mesa/src/gallium/drivers/r600/r600_texture.c

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/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jerome Glisse
* Corbin Simpson
*/
#include <pipe/p_screen.h>
#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
#include "state_tracker/drm_api.h"
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#include "r600_screen.h"
#include "r600_texture.h"
extern struct u_resource_vtbl r600_texture_vtbl;
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unsigned long r600_texture_get_offset(struct r600_texture *rtex, unsigned level, unsigned zslice, unsigned face)
{
unsigned long offset = rtex->offset[level];
switch (rtex->b.b.target) {
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case PIPE_TEXTURE_3D:
assert(face == 0);
return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
assert(zslice == 0);
return offset + face * rtex->layer_size[level];
default:
assert(zslice == 0 && face == 0);
return offset;
}
}
static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_texture *rtex)
{
struct pipe_resource *ptex = &rtex->b.b;
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unsigned long w, h, stride, size, layer_size, i, offset;
for (i = 0, offset = 0; i <= ptex->last_level; i++) {
w = u_minify(ptex->width0, i);
h = u_minify(ptex->height0, i);
stride = align(util_format_get_stride(ptex->format, w), 32);
layer_size = stride * h;
if (ptex->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
else
size = layer_size * u_minify(ptex->depth0, i);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
rtex->pitch[i] = stride / util_format_get_blocksize(ptex->format);
rtex->stride[i] = stride;
offset += align(size, 32);
}
rtex->size = offset;
}
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
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{
struct r600_texture *rtex = CALLOC_STRUCT(r600_texture);
struct r600_screen *rscreen = r600_screen(screen);
struct pipe_resource templ_buf;
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if (!rtex) {
return NULL;
}
rtex->b.b = *templ;
rtex->b.vtbl = &r600_texture_vtbl;
pipe_reference_init(&rtex->b.b.reference, 1);
rtex->b.b.screen = screen;
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r600_setup_miptree(rscreen, rtex);
memset(&templ_buf, 0, sizeof(struct pipe_resource));
templ_buf.target = PIPE_BUFFER;
templ_buf.format = PIPE_FORMAT_R8_UNORM;
templ_buf.usage = templ->usage;
templ_buf.bind = templ->bind;
templ_buf.width0 = rtex->size;
templ_buf.height0 = 1;
templ_buf.depth0 = 1;
rtex->buffer = screen->resource_create(screen, &templ_buf);
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if (!rtex->buffer) {
FREE(rtex);
return NULL;
}
return &rtex->b.b;
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}
static void r600_texture_destroy(struct pipe_screen *screen,
struct pipe_resource *ptex)
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{
struct r600_texture *rtex = (struct r600_texture*)ptex;
FREE(rtex);
}
static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
struct pipe_resource *texture,
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unsigned face, unsigned level,
unsigned zslice, unsigned flags)
{
struct r600_texture *rtex = (struct r600_texture*)texture;
struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
unsigned long offset;
if (surface == NULL)
return NULL;
offset = r600_texture_get_offset(rtex, level, zslice, face);
pipe_reference_init(&surface->reference, 1);
pipe_resource_reference(&surface->texture, texture);
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surface->format = texture->format;
surface->width = u_minify(texture->width0, level);
surface->height = u_minify(texture->height0, level);
surface->offset = offset;
surface->usage = flags;
surface->zslice = zslice;
surface->texture = texture;
surface->face = face;
surface->level = level;
return surface;
}
static void r600_tex_surface_destroy(struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
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FREE(surface);
}
struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *base,
struct winsys_handle *whandle)
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{
struct pipe_resource *buffer;
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struct r600_texture *rtex;
buffer = r600_buffer_from_handle(screen, whandle);
if (buffer == NULL) {
return NULL;
}
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/* Support only 2D textures without mipmaps */
if (base->target != PIPE_TEXTURE_2D || base->depth0 != 1 || base->last_level != 0)
return NULL;
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rtex = CALLOC_STRUCT(r600_texture);
if (rtex == NULL)
return NULL;
/* one ref already taken */
rtex->buffer = buffer;
rtex->b.b = *base;
rtex->b.vtbl = &r600_texture_vtbl;
pipe_reference_init(&rtex->b.b.reference, 1);
rtex->b.b.screen = screen;
rtex->stride_override = whandle->stride;
rtex->pitch[0] = whandle->stride / util_format_get_blocksize(base->format);
rtex->stride[0] = whandle->stride;
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rtex->offset[0] = 0;
rtex->size = align(rtex->stride[0] * base->height0, 32);
return &rtex->b.b;
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}
static boolean r600_texture_get_handle(struct pipe_screen* screen,
struct pipe_resource *texture,
struct winsys_handle *whandle)
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{
struct r600_screen *rscreen = r600_screen(screen);
struct r600_texture* rtex = (struct r600_texture*)texture;
if (!rtex) {
return FALSE;
}
whandle->stride = rtex->stride[0];
r600_buffer_get_handle(rscreen->rw, rtex->buffer, whandle);
return TRUE;
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}
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
unsigned face, unsigned level)
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{
struct r600_texture *rtex = (struct r600_texture*)texture;
return r600_buffer_is_referenced_by_cs(context, rtex->buffer, face, level);
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}
struct u_resource_vtbl r600_texture_vtbl =
{
r600_texture_get_handle, /* get_handle */
r600_texture_destroy, /* resource_destroy */
r600_texture_is_referenced, /* is_resource_referenced */
r600_texture_get_transfer, /* get_transfer */
r600_texture_transfer_destroy, /* transfer_destroy */
r600_texture_transfer_map, /* transfer_map */
u_default_transfer_flush_region,/* transfer_flush_region */
r600_texture_transfer_unmap, /* transfer_unmap */
u_default_transfer_inline_write /* transfer_inline_write */
};
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void r600_init_screen_texture_functions(struct pipe_screen *screen)
{
screen->get_tex_surface = r600_get_tex_surface;
screen->tex_surface_destroy = r600_tex_surface_destroy;
}