2023-04-21 10:45:47 +03:00
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/*
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* Copyright © 2023 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "nir.h"
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#include "nir_builder.h"
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2023-05-23 17:13:07 +02:00
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static const struct glsl_type *
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strip_shadow(const struct glsl_type *type)
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{
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const struct glsl_type *new_type =
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glsl_sampler_type(
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glsl_get_sampler_dim(type),
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false, glsl_sampler_type_is_array(type),
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GLSL_TYPE_FLOAT);
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return new_type;
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}
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static inline const struct glsl_type *
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strip_shadow_with_array(const struct glsl_type *type)
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{
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return glsl_type_wrap_in_arrays(strip_shadow(glsl_without_array(type)), type);
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}
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static bool
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change_deref_var_type(struct nir_builder *b, nir_instr *instr, void *data)
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{
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if (instr->type != nir_instr_type_deref)
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return false;
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nir_variable *sampler = data;
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nir_deref_instr *deref = nir_instr_as_deref (instr);
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if (deref->var == sampler) {
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deref->type = sampler->type;
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return true;
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}
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return false;
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}
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2023-04-21 10:45:47 +03:00
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static bool
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remove_tex_shadow(struct nir_builder *b, nir_instr *instr, void *data)
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{
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if (instr->type != nir_instr_type_tex)
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return false;
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nir_tex_instr *tex = nir_instr_as_tex(instr);
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if (!tex->is_shadow)
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return false;
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unsigned *textures_bitmask = data;
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if (BITFIELD_BIT(tex->texture_index) & ~*textures_bitmask)
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return false;
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int index = nir_tex_instr_src_index(tex, nir_tex_src_comparator);
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if (index != -1) {
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2023-05-23 17:13:07 +02:00
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nir_deref_instr *sampler_deref = NULL;
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nir_variable *sampler = NULL;
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int sampler_src_index = nir_tex_instr_src_index(tex, nir_tex_src_sampler_deref);
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if (sampler_src_index >= 0) {
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sampler_deref = nir_instr_as_deref(tex->src[sampler_src_index].src.ssa->parent_instr);
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sampler = nir_deref_instr_get_variable(sampler_deref);
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sampler->type = strip_shadow_with_array(sampler->type);
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sampler_deref->type = sampler->type;
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} else {
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sampler = nir_find_variable_with_location(b->shader, nir_var_uniform, tex->sampler_index);
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sampler->type = strip_shadow_with_array(sampler->type);
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}
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nir_shader_instructions_pass(b->shader, change_deref_var_type,
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nir_metadata_none, sampler);
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2023-04-21 10:45:47 +03:00
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tex->is_shadow = false;
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nir_tex_instr_remove_src(tex, index);
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return true;
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}
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return false;
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}
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bool
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nir_remove_tex_shadow(nir_shader *shader, unsigned textures_bitmask)
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{
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return nir_shader_instructions_pass(shader, remove_tex_shadow,
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nir_metadata_none, &textures_bitmask);
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}
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