mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-25 18:50:31 +01:00
mesa: more display list cleanups
Remove some unneeded fields. Rename some function parameters.
This commit is contained in:
parent
446abc2799
commit
0001deef11
4 changed files with 22 additions and 30 deletions
|
|
@ -418,10 +418,10 @@ void mesa_print_display_list(GLuint list);
|
|||
* reserve display list IDs.
|
||||
*/
|
||||
static struct gl_display_list *
|
||||
make_list(GLuint list, GLuint count)
|
||||
make_list(GLuint name, GLuint count)
|
||||
{
|
||||
struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
|
||||
dlist->Name = list;
|
||||
dlist->Name = name;
|
||||
dlist->Head = (Node *) _mesa_malloc(sizeof(Node) * count);
|
||||
dlist->Head[0].opcode = OPCODE_END_OF_LIST;
|
||||
return dlist;
|
||||
|
|
@ -2524,12 +2524,12 @@ save_MultMatrixd(const GLdouble * m)
|
|||
|
||||
|
||||
static void GLAPIENTRY
|
||||
save_NewList(GLuint list, GLenum mode)
|
||||
save_NewList(GLuint name, GLenum mode)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
/* It's an error to call this function while building a display list */
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
|
||||
(void) list;
|
||||
(void) name;
|
||||
(void) mode;
|
||||
}
|
||||
|
||||
|
|
@ -6726,7 +6726,7 @@ _mesa_GenLists(GLsizei range)
|
|||
* Begin a new display list.
|
||||
*/
|
||||
void GLAPIENTRY
|
||||
_mesa_NewList(GLuint list, GLenum mode)
|
||||
_mesa_NewList(GLuint name, GLenum mode)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
GLint i;
|
||||
|
|
@ -6735,10 +6735,10 @@ _mesa_NewList(GLuint list, GLenum mode)
|
|||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_API)
|
||||
_mesa_debug(ctx, "glNewList %u %s\n", list,
|
||||
_mesa_debug(ctx, "glNewList %u %s\n", name,
|
||||
_mesa_lookup_enum_by_nr(mode));
|
||||
|
||||
if (list == 0) {
|
||||
if (name == 0) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glNewList");
|
||||
return;
|
||||
}
|
||||
|
|
@ -6748,7 +6748,7 @@ _mesa_NewList(GLuint list, GLenum mode)
|
|||
return;
|
||||
}
|
||||
|
||||
if (ctx->ListState.CurrentListPtr) {
|
||||
if (ctx->ListState.CurrentList) {
|
||||
/* already compiling a display list */
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glNewList");
|
||||
return;
|
||||
|
|
@ -6758,10 +6758,8 @@ _mesa_NewList(GLuint list, GLenum mode)
|
|||
ctx->ExecuteFlag = (mode == GL_COMPILE_AND_EXECUTE);
|
||||
|
||||
/* Allocate new display list */
|
||||
ctx->ListState.CurrentListNum = list;
|
||||
ctx->ListState.CurrentList = make_list(list, BLOCK_SIZE);
|
||||
ctx->ListState.CurrentList = make_list(name, BLOCK_SIZE);
|
||||
ctx->ListState.CurrentBlock = ctx->ListState.CurrentList->Head;
|
||||
ctx->ListState.CurrentListPtr = ctx->ListState.CurrentBlock;
|
||||
ctx->ListState.CurrentPos = 0;
|
||||
|
||||
/* Reset acumulated list state:
|
||||
|
|
@ -6773,7 +6771,7 @@ _mesa_NewList(GLuint list, GLenum mode)
|
|||
ctx->ListState.ActiveMaterialSize[i] = 0;
|
||||
|
||||
ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
|
||||
ctx->Driver.NewList(ctx, list, mode);
|
||||
ctx->Driver.NewList(ctx, name, mode);
|
||||
|
||||
ctx->CurrentDispatch = ctx->Save;
|
||||
_glapi_set_dispatch(ctx->CurrentDispatch);
|
||||
|
|
@ -6794,7 +6792,7 @@ _mesa_EndList(void)
|
|||
_mesa_debug(ctx, "glEndList\n");
|
||||
|
||||
/* Check that a list is under construction */
|
||||
if (!ctx->ListState.CurrentListPtr) {
|
||||
if (!ctx->ListState.CurrentList) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glEndList");
|
||||
return;
|
||||
}
|
||||
|
|
@ -6807,19 +6805,18 @@ _mesa_EndList(void)
|
|||
(void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0);
|
||||
|
||||
