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lavapipe: add a padding member to rendering_state
I always forget where to steal bits from otherwise Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11961>
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@ -125,6 +125,9 @@ struct rendering_state {
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bool sb_dirty[PIPE_SHADER_TYPES];
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bool disable_multisample;
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enum gs_output gs_output_lines : 2;
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uint32_t pad:22;
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void *ss_cso[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
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void *velems_cso;
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