llvmpipe: Split the texture cache from the color/depth/stencil cache.

This commit is contained in:
José Fonseca 2009-08-09 17:22:01 +01:00
parent b836b2593c
commit 0318f3e53e
13 changed files with 513 additions and 168 deletions

View file

@ -47,6 +47,7 @@ llvmpipe = env.ConvenienceLibrary(
'lp_state_surface.c',
'lp_state_vertex.c',
'lp_surface.c',
'lp_tex_cache.c',
'lp_tex_sample.c',
'lp_texture.c',
'lp_tile_cache.c',

View file

@ -42,6 +42,7 @@
#include "lp_state.h"
#include "lp_surface.h"
#include "lp_tile_cache.h"
#include "lp_tex_cache.h"
#include "lp_texture.h"
#include "lp_winsys.h"
#include "lp_query.h"
@ -97,7 +98,7 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
lp_destroy_tile_cache(llvmpipe->zsbuf_cache);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
lp_destroy_tile_cache(llvmpipe->tex_cache[i]);
lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
for (i = 0; i < Elements(llvmpipe->constants); i++) {
if (llvmpipe->constants[i].buffer) {
@ -220,7 +221,7 @@ llvmpipe_create( struct pipe_screen *screen )
llvmpipe->zsbuf_cache = lp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
llvmpipe->tex_cache[i] = lp_create_tile_cache( screen );
llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
/* setup quad rendering stages */

View file

@ -43,6 +43,7 @@ struct llvmpipe_vbuf_render;
struct draw_context;
struct draw_stage;
struct llvmpipe_tile_cache;
struct llvmpipe_tex_tile_cache;
struct lp_fragment_shader;
struct lp_vertex_shader;
@ -141,7 +142,7 @@ struct llvmpipe_context {
struct llvmpipe_tile_cache *zsbuf_cache;
unsigned tex_timestamp;
struct llvmpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
unsigned use_sse : 1;
unsigned dump_fs : 1;

View file

@ -37,6 +37,7 @@
#include "lp_surface.h"
#include "lp_state.h"
#include "lp_tile_cache.h"
#include "lp_tex_cache.h"
#include "lp_winsys.h"
@ -52,7 +53,7 @@ llvmpipe_flush( struct pipe_context *pipe,
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
for (i = 0; i < llvmpipe->num_textures; i++) {
lp_flush_tile_cache(llvmpipe->tex_cache[i]);
lp_flush_tex_tile_cache(llvmpipe->tex_cache[i]);
}
}

View file

@ -33,6 +33,7 @@
#include "draw/draw_private.h"
#include "lp_context.h"
#include "lp_screen.h"
#include "lp_tex_cache.h"
#include "lp_state.h"
@ -211,7 +212,7 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe )
}
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
lp_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
}
}

View file

@ -37,7 +37,7 @@
#include "lp_context.h"
#include "lp_state.h"
#include "lp_texture.h"
#include "lp_tile_cache.h"
#include "lp_tex_cache.h"
#include "draw/draw_context.h"
@ -97,7 +97,7 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
struct pipe_texture *tex = i < num ? texture[i] : NULL;
pipe_texture_reference(&llvmpipe->texture[i], tex);
lp_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
}
llvmpipe->num_textures = num;