/* Destroy old list, if any */
|
||||
destroy_list(ctx, ctx->ListState.CurrentListNum);
|
||||
destroy_list(ctx, ctx->ListState.CurrentList->Name);
|
||||
|
||||
/* Install the new list */
|
||||
_mesa_HashInsert(ctx->Shared->DisplayList, ctx->ListState.CurrentListNum,
|
||||
_mesa_HashInsert(ctx->Shared->DisplayList,
|
||||
ctx->ListState.CurrentList->Name,
|
||||
ctx->ListState.CurrentList);
|
||||
|
||||
|
||||
if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST)
|
||||
mesa_print_display_list(ctx->ListState.CurrentListNum);
|
||||
mesa_print_display_list(ctx->ListState.CurrentList->Name);
|
||||
|
||||
ctx->ListState.CurrentList = NULL;
|
||||
ctx->ListState.CurrentListNum = 0;
|
||||
ctx->ListState.CurrentListPtr = NULL;
|
||||
ctx->ExecuteFlag = GL_TRUE;
|
||||
ctx->CompileFlag = GL_FALSE;
|
||||
|
||||
|
|
@ -8588,9 +8585,7 @@ _mesa_init_display_list(GLcontext *ctx)
|
|||
ctx->ListState.CallDepth = 0;
|
||||
ctx->ExecuteFlag = GL_TRUE;
|
||||
ctx->CompileFlag = GL_FALSE;
|
||||
ctx->ListState.CurrentListPtr = NULL;
|
||||
ctx->ListState.CurrentBlock = NULL;
|
||||
ctx->ListState.CurrentListNum = 0;
|
||||
ctx->ListState.CurrentPos = 0;
|
||||
|
||||
/* Display List group */
|
||||
|
|
|
|||
|
|
@ -460,7 +460,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
|
|||
params[0] = INT_TO_BOOLEAN(ctx->List.ListBase);
|
||||
break;
|
||||
case GL_LIST_INDEX:
|
||||
params[0] = INT_TO_BOOLEAN(ctx->ListState.CurrentListNum);
|
||||
params[0] = INT_TO_BOOLEAN((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0));
|
||||
break;
|
||||
case GL_LIST_MODE:
|
||||
{
|
||||
|
|
@ -2286,7 +2286,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
|
|||
params[0] = (GLfloat)(ctx->List.ListBase);
|
||||
break;
|
||||
case GL_LIST_INDEX:
|
||||
params[0] = (GLfloat)(ctx->ListState.CurrentListNum);
|
||||
params[0] = (GLfloat)((ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0));
|
||||
break;
|
||||
case GL_LIST_MODE:
|
||||
{
|
||||
|
|
@ -4112,7 +4112,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
|
|||
params[0] = ctx->List.ListBase;
|
||||
break;
|
||||
case GL_LIST_INDEX:
|
||||
params[0] = ctx->ListState.CurrentListNum;
|
||||
params[0] = (ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0);
|
||||
break;
|
||||
case GL_LIST_MODE:
|
||||
{
|
||||
|
|
|
|||
|
|
@ -254,7 +254,7 @@ StateVars = [
|
|||
["ctx->Const.MinLineWidth",
|
||||
"ctx->Const.MaxLineWidth"], "", None ),
|
||||
( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", None ),
|
||||
( "GL_LIST_INDEX", GLint, ["ctx->ListState.CurrentListNum"], "", None ),
|
||||
( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", None ),
|
||||
( "GL_LIST_MODE", GLenum, ["mode"],
|
||||
"""GLenum mode;
|
||||
if (!ctx->CompileFlag)
|
||||
|
|
|
|||
|
|
@ -2886,9 +2886,8 @@ struct gl_tnl_module
|
|||
*/
|
||||
#define DLIST_DANGLING_REFS 0x1
|
||||
|
||||
/*
|
||||
* Forward declaration of display list data types:
|
||||
*/
|
||||
|
||||
/** Opaque declaration of display list payload data type */
|
||||
union gl_dlist_node;
|
||||
|
||||
|
||||
|
|
@ -2913,9 +2912,7 @@ struct gl_dlist_state
|
|||
{
|
||||
GLuint CallDepth; /**< Current recursion calling depth */
|
||||
|
||||
struct gl_display_list *CurrentList;
|
||||
GLuint CurrentListNum; /**< Number of the list being compiled */
|
||||
union gl_dlist_node *CurrentListPtr; /**< Head of list being compiled */
|
||||
struct gl_display_list *CurrentList; /**< List currently being compiled */
|
||||
union gl_dlist_node *CurrentBlock; /**< Pointer to current block of nodes */
|
||||
GLuint CurrentPos; /**< Index into current block of nodes */
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue