2017-11-23 23:15:14 -08:00
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/*
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* Copyright © 2017 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <stdio.h>
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#include <errno.h>
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#include "pipe/p_defines.h"
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#include "pipe/p_state.h"
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#include "pipe/p_context.h"
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#include "pipe/p_screen.h"
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#include "util/u_atomic.h"
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#include "compiler/nir/nir.h"
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#include "compiler/nir/nir_builder.h"
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#include "intel/compiler/brw_compiler.h"
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#include "intel/compiler/brw_nir.h"
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#include "iris_context.h"
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static unsigned
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get_new_program_id(struct iris_screen *screen)
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{
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return p_atomic_inc_return(&screen->program_id);
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}
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struct iris_uncompiled_shader {
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struct pipe_shader_state base;
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unsigned program_id;
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};
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static void *
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iris_create_shader_state(struct pipe_context *ctx,
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const struct pipe_shader_state *state)
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{
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2018-01-09 17:54:43 -08:00
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//struct iris_context *ice = (struct iris_context *)ctx;
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2017-11-23 23:15:14 -08:00
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struct iris_screen *screen = (struct iris_screen *)ctx->screen;
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assert(state->type == PIPE_SHADER_IR_NIR);
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nir_shader *nir = state->ir.nir;
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struct iris_uncompiled_shader *cso =
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calloc(1, sizeof(struct iris_uncompiled_shader));
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if (!cso)
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return NULL;
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nir = brw_preprocess_nir(screen->compiler, nir);
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cso->program_id = get_new_program_id(screen);
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cso->base.type = PIPE_SHADER_IR_NIR;
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cso->base.ir.nir = nir;
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return cso;
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}
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static void
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iris_delete_shader_state(struct pipe_context *ctx, void *hwcso)
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{
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struct iris_uncompiled_shader *cso = hwcso;
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ralloc_free(cso->base.ir.nir);
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free(cso);
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}
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void
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iris_init_program_functions(struct pipe_context *ctx)
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{
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ctx->create_vs_state = iris_create_shader_state;
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ctx->create_tcs_state = iris_create_shader_state;
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ctx->create_tes_state = iris_create_shader_state;
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ctx->create_gs_state = iris_create_shader_state;
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ctx->create_fs_state = iris_create_shader_state;
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ctx->delete_vs_state = iris_delete_shader_state;
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ctx->delete_tcs_state = iris_delete_shader_state;
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ctx->delete_tes_state = iris_delete_shader_state;
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ctx->delete_gs_state = iris_delete_shader_state;
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ctx->delete_fs_state = iris_delete_shader_state;
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}
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