added idle() func, enable fog by default

This commit is contained in:
Brian Paul 2000-10-23 20:06:36 +00:00
parent 5a501fbd09
commit 0448488e11

View file

@ -57,7 +57,7 @@ static float v = 0.5;
static float alpha = 90.0;
static float beta = 90.0;
static int fog = 0;
static int fog = 1;
static int bfcull = 1;
static int usetex = 1;
static int cstrip = 0;
@ -207,7 +207,6 @@ key(unsigned char k, int x, int y)
XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
break;
#endif
case 'j':
joyactive = (!joyactive);
break;
@ -243,6 +242,7 @@ key(unsigned char k, int x, int y)
fprintf(stderr, "Done.\n");
break;
}
glutPostRedisplay();
}
static void
@ -442,6 +442,14 @@ draw(void)
}
}
static void
idle(void)
{
glutPostRedisplay();
}
int
main(int ac, char **av)
{
@ -490,7 +498,7 @@ main(int ac, char **av)
glutDisplayFunc(draw);
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutIdleFunc(draw);
glutIdleFunc(idle);
glEnable(GL_BLEND);
/*glBlendFunc(GL_SRC_ALPHA_SATURATE,GL_ONE); */