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mesa: define nir_spirv_supported_capabilities
Until now it was part of spirv_to_nir_options. But it will be used on the implementation of ARB_gl_spirv and ARB_spirv_extensions, and added to the OpenGL context, as a way to save what SPIR-V capabilities the current OpenGL implementation supports. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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2 changed files with 15 additions and 13 deletions
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@ -28,7 +28,8 @@
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#ifndef _NIR_SPIRV_H_
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#define _NIR_SPIRV_H_
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#include "nir/nir.h"
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#include "compiler/nir/nir.h"
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#include "main/mtypes.h"
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#ifdef __cplusplus
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extern "C" {
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@ -57,18 +58,7 @@ struct spirv_to_nir_options {
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*/
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bool lower_workgroup_access_to_offsets;
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struct {
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bool float64;
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bool image_ms_array;
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bool tessellation;
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bool draw_parameters;
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bool image_read_without_format;
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bool image_write_without_format;
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bool int64;
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bool multiview;
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bool variable_pointers;
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bool storage_16bit;
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} caps;
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struct nir_spirv_supported_capabilities caps;
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struct {
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void (*func)(void *private_data,
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@ -3579,6 +3579,18 @@ struct gl_program_constants
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GLuint MaxShaderStorageBlocks;
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};
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struct nir_spirv_supported_capabilities {
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bool float64;
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bool image_ms_array;
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bool tessellation;
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bool draw_parameters;
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bool image_read_without_format;
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bool image_write_without_format;
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bool int64;
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bool multiview;
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bool variable_pointers;
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bool storage_16bit;
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};
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/**
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* Constants which may be overridden by device driver during context creation
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