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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-01 14:38:06 +02:00
get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
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parent
b7978af693
commit
01a91eb657
4 changed files with 8 additions and 10 deletions
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@ -289,16 +289,14 @@ _mesa_add_attribute(struct gl_program_parameter_list *paramList,
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GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
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if (i >= 0) {
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/* replace */
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ASSERT(paramList->Parameters[i].StateIndexes[0] == STATE_USER_ATTRIB);
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if (attrib < 0)
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attrib = i;
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paramList->Parameters[i].StateIndexes[1] = attrib;
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paramList->Parameters[i].StateIndexes[0] = attrib;
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}
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else {
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/* add */
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gl_state_index state[STATE_LENGTH];
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state[0] = STATE_USER_ATTRIB;
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state[1] = attrib;
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state[0] = attrib;
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i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
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size, NULL, state);
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}
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@ -103,8 +103,6 @@ typedef enum gl_state_index_ {
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STATE_NORMAL_SCALE,
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STATE_TEXRECT_SCALE,
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STATE_POSITION_NORMALIZED, /* normalized light position */
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STATE_USER_ATTRIB, /** shader vertex attrib: user-specified */
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STATE_AUTO_ATTRIB, /** shader vertex attrib: linker-specified */
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STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
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} gl_state_index;
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@ -554,7 +554,7 @@ _mesa_get_attrib_location(GLcontext *ctx, GLuint program,
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if (shProg->Attributes) {
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GLint i = _mesa_lookup_parameter_index(shProg->Attributes, -1, name);
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if (i >= 0) {
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return shProg->Attributes->Parameters[i].StateIndexes[1];
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return shProg->Attributes->Parameters[i].StateIndexes[0];
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}
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}
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return -1;
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@ -332,7 +332,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
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*/
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usedAttributes = 0x0;
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for (i = 0; i < shProg->Attributes->NumParameters; i++) {
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GLint attr = shProg->Attributes->Parameters[i].StateIndexes[1];
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GLint attr = shProg->Attributes->Parameters[i].StateIndexes[0];
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usedAttributes |= attr;
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}
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@ -358,7 +358,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
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GLint attr;
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if (index >= 0) {
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/* found, user must have specified a binding */
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attr = shProg->Attributes->Parameters[index].StateIndexes[1];
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attr = shProg->Attributes->Parameters[index].StateIndexes[0];
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}
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else {
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/* not found, choose our own attribute number */
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@ -568,7 +568,9 @@ _slang_link2(GLcontext *ctx,
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_slang_resolve_samplers(shProg, &shProg->VertexProgram->Base);
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_slang_resolve_samplers(shProg, &shProg->FragmentProgram->Base);
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_slang_resolve_attributes(shProg, &shProg->VertexProgram->Base);
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if (!_slang_resolve_attributes(shProg, &shProg->VertexProgram->Base)) {
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/*goto cleanup;*/
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}
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_slang_update_inputs_outputs(&shProg->VertexProgram->Base);
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_slang_update_inputs_outputs(&shProg->FragmentProgram->Base);
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