View file

@ -0,0 +1,332 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* Texture tile caching.
*
* Author:
* Brian Paul
*/
#include "pipe/p_inlines.h"
#include "util/u_memory.h"
#include "util/u_tile.h"
#include "lp_context.h"
#include "lp_surface.h"
#include "lp_texture.h"
#include "lp_tex_cache.h"
/**
* Return the position in the cache for the tile that contains win pos (x,y).
* We currently use a direct mapped cache so this is like a hack key.
* At some point we should investige something more sophisticated, like
* a LRU replacement policy.
*/
#define CACHE_POS(x, y) \
(((x) + (y) * 5) % NUM_ENTRIES)
/**
* Is the tile at (x,y) in cleared state?
*/
static INLINE uint
is_clear_flag_set(const uint *bitvec, union tex_tile_address addr)
{
int pos, bit;
pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
bit = bitvec[pos / 32] & (1 << (pos & 31));
return bit;
}
/**
* Mark the tile at (x,y) as not cleared.
*/
static INLINE void
clear_clear_flag(uint *bitvec, union tex_tile_address addr)
{
int pos;
pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
bitvec[pos / 32] &= ~(1 << (pos & 31));
}
struct llvmpipe_tex_tile_cache *
lp_create_tex_tile_cache( struct pipe_screen *screen )
{
struct llvmpipe_tex_tile_cache *tc;
uint pos;
tc = CALLOC_STRUCT( llvmpipe_tex_tile_cache );
if (tc) {
tc->screen = screen;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
tc->entries[pos].addr.bits.invalid = 1;
}
tc->last_tile = &tc->entries[0]; /* any tile */
}
return tc;
}
void
lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
{
struct pipe_screen *screen;
uint pos;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
/*assert(tc->entries[pos].x < 0);*/
}
if (tc->transfer) {
screen = tc->transfer->texture->screen;
screen->tex_transfer_destroy(tc->transfer);
}
if (tc->tex_trans) {
screen = tc->tex_trans->texture->screen;
screen->tex_transfer_destroy(tc->tex_trans);
}
FREE( tc );
}
void
lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc)
{
if (tc->transfer && !tc->transfer_map)
tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
if (tc->tex_trans && !tc->tex_trans_map)
tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans);
}
void
lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc)
{
if (tc->transfer_map) {
tc->screen->transfer_unmap(tc->screen, tc->transfer);
tc->transfer_map = NULL;
}
if (tc->tex_trans_map) {
tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
tc->tex_trans_map = NULL;
}
}
void
lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc)
{
if (tc->texture) {
struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
if (lpt->timestamp != tc->timestamp) {
/* texture was modified, invalidate all cached tiles */
uint i;
_debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
for (i = 0; i < NUM_ENTRIES; i++) {
tc->entries[i].addr.bits.invalid = 1;
}
tc->timestamp = lpt->timestamp;
}
}
}
/**
* Specify the texture to cache.
*/
void
lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
struct pipe_texture *texture)
{
uint i;
assert(!tc->transfer);
if (tc->texture != texture) {
pipe_texture_reference(&tc->texture, texture);
if (tc->tex_trans) {
struct pipe_screen *screen = tc->tex_trans->texture->screen;
if (tc->tex_trans_map) {
screen->transfer_unmap(screen, tc->tex_trans);
tc->tex_trans_map = NULL;
}
screen->tex_transfer_destroy(tc->tex_trans);
tc->tex_trans = NULL;
}
/* mark as entries as invalid/empty */
/* XXX we should try to avoid this when the teximage hasn't changed */
for (i = 0; i < NUM_ENTRIES; i++) {
tc->entries[i].addr.bits.invalid = 1;
}
tc->tex_face = -1; /* any invalid value here */
}
}
/**
* Flush the tile cache: write all dirty tiles back to the transfer.
* any tiles "flagged" as cleared will be "really" cleared.
*/
void
lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
{
struct pipe_transfer *pt = tc->transfer;
int inuse = 0, pos;
if (pt) {
/* caching a drawing transfer */
for (pos = 0; pos < NUM_ENTRIES; pos++) {
struct llvmpipe_cached_tex_tile *tile = tc->entries + pos;
if (!tile->addr.bits.invalid) {
pipe_put_tile_rgba(pt,
tile->addr.bits.x * TEX_TILE_SIZE,
tile->addr.bits.y * TEX_TILE_SIZE,
TEX_TILE_SIZE, TEX_TILE_SIZE,
(float *) tile->color);
tile->addr.bits.invalid = 1; /* mark as empty */
inuse++;
}
}
}
else if (tc->texture) {
/* caching a texture, mark all entries as empty */
for (pos = 0; pos < NUM_ENTRIES; pos++) {
tc->entries[pos].addr.bits.invalid = 1;
}
tc->tex_face = -1;
}
#if 0
debug_printf("flushed tiles in use: %d\n", inuse);
#endif
}
/**
* Given the texture face, level, zslice, x and y values, compute
* the cache entry position/index where we'd hope to find the
* cached texture tile.
* This is basically a direct-map cache.
* XXX There's probably lots of ways in which we can improve this.
*/
static INLINE uint
tex_cache_pos( union tex_tile_address addr )
{
uint entry = (addr.bits.x +
addr.bits.y * 9 +
addr.bits.z * 3 +
addr.bits.face +
addr.bits.level * 7);
return entry % NUM_ENTRIES;
}
/**
* Similar to lp_get_cached_tile() but for textures.
* Tiles are read-only and indexed with more params.
*/
const struct llvmpipe_cached_tex_tile *
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
union tex_tile_address addr )
{
struct pipe_screen *screen = tc->screen;
struct llvmpipe_cached_tex_tile *tile;
tile = tc->entries + tex_cache_pos( addr );
if (addr.value != tile->addr.value) {
/* cache miss. Most misses are because we've invaldiated the
* texture cache previously -- most commonly on binding a new
* texture. Currently we effectively flush the cache on texture
* bind.
*/
#if 0
_debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
" tile %u: x=%d y=%d z=%d face=%d level=%d\n",
pos, x/TEX_TILE_SIZE, y/TEX_TILE_SIZE, z, face, level,
pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
#endif
/* check if we need to get a new transfer */
if (!tc->tex_trans ||
tc->tex_face != addr.bits.face ||
tc->tex_level != addr.bits.level ||
tc->tex_z != addr.bits.z) {
/* get new transfer (view into texture) */
if (tc->tex_trans) {
if (tc->tex_trans_map) {
tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
tc->tex_trans_map = NULL;
}
screen->tex_transfer_destroy(tc->tex_trans);
tc->tex_trans = NULL;
}
tc->tex_trans =
screen->get_tex_transfer(screen, tc->texture,
addr.bits.face,
addr.bits.level,
addr.bits.z,
PIPE_TRANSFER_READ, 0, 0,
tc->texture->width[addr.bits.level],
tc->texture->height[addr.bits.level]);
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
tc->tex_face = addr.bits.face;
tc->tex_level = addr.bits.level;
tc->tex_z = addr.bits.z;
}
/* get tile from the transfer (view into texture) */
pipe_get_tile_rgba(tc->tex_trans,
addr.bits.x * TEX_TILE_SIZE,
addr.bits.y * TEX_TILE_SIZE,
TEX_TILE_SIZE, TEX_TILE_SIZE,
(float *) tile->color);
tile->addr = addr;
}
tc->last_tile = tile;
return tile;
}

