radeonsi: move VS_STATE_SGPR before draw SGPRs

for vertex color clamping.
This commit is contained in:
Marek Olšák 2018-06-23 01:43:12 -04:00
parent 0c554bc5d5
commit 034b385fc2
2 changed files with 13 additions and 10 deletions

View file

@ -3449,7 +3449,7 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
8 + SI_SGPR_VS_STATE_BITS);
#if !HAVE_32BIT_POINTERS
ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits + 1,
ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits + 4,
8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES);
#endif
@ -3489,7 +3489,7 @@ static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES);
#if !HAVE_32BIT_POINTERS
ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits + 1,
ret = si_insert_input_ptr(ctx, ret, ctx->param_vs_state_bits + 4,
8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES);
#endif
@ -4635,10 +4635,10 @@ static void declare_global_desc_pointers(struct si_shader_context *ctx,
static void declare_vs_specific_input_sgprs(struct si_shader_context *ctx,
struct si_function_info *fninfo)
{
ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.base_vertex);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.start_instance);
add_arg_assign(fninfo, ARG_SGPR, ctx->i32, &ctx->abi.draw_id);
ctx->param_vs_state_bits = add_arg(fninfo, ARG_SGPR, ctx->i32);
}
static void declare_vs_input_vgprs(struct si_shader_context *ctx,
@ -4866,13 +4866,12 @@ static void create_function(struct si_shader_context *ctx)
if (ctx->type == PIPE_SHADER_VERTEX) {
declare_vs_specific_input_sgprs(ctx, &fninfo);
} else {
ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);
if (!HAVE_32BIT_POINTERS) {
/* Declare as many input SGPRs as the VS has. */
/* Declare as many input SGPRs as the VS has. */
if (!HAVE_32BIT_POINTERS)
add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
}
}
if (!HAVE_32BIT_POINTERS) {
@ -4918,6 +4917,7 @@ static void create_function(struct si_shader_context *ctx)
case PIPE_SHADER_TESS_EVAL:
declare_global_desc_pointers(ctx, &fninfo);
declare_per_stage_desc_pointers(ctx, &fninfo, true);
ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tcs_offchip_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
ctx->param_tes_offchip_addr = add_arg(&fninfo, ARG_SGPR, ctx->i32);

View file

@ -174,17 +174,20 @@ enum {
#endif
SI_NUM_RESOURCE_SGPRS,
/* API VS, TES without GS, GS copy shader */
SI_SGPR_VS_STATE_BITS = SI_NUM_RESOURCE_SGPRS,
SI_NUM_VS_STATE_RESOURCE_SGPRS,
/* all VS variants */
SI_SGPR_BASE_VERTEX = SI_NUM_RESOURCE_SGPRS,
SI_SGPR_BASE_VERTEX = SI_NUM_VS_STATE_RESOURCE_SGPRS,
SI_SGPR_START_INSTANCE,
SI_SGPR_DRAWID,
SI_SGPR_VS_STATE_BITS,
SI_VS_NUM_USER_SGPR,
SI_SGPR_VS_BLIT_DATA = SI_SGPR_CONST_AND_SHADER_BUFFERS,
/* TES */
SI_SGPR_TES_OFFCHIP_LAYOUT = SI_NUM_RESOURCE_SGPRS,
SI_SGPR_TES_OFFCHIP_LAYOUT = SI_NUM_VS_STATE_RESOURCE_SGPRS,
SI_SGPR_TES_OFFCHIP_ADDR,
SI_TES_NUM_USER_SGPR,