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llvmpipe: Split the texture cache from the color/depth/stencil cache.
This commit is contained in:
parent
b836b2593c
commit
0318f3e53e
13 changed files with 513 additions and 168 deletions
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@ -47,6 +47,7 @@ llvmpipe = env.ConvenienceLibrary(
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'lp_state_surface.c',
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'lp_state_vertex.c',
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'lp_surface.c',
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'lp_tex_cache.c',
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'lp_tex_sample.c',
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'lp_texture.c',
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'lp_tile_cache.c',
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@ -42,6 +42,7 @@
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#include "lp_state.h"
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#include "lp_surface.h"
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#include "lp_tile_cache.h"
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#include "lp_tex_cache.h"
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#include "lp_texture.h"
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#include "lp_winsys.h"
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#include "lp_query.h"
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@ -97,7 +98,7 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
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lp_destroy_tile_cache(llvmpipe->zsbuf_cache);
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
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lp_destroy_tile_cache(llvmpipe->tex_cache[i]);
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lp_destroy_tex_tile_cache(llvmpipe->tex_cache[i]);
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for (i = 0; i < Elements(llvmpipe->constants); i++) {
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if (llvmpipe->constants[i].buffer) {
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@ -220,7 +221,7 @@ llvmpipe_create( struct pipe_screen *screen )
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llvmpipe->zsbuf_cache = lp_create_tile_cache( screen );
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
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llvmpipe->tex_cache[i] = lp_create_tile_cache( screen );
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llvmpipe->tex_cache[i] = lp_create_tex_tile_cache( screen );
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/* setup quad rendering stages */
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@ -43,6 +43,7 @@ struct llvmpipe_vbuf_render;
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struct draw_context;
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struct draw_stage;
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struct llvmpipe_tile_cache;
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struct llvmpipe_tex_tile_cache;
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struct lp_fragment_shader;
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struct lp_vertex_shader;
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@ -141,7 +142,7 @@ struct llvmpipe_context {
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struct llvmpipe_tile_cache *zsbuf_cache;
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unsigned tex_timestamp;
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struct llvmpipe_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
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struct llvmpipe_tex_tile_cache *tex_cache[PIPE_MAX_SAMPLERS];
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unsigned use_sse : 1;
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unsigned dump_fs : 1;
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@ -37,6 +37,7 @@
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#include "lp_surface.h"
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#include "lp_state.h"
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#include "lp_tile_cache.h"
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#include "lp_tex_cache.h"
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#include "lp_winsys.h"
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@ -52,7 +53,7 @@ llvmpipe_flush( struct pipe_context *pipe,
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if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
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for (i = 0; i < llvmpipe->num_textures; i++) {
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lp_flush_tile_cache(llvmpipe->tex_cache[i]);
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lp_flush_tex_tile_cache(llvmpipe->tex_cache[i]);
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}
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}
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@ -33,6 +33,7 @@
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#include "draw/draw_private.h"
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#include "lp_context.h"
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#include "lp_screen.h"
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#include "lp_tex_cache.h"
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#include "lp_state.h"
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@ -211,7 +212,7 @@ update_tgsi_samplers( struct llvmpipe_context *llvmpipe )
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}
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for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
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lp_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
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lp_tex_tile_cache_validate_texture( llvmpipe->tex_cache[i] );
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}
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}
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@ -37,7 +37,7 @@
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#include "lp_context.h"
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#include "lp_state.h"
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#include "lp_texture.h"
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#include "lp_tile_cache.h"
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#include "lp_tex_cache.h"
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#include "draw/draw_context.h"
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@ -97,7 +97,7 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe,
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struct pipe_texture *tex = i < num ? texture[i] : NULL;
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pipe_texture_reference(&llvmpipe->texture[i], tex);
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lp_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
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lp_tex_tile_cache_set_texture(llvmpipe->tex_cache[i], tex);
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}
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llvmpipe->num_textures = num;
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332
src/gallium/drivers/llvmpipe/lp_tex_cache.c
Normal file
332
src/gallium/drivers/llvmpipe/lp_tex_cache.c
Normal file
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@ -0,0 +1,332 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* Texture tile caching.
