glsl: Clean up some leftover cruft.

stages is always 1 << stage now.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
This commit is contained in:
Kenneth Graunke 2016-03-29 12:31:28 -07:00
parent 98c22c0403
commit 013f25c3b3

View file

@ -3525,7 +3525,6 @@ add_interface_variables(struct gl_shader_program *shProg,
foreach_in_list(ir_instruction, node, ir) {
ir_variable *var = node->as_variable();
uint8_t stages = 0;
if (!var || var->data.how_declared == ir_var_hidden)
continue;
@ -3560,9 +3559,7 @@ add_interface_variables(struct gl_shader_program *shProg,
if (!sha_v)
return false;
stages |= 1 << stage;
if (!add_program_resource(shProg, programInterface, sha_v, stages))
if (!add_program_resource(shProg, programInterface, sha_v, 1 << stage))
return false;
}
return true;