View file

@ -0,0 +1,154 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef LP_TEX_CACHE_H
#define LP_TEX_CACHE_H
#include "pipe/p_compiler.h"
struct llvmpipe_context;
struct llvmpipe_tex_tile_cache;
/**
* Cache tile size (width and height). This needs to be a power of two.
*/
#define TEX_TILE_SIZE 64
/* If we need to support > 4096, just expand this to be a 64 bit
* union, or consider tiling in Z as well.
*/
union tex_tile_address {
struct {
unsigned x:6; /* 4096 / TEX_TILE_SIZE */
unsigned y:6; /* 4096 / TEX_TILE_SIZE */
unsigned z:12; /* 4096 -- z not tiled */
unsigned face:3;
unsigned level:4;
unsigned invalid:1;
} bits;
unsigned value;
};
struct llvmpipe_cached_tex_tile
{
union tex_tile_address addr;
float color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
};
#define NUM_ENTRIES 50
/** XXX move these */
#define MAX_TEX_WIDTH 2048
#define MAX_TEX_HEIGHT 2048
struct llvmpipe_tex_tile_cache
{
struct pipe_screen *screen;
struct pipe_surface *surface; /**< the surface we're caching */
struct pipe_transfer *transfer;
void *transfer_map;
struct pipe_texture *texture; /**< if caching a texture */
unsigned timestamp;
struct llvmpipe_cached_tex_tile entries[NUM_ENTRIES];
struct pipe_transfer *tex_trans;
void *tex_trans_map;
int tex_face, tex_level, tex_z;
struct llvmpipe_cached_tex_tile *last_tile; /**< most recently retrieved tile */
};
extern struct llvmpipe_tex_tile_cache *
lp_create_tex_tile_cache( struct pipe_screen *screen );
extern void
lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
extern void
lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc);
extern void
lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc);
extern void
lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
struct pipe_texture *texture);
void
lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc);
extern void
lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
extern const struct llvmpipe_cached_tex_tile *
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
union tex_tile_address addr );
static INLINE const union tex_tile_address
tex_tile_address( unsigned x,
unsigned y,
unsigned z,
unsigned face,
unsigned level )
{
union tex_tile_address addr;
addr.value = 0;
addr.bits.x = x / TEX_TILE_SIZE;
addr.bits.y = y / TEX_TILE_SIZE;
addr.bits.z = z;
addr.bits.face = face;
addr.bits.level = level;
return addr;
}
/* Quickly retrieve tile if it matches last lookup.
*/
static INLINE const struct llvmpipe_cached_tex_tile *
lp_get_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
union tex_tile_address addr )
{
if (tc->last_tile->addr.value == addr.value)
return tc->last_tile;
return lp_find_cached_tex_tile( tc, addr );
}
#endif /* LP_TEX_CACHE_H */