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*
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* Author:
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* Brian Paul
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*/
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#include "pipe/p_inlines.h"
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#include "util/u_memory.h"
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#include "util/u_tile.h"
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#include "lp_context.h"
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#include "lp_surface.h"
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#include "lp_texture.h"
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#include "lp_tex_cache.h"
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/**
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* Return the position in the cache for the tile that contains win pos (x,y).
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* We currently use a direct mapped cache so this is like a hack key.
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* At some point we should investige something more sophisticated, like
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* a LRU replacement policy.
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*/
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#define CACHE_POS(x, y) \
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(((x) + (y) * 5) % NUM_ENTRIES)
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/**
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* Is the tile at (x,y) in cleared state?
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*/
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static INLINE uint
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is_clear_flag_set(const uint *bitvec, union tex_tile_address addr)
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{
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int pos, bit;
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pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
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assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
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bit = bitvec[pos / 32] & (1 << (pos & 31));
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return bit;
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}
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/**
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* Mark the tile at (x,y) as not cleared.
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*/
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static INLINE void
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clear_clear_flag(uint *bitvec, union tex_tile_address addr)
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{
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int pos;
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pos = addr.bits.y * (MAX_TEX_WIDTH / TEX_TILE_SIZE) + addr.bits.x;
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assert(pos / 32 < (MAX_TEX_WIDTH / TEX_TILE_SIZE) * (MAX_TEX_HEIGHT / TEX_TILE_SIZE) / 32);
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bitvec[pos / 32] &= ~(1 << (pos & 31));
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}
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struct llvmpipe_tex_tile_cache *
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lp_create_tex_tile_cache( struct pipe_screen *screen )
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{
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struct llvmpipe_tex_tile_cache *tc;
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uint pos;
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tc = CALLOC_STRUCT( llvmpipe_tex_tile_cache );
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if (tc) {
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tc->screen = screen;
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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tc->entries[pos].addr.bits.invalid = 1;
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}
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tc->last_tile = &tc->entries[0]; /* any tile */
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}
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return tc;
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}
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void
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lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
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{
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struct pipe_screen *screen;
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uint pos;
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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/*assert(tc->entries[pos].x < 0);*/
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}
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if (tc->transfer) {
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screen = tc->transfer->texture->screen;
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screen->tex_transfer_destroy(tc->transfer);
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}
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if (tc->tex_trans) {
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screen = tc->tex_trans->texture->screen;
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screen->tex_transfer_destroy(tc->tex_trans);
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}
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FREE( tc );
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}
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void
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lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc)
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{
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if (tc->transfer && !tc->transfer_map)
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tc->transfer_map = tc->screen->transfer_map(tc->screen, tc->transfer);
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if (tc->tex_trans && !tc->tex_trans_map)
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tc->tex_trans_map = tc->screen->transfer_map(tc->screen, tc->tex_trans);
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}
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void
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lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc)
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{
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if (tc->transfer_map) {
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tc->screen->transfer_unmap(tc->screen, tc->transfer);
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tc->transfer_map = NULL;
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}
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if (tc->tex_trans_map) {
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tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
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tc->tex_trans_map = NULL;
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}
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}
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void
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lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc)
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{
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if (tc->texture) {
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struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
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if (lpt->timestamp != tc->timestamp) {
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/* texture was modified, invalidate all cached tiles */
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uint i;
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_debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
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for (i = 0; i < NUM_ENTRIES; i++) {
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tc->entries[i].addr.bits.invalid = 1;
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}
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tc->timestamp = lpt->timestamp;
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}
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}
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}
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/**
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* Specify the texture to cache.
