r600g: fix all failing depth-stencil tests for evergreen

This commit is contained in:
Marek Olšák 2012-07-15 00:02:42 +02:00
parent 761131ce45
commit 018e3f75d6
3 changed files with 23 additions and 11 deletions

View file

@ -1664,7 +1664,7 @@ static void evergreen_db(struct r600_context *rctx, struct r600_pipe_state *rsta
offset, &rtex->resource,
RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg_bo(rstate, R_028044_DB_STENCIL_INFO,
0, NULL, RADEON_USAGE_READWRITE);
1, NULL, RADEON_USAGE_READWRITE);
}
}

View file

@ -26,7 +26,8 @@
#include "r600.h"
/* flag to indicate a resource is to be used as a transfer so should not be tiled */
#define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
#define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
#define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
struct r600_transfer {
struct pipe_transfer transfer;

View file

@ -234,8 +234,16 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen,
static int r600_init_surface(struct radeon_surface *surface,
const struct pipe_resource *ptex,
unsigned array_mode, bool is_transfer)
unsigned array_mode,
bool is_transfer, bool is_flushed_depth)
{
const struct util_format_description *desc =
util_format_description(ptex->format);
bool is_depth, is_stencil;
is_depth = util_format_has_depth(desc);
is_stencil = util_format_has_stencil(desc);
surface->npix_x = ptex->width0;
surface->npix_y = ptex->height0;
surface->npix_z = ptex->depth0;
@ -295,12 +303,14 @@ static int r600_init_surface(struct radeon_surface *surface,
if (ptex->bind & PIPE_BIND_SCANOUT) {
surface->flags |= RADEON_SURF_SCANOUT;
}
if ((ptex->bind & PIPE_BIND_DEPTH_STENCIL) &&
util_format_is_depth_and_stencil(ptex->format) && !is_transfer) {
surface->flags |= RADEON_SURF_ZBUFFER;
surface->flags |= RADEON_SURF_SBUFFER;
}
if (!is_transfer && !is_flushed_depth && is_depth) {
surface->flags |= RADEON_SURF_ZBUFFER;
if (is_stencil) {
surface->flags |= RADEON_SURF_SBUFFER;
}
}
return 0;
}
@ -638,7 +648,8 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
}
r = r600_init_surface(&surface, templ, array_mode,
templ->flags & R600_RESOURCE_FLAG_TRANSFER);
templ->flags & R600_RESOURCE_FLAG_TRANSFER,
templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
if (r) {
return NULL;
}
@ -719,7 +730,7 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
else
array_mode = 0;
r = r600_init_surface(&surface, templ, array_mode, 0);
r = r600_init_surface(&surface, templ, array_mode, false, false);
if (r) {
return NULL;
}
@ -749,7 +760,7 @@ void r600_init_flushed_depth_texture(struct pipe_context *ctx,
resource.nr_samples = texture->nr_samples;
resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT;
resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
resource.flags = texture->flags;
resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
if (staging)
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;