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gallium/u_blitter: don't pass GENERIC in VS if it's not needed
Now, depth-only clears and custom passes don't read memory in VS. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Tested-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
22ed1ba01a
commit
005fa89bfa
1 changed files with 45 additions and 17 deletions
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@ -68,7 +68,9 @@ struct blitter_context_priv
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/* Constant state objects. */
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/* Vertex shaders. */
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void *vs; /**< Vertex shader which passes {pos, generic} to the output.*/
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void *vs_pos_only[4]; /**< Vertex shader which passes pos to the output.*/
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void *vs_nogeneric;
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void *vs_pos_only[4]; /**< Vertex shader which passes pos to the output
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for clear_buffer/copy_buffer.*/
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void *vs_layered; /**< Vertex shader which sets LAYER = INSTANCEID. */
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/* Fragment shaders. */
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@ -351,7 +353,7 @@ static void bind_vs_pos_only(struct blitter_context_priv *ctx,
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pipe->bind_vs_state(pipe, ctx->vs_pos_only[index]);
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}
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static void bind_vs_passthrough(struct blitter_context_priv *ctx)
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static void bind_vs_passthrough_pos_generic(struct blitter_context_priv *ctx)
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{
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struct pipe_context *pipe = ctx->base.pipe;
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@ -367,6 +369,23 @@ static void bind_vs_passthrough(struct blitter_context_priv *ctx)
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pipe->bind_vs_state(pipe, ctx->vs);
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}
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static void bind_vs_passthrough_pos(struct blitter_context_priv *ctx)
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{
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struct pipe_context *pipe = ctx->base.pipe;
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if (!ctx->vs_nogeneric) {
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const uint semantic_names[] = { TGSI_SEMANTIC_POSITION };
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const uint semantic_indices[] = { 0 };
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ctx->vs_nogeneric =
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util_make_vertex_passthrough_shader(pipe, 1,
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semantic_names,
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semantic_indices, false);
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}
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pipe->bind_vs_state(pipe, ctx->vs_nogeneric);
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}
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static void bind_vs_layered(struct blitter_context_priv *ctx)
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{
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struct pipe_context *pipe = ctx->base.pipe;
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@ -444,6 +463,8 @@ void util_blitter_destroy(struct blitter_context *blitter)
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pipe->delete_rasterizer_state(pipe, ctx->rs_discard_state);
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if (ctx->vs)
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pipe->delete_vs_state(pipe, ctx->vs);
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if (ctx->vs_nogeneric)
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pipe->delete_vs_state(pipe, ctx->vs_nogeneric);
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for (i = 0; i < 4; i++)
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if (ctx->vs_pos_only[i])
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pipe->delete_vs_state(pipe, ctx->vs_pos_only[i]);
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@ -1193,7 +1214,8 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter)
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static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx,
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bool scissor,
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bool vs_layered)
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bool vs_layered,
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bool vs_pass_generic)
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{
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struct pipe_context *pipe = ctx->base.pipe;
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@ -1201,8 +1223,10 @@ static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx,
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: ctx->rs_state);
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if (vs_layered)
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bind_vs_layered(ctx);
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else if (vs_pass_generic)
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bind_vs_passthrough_pos_generic(ctx);
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else
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bind_vs_passthrough(ctx);
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bind_vs_passthrough_pos(ctx);
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if (ctx->has_geometry_shader)
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pipe->bind_gs_state(pipe, NULL);
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@ -1364,14 +1388,18 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
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union blitter_attrib attrib;
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memcpy(attrib.color, color->ui, sizeof(color->ui));
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bool pass_generic = (clear_buffers & PIPE_CLEAR_COLOR) != 0;
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enum blitter_attrib_type type = pass_generic ? UTIL_BLITTER_ATTRIB_COLOR :
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UTIL_BLITTER_ATTRIB_NONE;
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if (num_layers > 1 && ctx->has_layered) {
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blitter_set_common_draw_rect_state(ctx, false, true);
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blitter_set_common_draw_rect_state(ctx, false, true, pass_generic);
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blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
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num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
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num_layers, type, &attrib);
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} else {
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, pass_generic);
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blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
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1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
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1, type, &attrib);
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}
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util_blitter_restore_vertex_states(blitter);
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@ -1917,7 +1945,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
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pipe->set_scissor_states(pipe, 0, 1, scissor);
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}
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blitter_set_common_draw_rect_state(ctx, scissor != NULL, false);
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blitter_set_common_draw_rect_state(ctx, scissor != NULL, false, true);
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do_blits(ctx, dst, dstbox, src, src_width0, src_height0,
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srcbox, blit_depth || blit_stencil, use_txf);
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@ -2024,7 +2052,7 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter,
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0, 1, &sampler_state);
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pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, true);
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for (src_level = base_level; src_level < last_level; src_level++) {
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struct pipe_box dstbox = {0}, srcbox = {0};
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@ -2117,11 +2145,11 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
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num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
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if (num_layers > 1 && ctx->has_layered) {
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blitter_set_common_draw_rect_state(ctx, false, true);
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blitter_set_common_draw_rect_state(ctx, false, true, true);
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blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
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num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
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} else {
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, true);
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blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
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1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
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}
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@ -2194,12 +2222,12 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
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num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
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if (num_layers > 1 && ctx->has_layered) {
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blitter_set_common_draw_rect_state(ctx, false, true);
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blitter_set_common_draw_rect_state(ctx, false, true, false);
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blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
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depth, num_layers,
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UTIL_BLITTER_ATTRIB_NONE, NULL);
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} else {
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, false);
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blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
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depth, 1,
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UTIL_BLITTER_ATTRIB_NONE, NULL);
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@ -2259,7 +2287,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
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pipe->set_framebuffer_state(pipe, &fb_state);
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pipe->set_sample_mask(pipe, sample_mask);
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, false);
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blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height);
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blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth,
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1, UTIL_BLITTER_ATTRIB_NONE, NULL);
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@ -2459,7 +2487,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
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fb_state.zsbuf = NULL;
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pipe->set_framebuffer_state(pipe, &fb_state);
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, false);
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blitter_set_dst_dimensions(ctx, src->width0, src->height0);
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blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0,
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0, 1, 0, NULL);
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@ -2509,7 +2537,7 @@ void util_blitter_custom_color(struct blitter_context *blitter,
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pipe->set_framebuffer_state(pipe, &fb_state);
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pipe->set_sample_mask(pipe, ~0);
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blitter_set_common_draw_rect_state(ctx, false, false);
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blitter_set_common_draw_rect_state(ctx, false, false, false);
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blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
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blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
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0, 1, 0, NULL);
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