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*/
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void
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lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
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struct pipe_texture *texture)
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{
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uint i;
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assert(!tc->transfer);
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if (tc->texture != texture) {
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pipe_texture_reference(&tc->texture, texture);
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if (tc->tex_trans) {
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struct pipe_screen *screen = tc->tex_trans->texture->screen;
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if (tc->tex_trans_map) {
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screen->transfer_unmap(screen, tc->tex_trans);
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tc->tex_trans_map = NULL;
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}
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screen->tex_transfer_destroy(tc->tex_trans);
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tc->tex_trans = NULL;
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}
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/* mark as entries as invalid/empty */
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/* XXX we should try to avoid this when the teximage hasn't changed */
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for (i = 0; i < NUM_ENTRIES; i++) {
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tc->entries[i].addr.bits.invalid = 1;
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}
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tc->tex_face = -1; /* any invalid value here */
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}
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}
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/**
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* Flush the tile cache: write all dirty tiles back to the transfer.
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* any tiles "flagged" as cleared will be "really" cleared.
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*/
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void
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lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc)
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{
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struct pipe_transfer *pt = tc->transfer;
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int inuse = 0, pos;
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if (pt) {
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/* caching a drawing transfer */
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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struct llvmpipe_cached_tex_tile *tile = tc->entries + pos;
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if (!tile->addr.bits.invalid) {
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pipe_put_tile_rgba(pt,
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tile->addr.bits.x * TEX_TILE_SIZE,
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tile->addr.bits.y * TEX_TILE_SIZE,
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TEX_TILE_SIZE, TEX_TILE_SIZE,
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(float *) tile->color);
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tile->addr.bits.invalid = 1; /* mark as empty */
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inuse++;
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}
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}
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}
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else if (tc->texture) {
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/* caching a texture, mark all entries as empty */
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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tc->entries[pos].addr.bits.invalid = 1;
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}
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tc->tex_face = -1;
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}
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#if 0
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debug_printf("flushed tiles in use: %d\n", inuse);
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#endif
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}
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/**
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* Given the texture face, level, zslice, x and y values, compute
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* the cache entry position/index where we'd hope to find the
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* cached texture tile.
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* This is basically a direct-map cache.
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* XXX There's probably lots of ways in which we can improve this.
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*/
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static INLINE uint
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tex_cache_pos( union tex_tile_address addr )
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{
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uint entry = (addr.bits.x +
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addr.bits.y * 9 +
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addr.bits.z * 3 +
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addr.bits.face +
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addr.bits.level * 7);
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return entry % NUM_ENTRIES;
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}
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/**
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* Similar to lp_get_cached_tile() but for textures.
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* Tiles are read-only and indexed with more params.
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*/
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const struct llvmpipe_cached_tex_tile *
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lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
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union tex_tile_address addr )
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{
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struct pipe_screen *screen = tc->screen;
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struct llvmpipe_cached_tex_tile *tile;
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tile = tc->entries + tex_cache_pos( addr );
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if (addr.value != tile->addr.value) {
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/* cache miss. Most misses are because we've invaldiated the
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* texture cache previously -- most commonly on binding a new
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* texture. Currently we effectively flush the cache on texture
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* bind.
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*/
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#if 0
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_debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
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" tile %u: x=%d y=%d z=%d face=%d level=%d\n",
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pos, x/TEX_TILE_SIZE, y/TEX_TILE_SIZE, z, face, level,
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pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
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#endif
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/* check if we need to get a new transfer */
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if (!tc->tex_trans ||
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tc->tex_face != addr.bits.face ||
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tc->tex_level != addr.bits.level ||
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tc->tex_z != addr.bits.z) {
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/* get new transfer (view into texture) */
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if (tc->tex_trans) {
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if (tc->tex_trans_map) {
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tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
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tc->tex_trans_map = NULL;
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}
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screen->tex_transfer_destroy(tc->tex_trans);
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tc->tex_trans = NULL;
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}
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tc->tex_trans =
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screen->get_tex_transfer(screen, tc->texture,
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addr.bits.face,
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addr.bits.level,
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addr.bits.z,
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PIPE_TRANSFER_READ, 0, 0,
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tc->texture->width[addr.bits.level],
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tc->texture->height[addr.bits.level]);
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tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
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tc->tex_face = addr.bits.face;
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tc->tex_level = addr.bits.level;
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tc->tex_z = addr.bits.z;
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}
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/* get tile from the transfer (view into texture) */
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pipe_get_tile_rgba(tc->tex_trans,
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addr.bits.x * TEX_TILE_SIZE,
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addr.bits.y * TEX_TILE_SIZE,
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TEX_TILE_SIZE, TEX_TILE_SIZE,
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(float *) tile->color);
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tile->addr = addr;
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}
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tc->last_tile = tile;
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return tile;
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}
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154
src/gallium/drivers/llvmpipe/lp_tex_cache.h
Normal file
154
src/gallium/drivers/llvmpipe/lp_tex_cache.h
Normal file
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@ -0,0 +1,154 @@
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
|
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* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
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* "Software"), to deal in the Software without restriction, including
|
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* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
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*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
#ifndef LP_TEX_CACHE_H
|
||||
#define LP_TEX_CACHE_H
|
||||
|
||||
|
||||
#include "pipe/p_compiler.h"
|
||||
|
||||
|
||||
struct llvmpipe_context;
|
||||
struct llvmpipe_tex_tile_cache;
|
||||
|
||||
|
||||
/**
|
||||
* Cache tile size (width and height). This needs to be a power of two.
|
||||
*/
|
||||
#define TEX_TILE_SIZE 64
|
||||
|
||||
|
||||
/* If we need to support > 4096, just expand this to be a 64 bit
|
||||
* union, or consider tiling in Z as well.
|
||||
*/
|
||||
union tex_tile_address {
|
||||
struct {
|
||||
unsigned x:6; /* 4096 / TEX_TILE_SIZE */
|
||||
unsigned y:6; /* 4096 / TEX_TILE_SIZE */
|
||||
unsigned z:12; /* 4096 -- z not tiled */
|
||||
unsigned face:3;
|
||||
unsigned level:4;
|
||||
unsigned invalid:1;
|
||||
} bits;
|
||||
unsigned value;
|
||||
};
|
||||
|
||||
|
||||
struct llvmpipe_cached_tex_tile
|
||||
{
|
||||
union tex_tile_address addr;
|
||||
float color[TEX_TILE_SIZE][TEX_TILE_SIZE][4];
|
||||
};
|
||||
|
||||
#define NUM_ENTRIES 50
|
||||
|
||||
|
||||
/** XXX move these */
|
||||
#define MAX_TEX_WIDTH 2048
|
||||
#define MAX_TEX_HEIGHT 2048
|
||||
|
||||
|
||||
struct llvmpipe_tex_tile_cache
|
||||
{
|
||||
struct pipe_screen *screen;
|
||||
struct pipe_surface *surface; /**< the surface we're caching */
|
||||
struct pipe_transfer *transfer;
|
||||
void *transfer_map;
|
||||
|
||||
struct pipe_texture *texture; /**< if caching a texture */
|
||||
unsigned timestamp;
|
||||
|
||||
struct llvmpipe_cached_tex_tile entries[NUM_ENTRIES];
|
||||
|
||||
struct pipe_transfer *tex_trans;
|
||||
void *tex_trans_map;
|
||||
int tex_face, tex_level, tex_z;
|
||||
|
||||
struct llvmpipe_cached_tex_tile *last_tile; /**< most recently retrieved tile */
|
||||
};
|
||||
|
||||
|
||||
extern struct llvmpipe_tex_tile_cache *
|
||||
lp_create_tex_tile_cache( struct pipe_screen *screen );
|
||||
|
||||
extern void
|
||||
lp_destroy_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tex_tile_cache_map_transfers(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tex_tile_cache_unmap_transfers(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tex_tile_cache_set_texture(struct llvmpipe_tex_tile_cache *tc,
|
||||
struct pipe_texture *texture);
|
||||
|
||||
void
|
||||
lp_tex_tile_cache_validate_texture(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_flush_tex_tile_cache(struct llvmpipe_tex_tile_cache *tc);
|
||||
|
||||
extern const struct llvmpipe_cached_tex_tile *
|
||||
lp_find_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
|
||||
union tex_tile_address addr );
|
||||
|
||||
static INLINE const union tex_tile_address
|
||||
tex_tile_address( unsigned x,
|
||||
unsigned y,
|
||||
unsigned z,
|
||||
unsigned face,
|
||||
unsigned level )
|
||||
{
|
||||
union tex_tile_address addr;
|
||||
|
||||
addr.value = 0;
|
||||
addr.bits.x = x / TEX_TILE_SIZE;
|
||||
addr.bits.y = y / TEX_TILE_SIZE;
|
||||
addr.bits.z = z;
|
||||
addr.bits.face = face;
|
||||
addr.bits.level = level;
|
||||
|
||||
return addr;
|
||||
}
|
||||
|
||||
/* Quickly retrieve tile if it matches last lookup.
