gallium/u_blitter: don't pass GENERIC in VS if it's not needed

Now, depth-only clears and custom passes don't read memory in VS.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2017-08-17 15:17:58 +02:00
parent 22ed1ba01a
commit 005fa89bfa

View file

@ -68,7 +68,9 @@ struct blitter_context_priv
/* Constant state objects. */
/* Vertex shaders. */
void *vs; /**< Vertex shader which passes {pos, generic} to the output.*/
void *vs_pos_only[4]; /**< Vertex shader which passes pos to the output.*/
void *vs_nogeneric;
void *vs_pos_only[4]; /**< Vertex shader which passes pos to the output
for clear_buffer/copy_buffer.*/
void *vs_layered; /**< Vertex shader which sets LAYER = INSTANCEID. */
/* Fragment shaders. */
@ -351,7 +353,7 @@ static void bind_vs_pos_only(struct blitter_context_priv *ctx,
pipe->bind_vs_state(pipe, ctx->vs_pos_only[index]);
}
static void bind_vs_passthrough(struct blitter_context_priv *ctx)
static void bind_vs_passthrough_pos_generic(struct blitter_context_priv *ctx)
{
struct pipe_context *pipe = ctx->base.pipe;
@ -367,6 +369,23 @@ static void bind_vs_passthrough(struct blitter_context_priv *ctx)
pipe->bind_vs_state(pipe, ctx->vs);
}
static void bind_vs_passthrough_pos(struct blitter_context_priv *ctx)
{
struct pipe_context *pipe = ctx->base.pipe;
if (!ctx->vs_nogeneric) {
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION };
const uint semantic_indices[] = { 0 };
ctx->vs_nogeneric =
util_make_vertex_passthrough_shader(pipe, 1,
semantic_names,
semantic_indices, false);
}
pipe->bind_vs_state(pipe, ctx->vs_nogeneric);
}
static void bind_vs_layered(struct blitter_context_priv *ctx)
{
struct pipe_context *pipe = ctx->base.pipe;
@ -444,6 +463,8 @@ void util_blitter_destroy(struct blitter_context *blitter)
pipe->delete_rasterizer_state(pipe, ctx->rs_discard_state);
if (ctx->vs)
pipe->delete_vs_state(pipe, ctx->vs);
if (ctx->vs_nogeneric)
pipe->delete_vs_state(pipe, ctx->vs_nogeneric);
for (i = 0; i < 4; i++)
if (ctx->vs_pos_only[i])
pipe->delete_vs_state(pipe, ctx->vs_pos_only[i]);
@ -1193,7 +1214,8 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter)
static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx,
bool scissor,
bool vs_layered)
bool vs_layered,
bool vs_pass_generic)
{
struct pipe_context *pipe = ctx->base.pipe;
@ -1201,8 +1223,10 @@ static void blitter_set_common_draw_rect_state(struct blitter_context_priv *ctx,
: ctx->rs_state);
if (vs_layered)
bind_vs_layered(ctx);
else if (vs_pass_generic)
bind_vs_passthrough_pos_generic(ctx);
else
bind_vs_passthrough(ctx);
bind_vs_passthrough_pos(ctx);
if (ctx->has_geometry_shader)
pipe->bind_gs_state(pipe, NULL);
@ -1364,14 +1388,18 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
union blitter_attrib attrib;
memcpy(attrib.color, color->ui, sizeof(color->ui));
bool pass_generic = (clear_buffers & PIPE_CLEAR_COLOR) != 0;
enum blitter_attrib_type type = pass_generic ? UTIL_BLITTER_ATTRIB_COLOR :
UTIL_BLITTER_ATTRIB_NONE;
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, false, true);
blitter_set_common_draw_rect_state(ctx, false, true, pass_generic);
blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
num_layers, type, &attrib);
} else {
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, pass_generic);
blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
1, type, &attrib);
}
util_blitter_restore_vertex_states(blitter);
@ -1917,7 +1945,7 @@ void util_blitter_blit_generic(struct blitter_context *blitter,
pipe->set_scissor_states(pipe, 0, 1, scissor);
}
blitter_set_common_draw_rect_state(ctx, scissor != NULL, false);
blitter_set_common_draw_rect_state(ctx, scissor != NULL, false, true);
do_blits(ctx, dst, dstbox, src, src_width0, src_height0,
srcbox, blit_depth || blit_stencil, use_txf);
@ -2024,7 +2052,7 @@ void util_blitter_generate_mipmap(struct blitter_context *blitter,
0, 1, &sampler_state);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, true);
for (src_level = base_level; src_level < last_level; src_level++) {
struct pipe_box dstbox = {0}, srcbox = {0};
@ -2117,11 +2145,11 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, false, true);
blitter_set_common_draw_rect_state(ctx, false, true, true);
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
} else {
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, true);
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
}
@ -2194,12 +2222,12 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, false, true);
blitter_set_common_draw_rect_state(ctx, false, true, false);
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
depth, num_layers,
UTIL_BLITTER_ATTRIB_NONE, NULL);
} else {
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, false);
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
depth, 1,
UTIL_BLITTER_ATTRIB_NONE, NULL);
@ -2259,7 +2287,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
pipe->set_framebuffer_state(pipe, &fb_state);
pipe->set_sample_mask(pipe, sample_mask);
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, false);
blitter_set_dst_dimensions(ctx, zsurf->width, zsurf->height);
blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth,
1, UTIL_BLITTER_ATTRIB_NONE, NULL);
@ -2459,7 +2487,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
fb_state.zsbuf = NULL;
pipe->set_framebuffer_state(pipe, &fb_state);
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, false);
blitter_set_dst_dimensions(ctx, src->width0, src->height0);
blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0,
0, 1, 0, NULL);
@ -2509,7 +2537,7 @@ void util_blitter_custom_color(struct blitter_context *blitter,
pipe->set_framebuffer_state(pipe, &fb_state);
pipe->set_sample_mask(pipe, ~0);
blitter_set_common_draw_rect_state(ctx, false, false);
blitter_set_common_draw_rect_state(ctx, false, false, false);
blitter_set_dst_dimensions(ctx, dstsurf->width, dstsurf->height);
blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
0, 1, 0, NULL);