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i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders.
OPCODE_NOISE4 coming later.
This commit is contained in:
parent
1bfdab781b
commit
0060d41549
2 changed files with 335 additions and 10 deletions
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@ -432,6 +432,12 @@ static INLINE struct brw_reg brw_uw8_grf( GLuint nr,
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return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
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}
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static INLINE struct brw_reg brw_uw16_grf( GLuint nr,
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GLuint subnr )
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{
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return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
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}
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static INLINE struct brw_reg brw_null_reg( void )
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{
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return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
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@ -1052,13 +1052,24 @@ static __inline struct brw_reg low_words( struct brw_reg reg )
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return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
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}
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/* One- and two-dimensional Perlin noise, similar to the description in
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_Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */
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static __inline struct brw_reg even_bytes( struct brw_reg reg )
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{
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return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
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}
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static __inline struct brw_reg odd_bytes( struct brw_reg reg )
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{
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return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
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0, 16, 2 );
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}
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/* One-, two- and three-dimensional Perlin noise, similar to the description
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in _Improving Noise_, Ken Perlin, Computer Graphics vol. 35 no. 3. */
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static void noise1_sub( struct brw_wm_compile *c ) {
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struct brw_compile *p = &c->func;
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struct brw_reg param,
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x0, x1, /* gradients at each end */
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x0, x1, /* gradients at each end */
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t, tmp[ 2 ], /* float temporaries */
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itmp[ 5 ]; /* unsigned integer temporaries (aliases of floats above) */
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int i;
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@ -1232,18 +1243,18 @@ static void noise2_sub( struct brw_wm_compile *c ) {
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for( i = 0; i < 4; i++ )
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brw_MUL( p, itmp[ i ], itmp[ 4 ], itmp[ i ] );
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for( i = 0; i < 4; i++ )
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brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
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high_words( itmp[ i ] ) );
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brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
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high_words( itmp[ i ] ) );
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for( i = 0; i < 4; i++ )
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brw_MUL( p, itmp[ i ], itmp[ 5 ], itmp[ i ] );
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for( i = 0; i < 4; i++ )
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brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
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high_words( itmp[ i ] ) );
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brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
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high_words( itmp[ i ] ) );
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for( i = 0; i < 4; i++ )
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brw_MUL( p, itmp[ i ], itmp[ 6 ], itmp[ i ] );
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for( i = 0; i < 4; i++ )
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brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
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high_words( itmp[ i ] ) );
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brw_XOR( p, low_words( itmp[ i ] ), low_words( itmp[ i ] ),
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high_words( itmp[ i ] ) );
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/* Now we want to initialise the four gradients based on the
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hashes. Format conversion from signed integer to float leaves
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@ -1350,6 +1361,312 @@ static void emit_noise2( struct brw_wm_compile *c,
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release_tmps( c, mark );
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}
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/* The three-dimensional case is much like the one- and two- versions above,
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but since the number of corners is rapidly growing we now pack 16 16-bit
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hashes into each register to extract more parallelism from the EUs. */
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static void noise3_sub( struct brw_wm_compile *c ) {
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struct brw_compile *p = &c->func;
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struct brw_reg param0, param1, param2,
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x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
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xi, yi, zi, /* interpolation coefficients */
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t, tmp[ 8 ], /* float temporaries */
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itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
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wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
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int i;
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int mark = mark_tmps( c );
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x0y0 = alloc_tmp( c );
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x0y1 = alloc_tmp( c );
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x1y0 = alloc_tmp( c );
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x1y1 = alloc_tmp( c );
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xi = alloc_tmp( c );
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yi = alloc_tmp( c );
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zi = alloc_tmp( c );
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t = alloc_tmp( c );
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for( i = 0; i < 8; i++ ) {
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tmp[ i ] = alloc_tmp( c );
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itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
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wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
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}
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param0 = lookup_tmp( c, mark - 4 );
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param1 = lookup_tmp( c, mark - 3 );
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param2 = lookup_tmp( c, mark - 2 );
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brw_set_access_mode( p, BRW_ALIGN_1 );
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/* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
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be hashed. Also compute the remainders (offsets within the unit
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cube), interleaved to reduce register dependency penalties. */
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brw_RNDD( p, itmp[ 0 ], param0 );
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brw_RNDD( p, itmp[ 1 ], param1 );
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brw_RNDD( p, itmp[ 2 ], param2 );
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brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBC8F ) ); /* constant used later */
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brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0xD0BD ) ); /* constant used later */
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brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0x9B93 ) ); /* constant used later */
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brw_FRC( p, param0, param0 );
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brw_FRC( p, param1, param1 );
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brw_FRC( p, param2, param2 );
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/* Since we now have only 16 bits of precision in the hash, we must
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be more careful about thorough mixing to maintain entropy as we
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squash the input vector into a small scalar. */
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brw_MUL( p, brw_acc_reg(), itmp[ 4 ], itmp[ 0 ] );
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brw_MAC( p, brw_acc_reg(), itmp[ 5 ], itmp[ 1 ] );
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brw_MAC( p, itmp[ 0 ], itmp[ 6 ], itmp[ 2 ] );
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brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
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brw_imm_uw( 0xBC8F ) );
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/* Temporarily disable the execution mask while we work with ExecSize=16
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channels (the mask is set for ExecSize=8 and is probably incorrect).
