2011-08-17 11:56:43 +08:00
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# Mesa 3-D graphics library
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#
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# Copyright (C) 2010-2011 Chia-I Wu <olvaffe@gmail.com>
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# Copyright (C) 2010-2011 LunarG Inc.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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# Android.mk for glsl
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LOCAL_PATH := $(call my-dir)
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# from Makefile
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LIBGLCPP_SOURCES = \
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glcpp/glcpp-lex.c \
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glcpp/glcpp-parse.c \
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glcpp/pp.c
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C_SOURCES = \
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strtod.c \
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ralloc.c \
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$(LIBGLCPP_SOURCES)
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CXX_SOURCES = \
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ast_expr.cpp \
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ast_function.cpp \
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ast_to_hir.cpp \
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ast_type.cpp \
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glsl_lexer.cpp \
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glsl_parser.cpp \
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glsl_parser_extras.cpp \
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glsl_types.cpp \
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glsl_symbol_table.cpp \
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hir_field_selection.cpp \
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ir_basic_block.cpp \
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ir_clone.cpp \
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ir_constant_expression.cpp \
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ir.cpp \
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ir_expression_flattening.cpp \
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ir_function_can_inline.cpp \
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ir_function_detect_recursion.cpp \
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ir_function.cpp \
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ir_hierarchical_visitor.cpp \
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ir_hv_accept.cpp \
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ir_import_prototypes.cpp \
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ir_print_visitor.cpp \
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ir_reader.cpp \
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ir_rvalue_visitor.cpp \
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ir_set_program_inouts.cpp \
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ir_validate.cpp \
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ir_variable.cpp \
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ir_variable_refcount.cpp \
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linker.cpp \
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link_functions.cpp \
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2011-11-01 15:04:01 -02:00
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link_uniforms.cpp \
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2011-08-17 11:56:43 +08:00
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loop_analysis.cpp \
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loop_controls.cpp \
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loop_unroll.cpp \
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2011-09-24 19:35:35 -07:00
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lower_clip_distance.cpp \
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2011-08-17 11:56:43 +08:00
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lower_discard.cpp \
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lower_if_to_cond_assign.cpp \
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lower_instructions.cpp \
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lower_jumps.cpp \
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lower_mat_op_to_vec.cpp \
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lower_noise.cpp \
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lower_texture_projection.cpp \
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lower_variable_index_to_cond_assign.cpp \
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lower_vec_index_to_cond_assign.cpp \
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lower_vec_index_to_swizzle.cpp \
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lower_vector.cpp \
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opt_algebraic.cpp \
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opt_constant_folding.cpp \
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opt_constant_propagation.cpp \
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opt_constant_variable.cpp \
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opt_copy_propagation.cpp \
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opt_copy_propagation_elements.cpp \
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opt_dead_code.cpp \
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opt_dead_code_local.cpp \
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opt_dead_functions.cpp \
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opt_discard_simplification.cpp \
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opt_function_inlining.cpp \
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opt_if_simplification.cpp \
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opt_noop_swizzle.cpp \
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opt_redundant_jumps.cpp \
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opt_structure_splitting.cpp \
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opt_swizzle_swizzle.cpp \
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opt_tree_grafting.cpp \
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s_expression.cpp
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# ---------------------------------------
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# Build libmesa_glsl
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# ---------------------------------------
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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$(C_SOURCES) \
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$(CXX_SOURCES) \
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builtin_function.cpp
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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$(MESA_TOP)/src/mesa
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LOCAL_MODULE := libmesa_glsl
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include $(LOCAL_PATH)/Android.gen.mk
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include $(MESA_COMMON_MK)
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include $(BUILD_STATIC_LIBRARY)
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# ---------------------------------------
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# Build mesa_builtin_compiler for host
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# ---------------------------------------
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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$(C_SOURCES) \
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$(CXX_SOURCES) \
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builtin_stubs.cpp \
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main.cpp \
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standalone_scaffolding.cpp
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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$(MESA_TOP)/src/mesa
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LOCAL_STATIC_LIBRARIES := libmesa_glsl_utils
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LOCAL_MODULE := mesa_builtin_compiler
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LOCAL_MODULE_CLASS := EXECUTABLES
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LOCAL_IS_HOST_MODULE := true
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include $(LOCAL_PATH)/Android.gen.mk
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include $(MESA_COMMON_MK)
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include $(BUILD_HOST_EXECUTABLE)
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# ---------------------------------------
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# Build glsl_compiler
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# ---------------------------------------
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := \
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main.cpp \
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standalone_scaffolding.cpp
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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$(MESA_TOP)/src/mesa
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LOCAL_STATIC_LIBRARIES := libmesa_glsl libmesa_glsl_utils
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LOCAL_MODULE_TAGS := eng
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LOCAL_MODULE := glsl_compiler
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include $(MESA_COMMON_MK)
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include $(BUILD_EXECUTABLE)
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