

@ -326,8 +326,10 @@ static void brw_upload_vs_prog(struct brw_context *brw)
}
/* _NEW_POLYGON */
key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL);
if (intel->gen < 6) {
key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL);
}
/* _NEW_LIGHT | _NEW_BUFFERS */
key.clamp_vertex_color = ctx->Light._ClampVertexColor;