|
||||
*/
|
||||
static INLINE const struct llvmpipe_cached_tex_tile *
|
||||
lp_get_cached_tex_tile(struct llvmpipe_tex_tile_cache *tc,
|
||||
union tex_tile_address addr )
|
||||
{
|
||||
if (tc->last_tile->addr.value == addr.value)
|
||||
return tc->last_tile;
|
||||
|
||||
return lp_find_cached_tex_tile( tc, addr );
|
||||
}
|
||||
|
||||
|
||||
#endif /* LP_TEX_CACHE_H */
|
||||
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
#include "lp_surface.h"
|
||||
#include "lp_texture.h"
|
||||
#include "lp_tex_sample.h"
|
||||
#include "lp_tile_cache.h"
|
||||
#include "lp_tex_cache.h"
|
||||
#include "pipe/p_context.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "util/u_math.h"
|
||||
|
|
@ -680,17 +680,17 @@ get_texel(const struct tgsi_sampler *tgsi_sampler,
|
|||
rgba[3][j] = sampler->border_color[3];
|
||||
}
|
||||
else {
|
||||
const unsigned tx = x % TILE_SIZE;
|
||||
const unsigned ty = y % TILE_SIZE;
|
||||
const struct llvmpipe_cached_tile *tile;
|
||||
const unsigned tx = x % TEX_TILE_SIZE;
|
||||
const unsigned ty = y % TEX_TILE_SIZE;
|
||||
const struct llvmpipe_cached_tex_tile *tile;
|
||||
|
||||
tile = lp_get_cached_tile_tex(samp->cache,
|
||||
tile_address(x, y, z, face, level));
|
||||
tile = lp_get_cached_tex_tile(samp->cache,
|
||||
tex_tile_address(x, y, z, face, level));
|
||||
|
||||
rgba[0][j] = tile->data.color[ty][tx][0];
|
||||
rgba[1][j] = tile->data.color[ty][tx][1];
|
||||
rgba[2][j] = tile->data.color[ty][tx][2];
|
||||
rgba[3][j] = tile->data.color[ty][tx][3];
|
||||
rgba[0][j] = tile->color[ty][tx][0];
|
||||
rgba[1][j] = tile->color[ty][tx][1];
|
||||
rgba[2][j] = tile->color[ty][tx][2];
|
||||
rgba[3][j] = tile->color[ty][tx][3];
|
||||
if (0)
|
||||
{
|
||||
debug_printf("Get texel %f %f %f %f from %s\n",
|
||||
|
|
|
|||
|
|
@ -32,6 +32,9 @@
|
|||
#include "tgsi/tgsi_exec.h"
|
||||
|
||||
|
||||
struct llvmpipe_tex_tile_cache;
|
||||
|
||||
|
||||
/**
|
||||
* Subclass of tgsi_sampler
|
||||
*/
|
||||
|
|
@ -42,7 +45,7 @@ struct lp_shader_sampler
|
|||
const struct pipe_texture *texture;
|
||||
const struct pipe_sampler_state *sampler;
|
||||
|
||||
struct llvmpipe_tile_cache *cache;
|
||||
struct llvmpipe_tex_tile_cache *cache;
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@
|
|||
#include "lp_context.h"
|
||||
#include "lp_state.h"
|
||||
#include "lp_texture.h"
|
||||
#include "lp_tile_cache.h"
|
||||
#include "lp_tex_cache.h"
|
||||
#include "lp_screen.h"
|
||||
#include "lp_winsys.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -200,60 +200,6 @@ lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc)
