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gallium/util: do not pass undefined sample-count
We forgot to initialize the sample_count member here, leading to it being undefined. This causes problems on MSVC when compiling in debug-mode, where we get a run-time error for using an undefined variable. To avoid similar problems in the future if more fields are added, let's initialize the whole struct to zero to start with. This also allows us to remove a no-longer-needed zero-initialization. Fixes:cf170616da("gallium: Add a util_blitter path for using a custom VS and FS.") Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7503> (cherry picked from commit441feda0bb)
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08153eeb7d
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2 changed files with 4 additions and 5 deletions
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@ -2965,7 +2965,7 @@
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"description": "gallium/util: do not pass undefined sample-count",
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"nominated": true,
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"nomination_type": 1,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": "cf170616daa6e1a4545c2bbfd35c9b857fdcf2f6"
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},
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@ -3181,7 +3181,7 @@
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"description": "radv: Skip tiny non-visible VRAM heap.",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": null
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},
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@ -3271,7 +3271,7 @@
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"description": "spirv: fix GLSLstd450Modf/GLSLstd450Frexp when the destination is vector",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"master_sha": null,
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"because_sha": null
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},
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@ -2721,7 +2721,7 @@ void util_blitter_custom_shader(struct blitter_context *blitter,
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{
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struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
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struct pipe_context *pipe = ctx->base.pipe;
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struct pipe_framebuffer_state fb_state;
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struct pipe_framebuffer_state fb_state = { 0 };
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ctx->custom_vs = custom_vs;
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@ -2747,7 +2747,6 @@ void util_blitter_custom_shader(struct blitter_context *blitter,
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fb_state.height = dstsurf->height;
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fb_state.nr_cbufs = 1;
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fb_state.cbufs[0] = dstsurf;
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fb_state.zsbuf = 0;
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pipe->set_framebuffer_state(pipe, &fb_state);
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pipe->set_sample_mask(pipe, ~0);
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