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Although this might cause execution of unwanted channels, the code
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writes only to temporary registers and has no side effects, so
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disabling the mask is harmless. */
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brw_push_insn_state( p );
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brw_set_mask_control( p, BRW_MASK_DISABLE );
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brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
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brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
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brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
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/* We're now ready to perform the hashing. The eight hashes are
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interleaved for performance. The hash function used is
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designed to rapidly achieve avalanche and require only 16x16
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bit multiplication, and 8-bit swizzles (which we get for
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free). */
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for( i = 0; i < 4; i++ )
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brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
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for( i = 0; i < 4; i++ )
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brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
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odd_bytes( wtmp[ i ] ) );
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for( i = 0; i < 4; i++ )
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brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
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for( i = 0; i < 4; i++ )
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brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
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odd_bytes( wtmp[ i ] ) );
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brw_pop_insn_state( p );
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/* Now we want to initialise the four rear gradients based on the
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hashes. Format conversion from signed integer to float leaves
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everything scaled too high by a factor of pow( 2, 15 ), but
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we correct for that right at the end. */
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/* x component */
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brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
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brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
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brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
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brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
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brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
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brw_push_insn_state( p );
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brw_set_mask_control( p, BRW_MASK_DISABLE );
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brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
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brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
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brw_pop_insn_state( p );
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brw_MUL( p, x1y0, x1y0, t );
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brw_MUL( p, x1y1, x1y1, t );
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brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
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brw_MUL( p, x0y0, x0y0, param0 );
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brw_MUL( p, x0y1, x0y1, param0 );
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/* y component */
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brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
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brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
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brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
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brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
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brw_push_insn_state( p );
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brw_set_mask_control( p, BRW_MASK_DISABLE );
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brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 5 ) );
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brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 5 ) );
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brw_pop_insn_state( p );
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brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
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brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
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brw_ADD( p, t, param0, brw_imm_f( -1.0 ) );
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brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
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brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
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brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
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brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
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brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
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brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
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/* z component */
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brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
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brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
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brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
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brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
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brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param2 );
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brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param2 );
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brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param2 );
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brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param2 );
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brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
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brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
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brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
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brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
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/* We interpolate between the gradients using the polynomial
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6t^5 - 15t^4 + 10t^3 (Perlin). */
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brw_MUL( p, xi, param0, brw_imm_f( 6.0 ) );
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brw_MUL( p, yi, param1, brw_imm_f( 6.0 ) );
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brw_MUL( p, zi, param2, brw_imm_f( 6.0 ) );
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brw_ADD( p, xi, xi, brw_imm_f( -15.0 ) );
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brw_ADD( p, yi, yi, brw_imm_f( -15.0 ) );
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brw_ADD( p, zi, zi, brw_imm_f( -15.0 ) );
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brw_MUL( p, xi, xi, param0 );
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brw_MUL( p, yi, yi, param1 );
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brw_MUL( p, zi, zi, param2 );
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brw_ADD( p, xi, xi, brw_imm_f( 10.0 ) );
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brw_ADD( p, yi, yi, brw_imm_f( 10.0 ) );
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brw_ADD( p, zi, zi, brw_imm_f( 10.0 ) );
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brw_ADD( p, x0y1, x0y1, negate( x0y0 ) ); /* unrelated work */
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brw_ADD( p, x1y1, x1y1, negate( x1y0 ) ); /* unrelated work */
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brw_MUL( p, xi, xi, param0 );
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brw_MUL( p, yi, yi, param1 );
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brw_MUL( p, zi, zi, param2 );
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brw_MUL( p, xi, xi, param0 );
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brw_MUL( p, yi, yi, param1 );
