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panfrost: Add invocation XML
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6476>
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@ -297,6 +297,24 @@
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<field name="Shader" size="64" start="2:0" type="address"/>
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</struct>
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<struct name="Invocation">
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<!-- Dynamic bitfield containing WorkGroupSize.xyz, NumWorkGroups.xyz
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The number of bits allocated for each number is based on the *_shift
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fields. For example, workgroups_y_shift gives the bit that
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gl_NumWorkGroups.y starts at, and workgroups_z_shift gives the bit
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that gl_NumWorkGroups.z starts at (and therefore one after the bit
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that gl_NumWorkGroups.y ends at). The actual value for each
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is one more than the stored value, since if any of the values
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are zero, then there would be no invocations (and hence no job). -->
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<field name="Invocations" size="32" start="0:0" type="uint"/>
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<field name="Size Y shift" size="5" start="1:0" type="uint"/>
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<field name="Size Z shift" size="5" start="1:5" type="uint"/>
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<field name="Workgroups X shift" size="6" start="1:10" type="uint"/>
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<field name="Workgroups Y shift" size="6" start="1:16" type="uint"/>
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<field name="Workgroups Z shift" size="6" start="1:22" type="uint"/>
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<field name="Unknown shift" size="4" start="1:28" type="uint"/>
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</struct>
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<struct name="Primitive">
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<field name="Draw mode" size="4" start="0:0" type="Draw Mode" default="None"/>
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<field name="Index type" size="2" start="0:8" type="Index Type" default="None"/>
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