util: add vector util code.

This is ported from anv, both anv and radv can share this.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2016-10-14 12:55:03 +10:00
parent 8b731b8b03
commit 008f54f63a
3 changed files with 193 additions and 1 deletions

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@ -35,7 +35,9 @@ MESA_UTIL_FILES := \
strtod.h \
texcompress_rgtc_tmp.h \
u_atomic.h \
u_endian.h
u_endian.h \
u_vector.c \
u_vector.h
MESA_UTIL_GENERATED_FILES = \
format_srgb.c

98
src/util/u_vector.c Normal file
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@ -0,0 +1,98 @@
/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "util/u_vector.h"
int
u_vector_init(struct u_vector *vector, uint32_t element_size, uint32_t size)
{
assert(util_is_power_of_two(size));
assert(element_size < size && util_is_power_of_two(element_size));
vector->head = 0;
vector->tail = 0;
vector->element_size = element_size;
vector->size = size;
vector->data = malloc(size);
return vector->data != NULL;
}
void *
u_vector_add(struct u_vector *vector)
{
uint32_t offset, size, split, src_tail, dst_tail;
void *data;
if (vector->head - vector->tail == vector->size) {
size = vector->size * 2;
data = malloc(size);
if (data == NULL)
return NULL;
src_tail = vector->tail & (vector->size - 1);
dst_tail = vector->tail & (size - 1);
if (src_tail == 0) {
/* Since we know that the vector is full, this means that it's
* linear from start to end so we can do one copy.
*/
memcpy((char *)data + dst_tail, vector->data, vector->size);
} else {
/* In this case, the vector is split into two pieces and we have
* to do two copies. We have to be careful to make sure each
* piece goes to the right locations. Thanks to the change in
* size, it may or may not still wrap around.
*/
split = u_align_u32(vector->tail, vector->size);
assert(vector->tail <= split && split < vector->head);
memcpy((char *)data + dst_tail, (char *)vector->data + src_tail,
split - vector->tail);
memcpy((char *)data + (split & (size - 1)), vector->data,
vector->head - split);
}
free(vector->data);
vector->data = data;
vector->size = size;
}
assert(vector->head - vector->tail < vector->size);
offset = vector->head & (vector->size - 1);
vector->head += vector->element_size;
return (char *)vector->data + offset;
}
void *
u_vector_remove(struct u_vector *vector)
{
uint32_t offset;
if (vector->head == vector->tail)
return NULL;
assert(vector->head - vector->tail <= vector->size);
offset = vector->tail & (vector->size - 1);
vector->tail += vector->element_size;
return (char *)vector->data + offset;
}

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src/util/u_vector.h Normal file
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@ -0,0 +1,92 @@
/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/*
* u_vector is a vector based queue for storing arbitrary
* sized arrays of objects without using a linked list.
*/
#ifndef U_VECTOR_H
#define U_VECTOR_H
#include <stdint.h>
#include <stdlib.h>
#include "util/u_math.h"
#include "util/macros.h"
/* TODO - move to u_math.h - name it better etc */
static inline uint32_t
u_align_u32(uint32_t v, uint32_t a)
{
assert(a != 0 && a == (a & -a));
return (v + a - 1) & ~(a - 1);
}
struct u_vector {
uint32_t head;
uint32_t tail;
uint32_t element_size;
uint32_t size;
void *data;
};
int u_vector_init(struct u_vector *queue, uint32_t element_size, uint32_t size);
void *u_vector_add(struct u_vector *queue);
void *u_vector_remove(struct u_vector *queue);
static inline int
u_vector_length(struct u_vector *queue)
{
return (queue->head - queue->tail) / queue->element_size;
}
static inline void *
u_vector_head(struct u_vector *vector)
{
assert(vector->tail < vector->head);
return (void *)((char *)vector->data +
((vector->head - vector->element_size) &
(vector->size - 1)));
}
static inline void *
u_vector_tail(struct u_vector *vector)
{
return (void *)((char *)vector->data + (vector->tail & (vector->size - 1)));
}
static inline void
u_vector_finish(struct u_vector *queue)
{
free(queue->data);
}
#define u_vector_foreach(elem, queue) \
static_assert(__builtin_types_compatible_p(__typeof__(queue), struct u_vector *), ""); \
for (uint32_t __u_vector_offset = (queue)->tail; \
elem = (queue)->data + (__u_vector_offset & ((queue)->size - 1)), __u_vector_offset < (queue)->head; \
__u_vector_offset += (queue)->element_size)
#endif