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brw_MUL( p, zi, zi, param2 );
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brw_MUL( p, xi, xi, param0 );
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brw_MUL( p, yi, yi, param1 );
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brw_MUL( p, zi, zi, param2 );
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/* Here we interpolate in the y dimension... */
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brw_MUL( p, x0y1, x0y1, yi );
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brw_MUL( p, x1y1, x1y1, yi );
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brw_ADD( p, x0y0, x0y0, x0y1 );
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brw_ADD( p, x1y0, x1y0, x1y1 );
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/* And now in x. Leave the result in tmp[ 0 ] (see below)... */
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brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
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brw_MUL( p, x1y0, x1y0, xi );
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brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
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/* Now do the same thing for the front four gradients... */
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/* x component */
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brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
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brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
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brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
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brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
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brw_push_insn_state( p );
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brw_set_mask_control( p, BRW_MASK_DISABLE );
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brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
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brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
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brw_pop_insn_state( p );
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brw_MUL( p, x1y0, x1y0, t );
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brw_MUL( p, x1y1, x1y1, t );
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brw_ADD( p, t, param1, brw_imm_f( -1.0 ) );
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brw_MUL( p, x0y0, x0y0, param0 );
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brw_MUL( p, x0y1, x0y1, param0 );
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/* y component */
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brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
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brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
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brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
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brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
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brw_push_insn_state( p );
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brw_set_mask_control( p, BRW_MASK_DISABLE );
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brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 5 ) );
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brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 5 ) );
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brw_pop_insn_state( p );
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brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
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brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
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brw_ADD( p, t, param2, brw_imm_f( -1.0 ) );
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brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param1 );
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brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param1 );
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brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
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brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
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brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
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brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
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/* z component */
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brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
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brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
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brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
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brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
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brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
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brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
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brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
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brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
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brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
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brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
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brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
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brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
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/* The interpolation coefficients are still around from last time, so
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again interpolate in the y dimension... */
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brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
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brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
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brw_MUL( p, x0y1, x0y1, yi );
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brw_MUL( p, x1y1, x1y1, yi );
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brw_ADD( p, x0y0, x0y0, x0y1 );
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brw_ADD( p, x1y0, x1y0, x1y1 );
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/* And now in x. The rear face is in tmp[ 0 ] (see above), so this
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time put the front face in tmp[ 1 ] and we're nearly there... */
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brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
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brw_MUL( p, x1y0, x1y0, xi );
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brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
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/* The final interpolation, in the z dimension: */
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brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
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brw_MUL( p, tmp[ 1 ], tmp[ 1 ], zi );
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brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
|
||||
|
||||
/* scale by pow( 2, -15 ), as described above */
|
||||
brw_MUL( p, param0, tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
|
||||
|
||||
release_tmps( c, mark );
|
||||
}
|
||||
|
||||
static void emit_noise3( struct brw_wm_compile *c,
|
||||
struct prog_instruction *inst )
|
||||
{
|
||||
struct brw_compile *p = &c->func;
|
||||
struct brw_reg src0, src1, src2, param0, param1, param2, dst;
|
||||
GLuint mask = inst->DstReg.WriteMask;
|
||||
int i;
|
||||
int mark = mark_tmps( c );
|
||||
|
||||
assert( mark == 0 );
|
||||
|
||||
src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
|
||||
src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
|
||||
src2 = get_src_reg( c, inst->SrcReg, 2, 1 );
|
||||
|
||||
param0 = alloc_tmp( c );
|
||||
param1 = alloc_tmp( c );
|
||||
param2 = alloc_tmp( c );
|
||||
|
||||
brw_MOV( p, param0, src0 );
|
||||
brw_MOV( p, param1, src1 );
|
||||
brw_MOV( p, param2, src2 );
|
||||
|
||||
invoke_subroutine( c, SUB_NOISE3, noise3_sub );
|
||||
|
||||
/* Fill in the result: */
|
||||
brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
|
||||
for (i = 0 ; i < 4; i++) {
|
||||
if (mask & (1<<i)) {
|
||||
dst = get_dst_reg(c, inst, i, 1);
|
||||
brw_MOV( p, dst, param0 );
|
||||
}
|
||||
}
|
||||
if( inst->SaturateMode == SATURATE_ZERO_ONE )
|
||||
brw_set_saturate( p, 0 );
|
||||
|
||||
release_tmps( c, mark );
|
||||
}
|
||||
|
||||
static void emit_wpos_xy(struct brw_wm_compile *c,
|
||||
struct prog_instruction *inst)
|
||||
|
|
@ -1676,7 +1993,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
|
|||
case OPCODE_NOISE2:
|
||||
emit_noise2(c, inst);
|
||||
break;
|
||||
/* case OPCODE_NOISE3: */
|
||||
case OPCODE_NOISE3:
|
||||
emit_noise3(c, inst);
|
||||
break;
|
||||
/* case OPCODE_NOISE4: */
|
||||
/* not yet implemented */
|
||||
case OPCODE_TEX:
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue