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Revert "i965: use nir_lower_indirect_derefs() for GLSL"
This reverts commit 9404439a75. I didn't
intend to push it and it breaks clip and cull distance.
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parent
5f0e4c7c79
commit
0291bf4db2
3 changed files with 23 additions and 10 deletions
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@ -177,6 +177,16 @@ anv_shader_compile_to_nir(struct anv_device *device,
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nir_shader_gather_info(nir, entry_point->impl);
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nir_variable_mode indirect_mask = 0;
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if (compiler->glsl_compiler_options[stage].EmitNoIndirectInput)
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indirect_mask |= nir_var_shader_in;
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if (compiler->glsl_compiler_options[stage].EmitNoIndirectOutput)
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indirect_mask |= nir_var_shader_out;
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if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp)
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indirect_mask |= nir_var_local;
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nir_lower_indirect_derefs(nir, indirect_mask);
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return nir;
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}
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@ -137,6 +137,19 @@ process_glsl_ir(struct brw_context *brw,
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do_copy_propagation(shader->ir);
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bool lowered_variable_indexing =
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lower_variable_index_to_cond_assign(shader->Stage, shader->ir,
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options->EmitNoIndirectInput,
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options->EmitNoIndirectOutput,
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options->EmitNoIndirectTemp,
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options->EmitNoIndirectUniform);
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if (unlikely(brw->perf_debug && lowered_variable_indexing)) {
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perf_debug("Unsupported form of variable indexing in %s; falling "
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"back to very inefficient code generation\n",
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_mesa_shader_stage_to_abbrev(shader->Stage));
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}
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bool progress;
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do {
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progress = false;
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@ -485,16 +485,6 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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/* Lower a bunch of stuff */
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OPT_V(nir_lower_var_copies);
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nir_variable_mode indirect_mask = 0;
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if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectInput)
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indirect_mask |= nir_var_shader_in;
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if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectOutput)
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indirect_mask |= nir_var_shader_out;
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if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectTemp)
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indirect_mask |= nir_var_local;
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nir_lower_indirect_derefs(nir, indirect_mask);
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/* Get rid of split copies */
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nir = nir_optimize(nir, is_scalar);
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