Remove dead code

This commit is contained in:
Keith Whitwell 2006-02-23 14:23:06 +00:00
parent 716496f263
commit 008ddf628a

View file

@ -73,23 +73,6 @@ static struct intel_region *get_teximage_source( struct intel_context *intel,
}
}
static GLboolean check_copytex_fragment_ops( const GLcontext *ctx )
{
return GL_TRUE;
return !(ctx->Color.AlphaEnabled ||
/* ctx->Depth.Test || */
ctx->Fog.Enabled ||
/* ctx->Scissor.Enabled || */
ctx->Stencil.Enabled ||
!ctx->Color.ColorMask[0] ||
!ctx->Color.ColorMask[1] ||
!ctx->Color.ColorMask[2] ||
!ctx->Color.ColorMask[3] ||
ctx->Color.ColorLogicOpEnabled ||
ctx->Texture._EnabledUnits);
}
static GLboolean do_copy_texsubimage( struct intel_context *intel,
struct intel_texture_image *intelImage,
@ -105,10 +88,6 @@ static GLboolean do_copy_texsubimage( struct intel_context *intel,
if (!intelImage->mt || !src)
return GL_FALSE;
if (!check_copytex_fragment_ops( ctx ))
return GL_FALSE;
intelFlush(ctx);
LOCK_HARDWARE(intel);
{