Enable use of new DRI interface in MGA driver.

This commit is contained in:
Ian Romanick 2004-02-12 22:59:03 +00:00
parent 193d211a19
commit 0370d0829b

View file

@ -77,12 +77,137 @@ DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 3;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /* USE_NEW_INTERFACE */
#ifndef MGA_DEBUG
int MGA_DEBUG = 0;
#endif
static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
#ifdef USE_NEW_INTERFACE
static __GLcontextModes * fill_in_modes( __GLcontextModes * modes,
unsigned pixel_bits,
unsigned depth_bits,
unsigned stencil_bits,
const GLenum * db_modes,
unsigned num_db_modes,
int visType )
{
static const uint8_t bits[2][4] = {
{ 5, 6, 5, 0 },
{ 8, 8, 8, 0 }
};
static const uint32_t masks[2][4] = {
{ 0x0000F800, 0x000007E0, 0x0000001F, 0x00000000 },
{ 0x00FF0000, 0x0000FF00, 0x000000FF, 0x00000000 }
};
unsigned i;
unsigned j;
const unsigned index = ((pixel_bits + 15) / 16) - 1;
for ( i = 0 ; i < num_db_modes ; i++ ) {
for ( j = 0 ; j < 2 ; j++ ) {
modes->redBits = bits[index][0];
modes->greenBits = bits[index][1];
modes->blueBits = bits[index][2];
modes->alphaBits = bits[index][3];
modes->redMask = masks[index][0];
modes->greenMask = masks[index][1];
modes->blueMask = masks[index][2];
modes->alphaMask = masks[index][3];
modes->rgbBits = modes->redBits + modes->greenBits
+ modes->blueBits;
modes->accumRedBits = 16 * j;
modes->accumGreenBits = 16 * j;
modes->accumBlueBits = 16 * j;
modes->accumAlphaBits = 0;
modes->visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
modes->stencilBits = stencil_bits;
modes->depthBits = depth_bits;
modes->visualType = visType;
modes->renderType = GLX_RGBA_BIT;
modes->drawableType = GLX_WINDOW_BIT;
modes->rgbMode = GL_TRUE;
if ( db_modes[i] == GLX_NONE ) {
modes->doubleBufferMode = GL_FALSE;
}
else {
modes->doubleBufferMode = GL_TRUE;
modes->swapMethod = db_modes[i];
}
modes = modes->next;
}
}
return modes;
}
#endif /* USE_NEW_INTERFACE */
#ifdef USE_NEW_INTERFACE
static __GLcontextModes *
mgaFillInModes( unsigned pixel_bits, unsigned depth_bits,
unsigned stencil_bits, GLboolean have_back_buffer )
{
__GLcontextModes * modes;
__GLcontextModes * m;
unsigned num_modes;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
unsigned i;
/* GLX_SWAP_COPY_OML is only supported because the MGA driver doesn't
* support pageflipping at all.
*/
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
};
int depth_buffer_modes[2][2] = {
{ 0, 0 },
{ 0, 0 }
};
depth_buffer_modes[1][0] = depth_bits;
depth_buffer_modes[1][1] = stencil_bits;
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
num_modes = depth_buffer_factor * back_buffer_factor * 4;
modes = (*create_context_modes)( num_modes, sizeof( __GLcontextModes ) );
m = modes;
for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
m = fill_in_modes( m, pixel_bits,
depth_buffer_modes[i][0], depth_buffer_modes[i][1],
back_buffer_modes, back_buffer_factor,
GLX_TRUE_COLOR );
}
for ( i = 0 ; i < depth_buffer_factor ; i++ ) {
m = fill_in_modes( m, pixel_bits,
depth_buffer_modes[i][0], depth_buffer_modes[i][1],
back_buffer_modes, back_buffer_factor,
GLX_DIRECT_COLOR );
}
return modes;
}
#endif /* USE_NEW_INTERFACE */
static GLboolean
mgaInitDriver(__DRIscreenPrivate *sPriv)
{
@ -136,6 +261,11 @@ mgaInitDriver(__DRIscreenPrivate *sPriv)
(*glx_enable_extension)( psc, "GLX_SGI_make_current_read" );
(*glx_enable_extension)( psc, "GLX_MESA_swap_frame_usage" );
if ( driCompareGLXAPIVersion( 20030915 ) >= 0 ) {
(*glx_enable_extension)( psc, "GLX_SGIX_fbconfig" );
(*glx_enable_extension)( psc, "GLX_OML_swap_method" );
}
}
}
#endif
@ -792,6 +922,51 @@ void *__driCreateScreen(struct DRIDriverRec *driver,
#endif
/**
* This is the bootstrap function for the driver. libGL supplies all of the
* requisite information about the system, and the driver initializes itself.
* This routine also fills in the linked list pointed to by \c driver_modes
* with the \c __GLcontextModes that the driver can support for windows or
* pbuffers.
*
* \return A pointer to a \c __DRIscreenPrivate on success, or \c NULL on
* failure.
*/
#ifdef USE_NEW_INTERFACE
void * __driCreateNewScreen( Display *dpy, int scrn, __DRIscreen *psc,
const __GLcontextModes * modes,
const __DRIversion * ddx_version,
const __DRIversion * dri_version,
const __DRIversion * drm_version,
const __DRIframebuffer * frame_buffer,
drmAddress pSAREA, int fd,
int internal_api_version,
__GLcontextModes ** driver_modes )
{
__DRIscreenPrivate *psp;
psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
ddx_version, dri_version, drm_version,
frame_buffer, pSAREA, fd,
internal_api_version, &mgaAPI);
create_context_modes =
(PFNGLXCREATECONTEXTMODES) glXGetProcAddress( (const GLubyte *) "__glXCreateContextModes" );
if ( create_context_modes != NULL ) {
MGADRIPtr dri_priv = (MGADRIPtr) psp->pDevPriv;
*driver_modes = mgaFillInModes( dri_priv->cpp * 8,
(dri_priv->cpp == 2) ? 16 : 24,
(dri_priv->cpp == 2) ? 0 : 8,
(dri_priv->backOffset != dri_priv->depthOffset) );
}
return (void *) psp;
}
#endif /* USE_NEW_INTERFACE */
/**
* Get information about previous buffer swaps.
*/