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44 lines
1.7 KiB
C
44 lines
1.7 KiB
C
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#include <pipe/p_state.h>
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#include <util/u_format.h>
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#include <util/u_debug_describe.h>
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#include <util/u_string.h>
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void
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debug_describe_reference(char* buf, const struct pipe_reference*ptr)
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{
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strcpy(buf, "pipe_object");
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}
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void
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debug_describe_resource(char* buf, const struct pipe_resource *ptr)
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{
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if(ptr->target == PIPE_BUFFER)
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util_sprintf(buf, "pipe_buffer<%u>", util_format_get_stride(ptr->format, ptr->width0));
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else if(ptr->target == PIPE_TEXTURE_1D)
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util_sprintf(buf, "pipe_texture1d<%u,%s,%u>", ptr->width0, util_format_short_name(ptr->format), ptr->last_level);
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else if(ptr->target == PIPE_TEXTURE_2D)
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util_sprintf(buf, "pipe_texture2d<%u,%u,%s,%u>", ptr->width0, ptr->height0, util_format_short_name(ptr->format), ptr->last_level);
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else if(ptr->target == PIPE_TEXTURE_CUBE)
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util_sprintf(buf, "pipe_texture_cube<%u,%u,%s,%u>", ptr->width0, ptr->height0, util_format_short_name(ptr->format), ptr->last_level);
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else if(ptr->target == PIPE_TEXTURE_3D)
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util_sprintf(buf, "pipe_texture3d<%u,%u,%u,%s,%u>", ptr->width0, ptr->height0, ptr->depth0, util_format_short_name(ptr->format), ptr->last_level);
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else
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util_sprintf(buf, "pipe_martian_resource<%u>", ptr->target);
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}
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void
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debug_describe_surface(char* buf, const struct pipe_surface *ptr)
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{
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char res[128];
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debug_describe_resource(res, ptr->texture);
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util_sprintf(buf, "pipe_surface<%s,%u,%u,%u>", res, ptr->face, ptr->level, ptr->zslice);
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}
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void
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debug_describe_sampler_view(char* buf, const struct pipe_sampler_view *ptr)
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{
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char res[128];
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debug_describe_resource(res, ptr->texture);
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util_sprintf(buf, "pipe_sampler_view<%s,%s>", res, util_format_short_name(ptr->format));
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}
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