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venus: split out vn_queue.[ch]
Move VkQueue, VkFence, VkSemaphore, and VkEvent functions to the new files. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Reviewed-by: Ryan Neph <ryanneph@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10117>
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parent
49a15148fa
commit
01c46704ec
6 changed files with 1436 additions and 1397 deletions
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@ -42,6 +42,7 @@ libvn_files = files(
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'vn_image.c',
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'vn_image.c',
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'vn_pipeline.c',
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'vn_pipeline.c',
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'vn_query_pool.c',
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'vn_query_pool.c',
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'vn_queue.c',
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'vn_render_pass.c',
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'vn_render_pass.c',
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'vn_ring.c',
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'vn_ring.c',
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'vn_renderer_virtgpu.c',
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'vn_renderer_virtgpu.c',
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File diff suppressed because it is too large
Load diff
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@ -114,80 +114,6 @@ VK_DEFINE_HANDLE_CASTS(vn_device,
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VkDevice,
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VkDevice,
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VK_OBJECT_TYPE_DEVICE)
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VK_OBJECT_TYPE_DEVICE)
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struct vn_queue {
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struct vn_object_base base;
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struct vn_device *device;
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uint32_t family;
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uint32_t index;
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uint32_t flags;
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uint32_t sync_queue_index;
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struct vn_renderer_sync *idle_sync;
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uint64_t idle_sync_value;
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};
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VK_DEFINE_HANDLE_CASTS(vn_queue, base.base, VkQueue, VK_OBJECT_TYPE_QUEUE)
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enum vn_sync_type {
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/* no payload */
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VN_SYNC_TYPE_INVALID,
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/* When we signal or reset, we update both the device object and the
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* renderer sync. When we wait or query, we use the renderer sync only.
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*
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* TODO VkFence does not need the device object
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*/
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VN_SYNC_TYPE_SYNC,
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/* device object only; no renderer sync */
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VN_SYNC_TYPE_DEVICE_ONLY,
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/* already signaled by WSI */
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VN_SYNC_TYPE_WSI_SIGNALED,
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};
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struct vn_sync_payload {
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enum vn_sync_type type;
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struct vn_renderer_sync *sync;
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};
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struct vn_fence {
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struct vn_object_base base;
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struct vn_sync_payload *payload;
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struct vn_sync_payload permanent;
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struct vn_sync_payload temporary;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_fence,
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base.base,
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VkFence,
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VK_OBJECT_TYPE_FENCE)
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struct vn_semaphore {
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struct vn_object_base base;
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VkSemaphoreType type;
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struct vn_sync_payload *payload;
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struct vn_sync_payload permanent;
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struct vn_sync_payload temporary;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_semaphore,
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base.base,
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VkSemaphore,
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VK_OBJECT_TYPE_SEMAPHORE)
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struct vn_event {
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struct vn_object_base base;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_event,
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base.base,
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VkEvent,
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VK_OBJECT_TYPE_EVENT)
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VkResult
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VkResult
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vn_instance_submit_roundtrip(struct vn_instance *instance,
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vn_instance_submit_roundtrip(struct vn_instance *instance,
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uint32_t *roundtrip_seqno);
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uint32_t *roundtrip_seqno);
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@ -230,10 +156,4 @@ void
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vn_instance_submit_command(struct vn_instance *instance,
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vn_instance_submit_command(struct vn_instance *instance,
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struct vn_instance_submit_command *submit);
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struct vn_instance_submit_command *submit);
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void
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vn_fence_signal_wsi(struct vn_device *dev, struct vn_fence *fence);
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void
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vn_semaphore_signal_wsi(struct vn_device *dev, struct vn_semaphore *sem);
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#endif /* VN_DEVICE_H */
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#endif /* VN_DEVICE_H */
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1337
src/virtio/vulkan/vn_queue.c
Normal file
1337
src/virtio/vulkan/vn_queue.c
Normal file
File diff suppressed because it is too large
Load diff
96
src/virtio/vulkan/vn_queue.h
Normal file
96
src/virtio/vulkan/vn_queue.h
Normal file
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@ -0,0 +1,96 @@
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/*
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: MIT
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*
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* based in part on anv and radv which are:
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* Copyright © 2015 Intel Corporation
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*/
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#ifndef VN_QUEUE_H
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#define VN_QUEUE_H
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#include "vn_common.h"
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struct vn_queue {
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struct vn_object_base base;
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struct vn_device *device;
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uint32_t family;
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uint32_t index;
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uint32_t flags;
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uint32_t sync_queue_index;
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struct vn_renderer_sync *idle_sync;
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uint64_t idle_sync_value;
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};
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VK_DEFINE_HANDLE_CASTS(vn_queue, base.base, VkQueue, VK_OBJECT_TYPE_QUEUE)
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enum vn_sync_type {
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/* no payload */
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VN_SYNC_TYPE_INVALID,
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/* When we signal or reset, we update both the device object and the
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* renderer sync. When we wait or query, we use the renderer sync only.
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*
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* TODO VkFence does not need the device object
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*/
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VN_SYNC_TYPE_SYNC,
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/* device object only; no renderer sync */
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VN_SYNC_TYPE_DEVICE_ONLY,
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/* already signaled by WSI */
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VN_SYNC_TYPE_WSI_SIGNALED,
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};
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struct vn_sync_payload {
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enum vn_sync_type type;
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struct vn_renderer_sync *sync;
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};
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struct vn_fence {
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struct vn_object_base base;
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struct vn_sync_payload *payload;
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struct vn_sync_payload permanent;
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struct vn_sync_payload temporary;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_fence,
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base.base,
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VkFence,
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VK_OBJECT_TYPE_FENCE)
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struct vn_semaphore {
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struct vn_object_base base;
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VkSemaphoreType type;
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struct vn_sync_payload *payload;
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struct vn_sync_payload permanent;
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struct vn_sync_payload temporary;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_semaphore,
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base.base,
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VkSemaphore,
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VK_OBJECT_TYPE_SEMAPHORE)
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struct vn_event {
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struct vn_object_base base;
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};
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VK_DEFINE_NONDISP_HANDLE_CASTS(vn_event,
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base.base,
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VkEvent,
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VK_OBJECT_TYPE_EVENT)
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void
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vn_fence_signal_wsi(struct vn_device *dev, struct vn_fence *fence);
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void
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vn_semaphore_signal_wsi(struct vn_device *dev, struct vn_semaphore *sem);
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#endif /* VN_QUEUE_H */
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@ -11,6 +11,7 @@
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#include "vn_wsi.h"
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#include "vn_wsi.h"
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#include "vn_device.h"
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#include "vn_device.h"
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#include "vn_queue.h"
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/* The common WSI support makes some assumptions about the driver.
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/* The common WSI support makes some assumptions about the driver.
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*
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*
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