mesa: Add missing checks for GL_TEXTURE_CUBE_MAP_ARRAY

That enum requires GL_ARB_texture_cube_map_array, and it is only
available on desktop GL.  It looks like this has been an un-noticed
issue since GL_ARB_texture_cube_map_array support was added in commit
e0e7e295.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2013-11-20 13:22:05 -08:00
parent 5cddb1ce3c
commit 01bbebce4d

View file

@ -1205,7 +1205,8 @@ target_enum_to_index(struct gl_context *ctx, GLenum target)
return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external
? TEXTURE_EXTERNAL_INDEX : -1;
case GL_TEXTURE_CUBE_MAP_ARRAY:
return TEXTURE_CUBE_ARRAY_INDEX;
return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_cube_map_array
? TEXTURE_CUBE_ARRAY_INDEX : -1;
case GL_TEXTURE_2D_MULTISAMPLE:
return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample
? TEXTURE_2D_MULTISAMPLE_INDEX: -1;