|
|||
}
|
||||
}
|
||||
|
||||
void
|
||||
lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc)
|
||||
{
|
||||
if (tc->texture) {
|
||||
struct llvmpipe_texture *lpt = llvmpipe_texture(tc->texture);
|
||||
if (lpt->timestamp != tc->timestamp) {
|
||||
/* texture was modified, invalidate all cached tiles */
|
||||
uint i;
|
||||
_debug_printf("INV %d %d\n", tc->timestamp, lpt->timestamp);
|
||||
for (i = 0; i < NUM_ENTRIES; i++) {
|
||||
tc->entries[i].addr.bits.invalid = 1;
|
||||
}
|
||||
|
||||
tc->timestamp = lpt->timestamp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Specify the texture to cache.
|
||||
*/
|
||||
void
|
||||
lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
|
||||
struct pipe_texture *texture)
|
||||
{
|
||||
uint i;
|
||||
|
||||
assert(!tc->transfer);
|
||||
|
||||
if (tc->texture != texture) {
|
||||
pipe_texture_reference(&tc->texture, texture);
|
||||
|
||||
if (tc->tex_trans) {
|
||||
struct pipe_screen *screen = tc->tex_trans->texture->screen;
|
||||
|
||||
if (tc->tex_trans_map) {
|
||||
screen->transfer_unmap(screen, tc->tex_trans);
|
||||
tc->tex_trans_map = NULL;
|
||||
}
|
||||
|
||||
screen->tex_transfer_destroy(tc->tex_trans);
|
||||
tc->tex_trans = NULL;
|
||||
}
|
||||
|
||||
/* mark as entries as invalid/empty */
|
||||
/* XXX we should try to avoid this when the teximage hasn't changed */
|
||||
for (i = 0; i < NUM_ENTRIES; i++) {
|
||||
tc->entries[i].addr.bits.invalid = 1;
|
||||
}
|
||||
|
||||
tc->tex_face = -1; /* any invalid value here */
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Set pixels in a tile to the given clear color/value, float.
|
||||
|
|
@ -507,79 +453,6 @@ tex_cache_pos( union tile_address addr )
|
|||
return entry % NUM_ENTRIES;
|
||||
}
|
||||
|
||||
/**
|
||||
* Similar to lp_get_cached_tile() but for textures.
|
||||
* Tiles are read-only and indexed with more params.
|
||||
*/
|
||||
const struct llvmpipe_cached_tile *
|
||||
lp_find_cached_tile_tex(struct llvmpipe_tile_cache *tc,
|
||||
union tile_address addr )
|
||||
{
|
||||
struct pipe_screen *screen = tc->screen;
|
||||
struct llvmpipe_cached_tile *tile;
|
||||
|
||||
tile = tc->entries + tex_cache_pos( addr );
|
||||
|
||||
if (addr.value != tile->addr.value) {
|
||||
|
||||
/* cache miss. Most misses are because we've invaldiated the
|
||||
* texture cache previously -- most commonly on binding a new
|
||||
* texture. Currently we effectively flush the cache on texture
|
||||
* bind.
