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radeonsi: fix clearing index_size for NGG fast launch
Cc: 21.1 21.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13048>
(cherry picked from commit b1cf504f78)
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2 changed files with 6 additions and 3 deletions
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@ -139,7 +139,7 @@
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"description": "radeonsi: fix clearing index_size for NGG fast launch",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -2043,8 +2043,6 @@ static void si_draw_vbo(struct pipe_context *ctx,
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} else if (!primitive_restart) {
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ngg_culling |= SI_NGG_CULL_GS_FAST_LAUNCH_TRI_STRIP |
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SI_NGG_CULL_GS_FAST_LAUNCH_INDEX_SIZE_PACKED(MIN2(index_size, 3));
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/* The index buffer will be emulated. */
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index_size = 0;
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}
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}
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}
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@ -2092,6 +2090,11 @@ static void si_draw_vbo(struct pipe_context *ctx,
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}
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}
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/* ngg_culling can be changed after si_update_shaders above, so determine index_size here. */
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if (GFX_VERSION >= GFX10 && NGG &&
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sctx->ngg_culling & SI_NGG_CULL_GS_FAST_LAUNCH_INDEX_SIZE_PACKED(~0))
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index_size = 0; /* The index buffer will be emulated. */
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/* Since we've called si_context_add_resource_size for vertex buffers,
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* this must be called after si_need_cs_space, because we must let
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* need_cs_space flush before we add buffers to the buffer list.
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