View file

@ -38,7 +38,7 @@
#include "lp_surface.h"
#include "lp_texture.h"
#include "lp_tex_sample.h"
#include "lp_tile_cache.h"
#include "lp_tex_cache.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
@ -680,17 +680,17 @@ get_texel(const struct tgsi_sampler *tgsi_sampler,
rgba[3][j] = sampler->border_color[3];
}
else {
const unsigned tx = x % TILE_SIZE;
const unsigned ty = y % TILE_SIZE;
const struct llvmpipe_cached_tile *tile;
const unsigned tx = x % TEX_TILE_SIZE;
const unsigned ty = y % TEX_TILE_SIZE;
const struct llvmpipe_cached_tex_tile *tile;
tile = lp_get_cached_tile_tex(samp->cache,
tile_address(x, y, z, face, level));
tile = lp_get_cached_tex_tile(samp->cache,
tex_tile_address(x, y, z, face, level));
rgba[0][j] = tile->data.color[ty][tx][0];
rgba[1][j] = tile->data.color[ty][tx][1];
rgba[2][j] = tile->data.color[ty][tx][2];
rgba[3][j] = tile->data.color[ty][tx][3];
rgba[0][j] = tile->color[ty][tx][0];
rgba[1][j] = tile->color[ty][tx][1];
rgba[2][j] = tile->color[ty][tx][2];
rgba[3][j] = tile->color[ty][tx][3];
if (0)
{
debug_printf("Get texel %f %f %f %f from %s\n",

View file

@ -32,6 +32,9 @@
#include "tgsi/tgsi_exec.h"
struct llvmpipe_tex_tile_cache;
/**
* Subclass of tgsi_sampler
*/
@ -42,7 +45,7 @@ struct lp_shader_sampler
const struct pipe_texture *texture;
const struct pipe_sampler_state *sampler;
struct llvmpipe_tile_cache *cache;
struct llvmpipe_tex_tile_cache *cache;
};

View file

@ -40,7 +40,7 @@
#include "lp_context.h"
#include "lp_state.h"
#include "lp_texture.h"
#include "lp_tile_cache.h"
#include "lp_tex_cache.h"
#include "lp_screen.h"
#include "lp_winsys.h"

View file

@ -200,60 +200,6 @@ lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc)
}
}
void
lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc)
{
if (tc->texture) {
struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
if (lpt->timestamp != tc->timestamp) {
/* texture was modified, invalidate all cached tiles */
uint i;
_debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
for (i = 0; i < NUM_ENTRIES; i++) {
tc->entries[i].addr.bits.invalid = 1;
}
tc->timestamp = lpt->timestamp;
}
}
}
/**
* Specify the texture to cache.
*/
void
lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
struct pipe_texture *texture)
{
uint i;
assert(!tc->transfer);
if (tc->texture != texture) {
pipe_texture_reference(&tc->texture, texture);
if (tc->tex_trans) {
struct pipe_screen *screen = tc->tex_trans->texture->screen;
if (tc->tex_trans_map) {
screen->transfer_unmap(screen, tc->tex_trans);
tc->tex_trans_map = NULL;
}
screen->tex_transfer_destroy(tc->tex_trans);
tc->tex_trans = NULL;
}
/* mark as entries as invalid/empty */
/* XXX we should try to avoid this when the teximage hasn't changed */
for (i = 0; i < NUM_ENTRIES; i++) {
tc->entries[i].addr.bits.invalid = 1;
}
tc->tex_face = -1; /* any invalid value here */
}
}
/**
* Set pixels in a tile to the given clear color/value, float.
@ -507,79 +453,6 @@ tex_cache_pos( union tile_address addr )
return entry % NUM_ENTRIES;
}
/**
* Similar to lp_get_cached_tile() but for textures.
* Tiles are read-only and indexed with more params.
*/
const struct llvmpipe_cached_tile *
lp_find_cached_tile_tex(struct llvmpipe_tile_cache *tc,
union tile_address addr )
{
struct pipe_screen *screen = tc->screen;
struct llvmpipe_cached_tile *tile;
tile = tc->entries + tex_cache_pos( addr );
if (addr.value != tile->addr.value) {
/* cache miss. Most misses are because we've invaldiated the
* texture cache previously -- most commonly on binding a new
* texture. Currently we effectively flush the cache on texture
* bind.
*/
#if 0
_debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
" tile %u: x=%d y=%d z=%d face=%d level=%d\n",
pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level,
pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
#endif
/* check if we need to get a new transfer */
if (!tc->tex_trans ||
tc->tex_face != addr.bits.face ||
tc->tex_level != addr.bits.level ||
tc->tex_z != addr.bits.z) {
/* get new transfer (view into texture) */
if (tc->tex_trans) {
if (tc->tex_trans_map) {
tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
tc->tex_trans_map = NULL;
}
screen->tex_transfer_destroy(tc->tex_trans);
tc->tex_trans = NULL;
}
tc->tex_trans =
screen->get_tex_transfer(screen, tc->texture,
addr.bits.face,
addr.bits.level,
addr.bits.z,
PIPE_TRANSFER_READ, 0, 0,
tc->texture->width[addr.bits.level],
tc->texture->height[addr.bits.level]);
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
tc->tex_face = addr.bits.face;
tc->tex_level = addr.bits.level;
tc->tex_z = addr.bits.z;
}
/* get tile from the transfer (view into texture) */
pipe_get_tile_rgba(tc->tex_trans,
addr.bits.x * TILE_SIZE,
addr.bits.y * TILE_SIZE,
TILE_SIZE, TILE_SIZE,
(float *) tile->data.color);
tile->addr = addr;
}
tc->last_tile = tile;
return tile;
}
/**
* When a whole surface is being cleared to a value we can avoid

View file

@ -126,13 +126,6 @@ lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc);
extern void
lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc);
extern void
lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
struct pipe_texture *texture);
void
lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc);
extern void
lp_flush_tile_cache(struct llvmpipe_tile_cache *tc);
@ -144,10 +137,6 @@ extern struct llvmpipe_cached_tile *
lp_find_cached_tile(struct llvmpipe_tile_cache *tc,
union tile_address addr );
extern const struct llvmpipe_cached_tile *
lp_find_cached_tile_tex(struct llvmpipe_tile_cache *tc,
union tile_address addr );
static INLINE const union tile_address
tile_address( unsigned x,
unsigned y,
@ -169,17 +158,6 @@ tile_address( unsigned x,
/* Quickly retrieve tile if it matches last lookup.
*/
static INLINE const struct llvmpipe_cached_tile *
lp_get_cached_tile_tex(struct llvmpipe_tile_cache *tc,
union tile_address addr )
{
if (tc->last_tile->addr.value == addr.value)
return tc->last_tile;
return lp_find_cached_tile_tex( tc, addr );
}
static INLINE struct llvmpipe_cached_tile *
lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
int x, int y )