|
||||
*/
|
||||
#if 0
|
||||
_debug_printf("miss at %u: x=%d y=%d z=%d face=%d level=%d\n"
|
||||
" tile %u: x=%d y=%d z=%d face=%d level=%d\n",
|
||||
pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level,
|
||||
pos, tile->addr.bits.x, tile->addr.bits.y, tile->z, tile->face, tile->level);
|
||||
#endif
|
||||
|
||||
/* check if we need to get a new transfer */
|
||||
if (!tc->tex_trans ||
|
||||
tc->tex_face != addr.bits.face ||
|
||||
tc->tex_level != addr.bits.level ||
|
||||
tc->tex_z != addr.bits.z) {
|
||||
/* get new transfer (view into texture) */
|
||||
|
||||
if (tc->tex_trans) {
|
||||
if (tc->tex_trans_map) {
|
||||
tc->screen->transfer_unmap(tc->screen, tc->tex_trans);
|
||||
tc->tex_trans_map = NULL;
|
||||
}
|
||||
|
||||
screen->tex_transfer_destroy(tc->tex_trans);
|
||||
tc->tex_trans = NULL;
|
||||
}
|
||||
|
||||
tc->tex_trans =
|
||||
screen->get_tex_transfer(screen, tc->texture,
|
||||
addr.bits.face,
|
||||
addr.bits.level,
|
||||
addr.bits.z,
|
||||
PIPE_TRANSFER_READ, 0, 0,
|
||||
tc->texture->width[addr.bits.level],
|
||||
tc->texture->height[addr.bits.level]);
|
||||
|
||||
tc->tex_trans_map = screen->transfer_map(screen, tc->tex_trans);
|
||||
|
||||
tc->tex_face = addr.bits.face;
|
||||
tc->tex_level = addr.bits.level;
|
||||
tc->tex_z = addr.bits.z;
|
||||
}
|
||||
|
||||
/* get tile from the transfer (view into texture) */
|
||||
pipe_get_tile_rgba(tc->tex_trans,
|
||||
addr.bits.x * TILE_SIZE,
|
||||
addr.bits.y * TILE_SIZE,
|
||||
TILE_SIZE, TILE_SIZE,
|
||||
(float *) tile->data.color);
|
||||
tile->addr = addr;
|
||||
}
|
||||
|
||||
tc->last_tile = tile;
|
||||
return tile;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* When a whole surface is being cleared to a value we can avoid
|
||||
|
|
|
|||
|
|
@ -126,13 +126,6 @@ lp_tile_cache_map_transfers(struct llvmpipe_tile_cache *tc);
|
|||
extern void
|
||||
lp_tile_cache_unmap_transfers(struct llvmpipe_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_tile_cache_set_texture(struct llvmpipe_tile_cache *tc,
|
||||
struct pipe_texture *texture);
|
||||
|
||||
void
|
||||
lp_tile_cache_validate_texture(struct llvmpipe_tile_cache *tc);
|
||||
|
||||
extern void
|
||||
lp_flush_tile_cache(struct llvmpipe_tile_cache *tc);
|
||||
|
||||
|
|
@ -144,10 +137,6 @@ extern struct llvmpipe_cached_tile *
|
|||
lp_find_cached_tile(struct llvmpipe_tile_cache *tc,
|
||||
union tile_address addr );
|
||||
|
||||
extern const struct llvmpipe_cached_tile *
|
||||
lp_find_cached_tile_tex(struct llvmpipe_tile_cache *tc,
|
||||
union tile_address addr );
|
||||
|
||||
static INLINE const union tile_address
|
||||
tile_address( unsigned x,
|
||||
unsigned y,
|
||||
|
|
@ -169,17 +158,6 @@ tile_address( unsigned x,
|
|||
|
||||
/* Quickly retrieve tile if it matches last lookup.
|
||||
*/
|
||||
static INLINE const struct llvmpipe_cached_tile *
|
||||
lp_get_cached_tile_tex(struct llvmpipe_tile_cache *tc,
|
||||
union tile_address addr )
|
||||
{
|
||||
if (tc->last_tile->addr.value == addr.value)
|
||||
return tc->last_tile;
|
||||
|
||||
return lp_find_cached_tile_tex( tc, addr );
|
||||
}
|
||||
|
||||
|
||||
static INLINE struct llvmpipe_cached_tile *
|
||||
lp_get_cached_tile(struct llvmpipe_tile_cache *tc,
|
||||
int x, int y )
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue