define GL_GLEXT_PROTOTYPES before including mesa_wgl.h

This commit is contained in:
Brian Paul 2000-08-02 00:41:21 +00:00
parent 6d04725282
commit 00277e836d

View file

@ -1,8 +1,8 @@
/* $Id: glheader.h,v 1.11 2000/06/12 15:40:47 brianp Exp $ */
/* $Id: glheader.h,v 1.12 2000/08/02 00:41:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.3
* Version: 3.5
*
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
@ -139,6 +139,11 @@ typedef void *HDC;
typedef unsigned long COLORREF;
#endif
/* Make sure we include glext.h from gl.h */
#define GL_GLEXT_PROTOTYPES
#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP)
# define WGL_FONT_LINES 0
# define WGL_FONT_POLYGONS 1
@ -160,8 +165,6 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
/* Make sure we include glext.h */
#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"