mesa/src/compiler/nir/tests/opt_loop_tests.cpp

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/*
* Copyright © 2024 Valve Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "nir_test.h"
class nir_opt_loop_test : public nir_test {
protected:
nir_opt_loop_test();
nir_deref_instr *add_loop_terminators(nir_if **term1, nir_if **term2,
bool deref_array);
void create_loop_phis(nir_loop *loop, nir_if *term1, nir_if *term2,
nir_def *def1, nir_def *def2);
nir_def *in_def;
nir_variable *out_var;
nir_variable *ubo_var;
nir_variable *ubo_var_array;
};
nir_opt_loop_test::nir_opt_loop_test()
: nir_test::nir_test("nir_opt_loop_test")
{
nir_variable *var = nir_variable_create(b->shader, nir_var_shader_in, glsl_int_type(), "in");
in_def = nir_load_var(b, var);
ubo_var = nir_variable_create(b->shader, nir_var_mem_ubo, glsl_int_type(), "ubo1");
ubo_var_array = nir_variable_create(b->shader, nir_var_mem_ubo, glsl_array_type(glsl_int_type(), 4, 0), "ubo_array");
out_var = nir_variable_create(b->shader, nir_var_shader_out, glsl_int_type(), "out");
}
nir_deref_instr *
nir_opt_loop_test::add_loop_terminators(nir_if **term1, nir_if **term2,
bool deref_array)
{
/* Add first terminator */
nir_def *one = nir_imm_int(b, 1);
nir_def *cmp_result = nir_ieq(b, in_def, one);
nir_if *nif = nir_push_if(b, cmp_result);
nir_jump(b, nir_jump_break);
nir_pop_if(b, nif);
if (term1)
*term1 = nif;
nir_deref_instr *deref;
if (deref_array) {
nir_def *index = nir_imm_int(b, 3);
deref = nir_build_deref_array(b, nir_build_deref_var(b, ubo_var_array), index);
} else {
deref = nir_build_deref_var(b, ubo_var);
}
nir_def *ubo_def = nir_load_deref(b, deref);
/* Add second terminator */
nir_def *two = nir_imm_int(b, 2);
nir_def *cmp_result2 = nir_ieq(b, ubo_def, two);
nir_if *nif2 = nir_push_if(b, cmp_result2);
nir_jump(b, nir_jump_break);
nir_pop_if(b, nif2);
if (term2)
*term2 = nif2;
return deref;
}
void
nir_opt_loop_test::create_loop_phis(nir_loop *loop,
nir_if *term1, nir_if *term2,
nir_def *def1, nir_def *def2)
{
nir_phi_instr *phi_instr = nir_phi_instr_create(b->shader);
nir_def_init(&phi_instr->instr, &phi_instr->def, 1, 32);
nir_phi_instr_add_src(phi_instr, nir_if_first_then_block(term1), def1);
nir_phi_instr_add_src(phi_instr, nir_if_first_then_block(term2), def2);
nir_instr_insert(nir_after_cf_node(&loop->cf_node),
&phi_instr->instr);
}
TEST_F(nir_opt_loop_test, opt_loop_merge_terminators_deref_after_first_if)
{
/* Tests that opt_loop_merge_terminators creates valid nir after it merges
* terminators that have a deref statement between them:
*/
nir_loop *loop = nir_push_loop(b);
nir_deref_instr *deref = add_loop_terminators(NULL, NULL, false);
/* Load from deref that will be moved inside the continue branch of the
* first if-statements continue block. If not handled correctly during
* the merge this will fail nir validation.
*/
nir_def *ubo_def = nir_load_deref(b, deref);
nir_store_var(b, out_var, ubo_def, 1);
nir_pop_loop(b, loop);
ASSERT_TRUE(nir_opt_loop(b->shader));
nir_validate_shader(b->shader, NULL);
}
TEST_F(nir_opt_loop_test, opt_loop_merge_terminators_deref_phi_index)
{
/* Tests that opt_loop_merge_terminators creates valid nir after it merges
* terminators that have a deref statement and index value between them and
* where that deref and index are both later used again later in the code:
*/
nir_loop *loop = nir_push_loop(b);
nir_deref_instr *deref = add_loop_terminators(NULL, NULL, true);
/* Load from deref that will be moved inside the continue branch of the
* first if-statements continue block. If not handled correctly during
* the merge this will fail nir validation.
*/
nir_def *ubo_def = nir_load_deref(b, deref);
nir_store_var(b, out_var, ubo_def, 1);
nir_pop_loop(b, loop);
ASSERT_TRUE(nir_opt_loop(b->shader));
nir_validate_shader(b->shader, NULL);
}
TEST_F(nir_opt_loop_test, opt_loop_merge_terminators_skip_merge_if_phis)
{
/* Tests that opt_loop_merge_terminators skips merging the terminators if
* the loop has phis. We can update or remove this test if support for
* phis is added to this pass:
*/
nir_deref_instr *deref = nir_build_deref_var(b, ubo_var);
nir_def *ubo_def = nir_load_deref(b, deref);
nir_loop *loop = nir_push_loop(b);
nir_if *term1;
nir_if *term2;
add_loop_terminators(&term1, &term2, false);
nir_pop_loop(b, loop);
create_loop_phis(loop, term1, term2, in_def, ubo_def);
ASSERT_FALSE(nir_opt_loop(b->shader));
nir_validate_shader(b->shader, NULL);
}
TEST_F(nir_opt_loop_test, opt_loop_merge_terminators_skip_merge_if_phis_nested_loop)
{
/* Tests that opt_loop_merge_terminators skips merging the terminators if
* the loop has phis. We can update or remove this test if support for
* phis is added to this pass:
*/
nir_deref_instr *deref = nir_build_deref_var(b, ubo_var);
nir_def *ubo_def = nir_load_deref(b, deref);
nir_loop *loop = nir_push_loop(b);
/* Add a nested loop to make sure we test the correct loop for trailing phis */
nir_loop *nested_loop = nir_push_loop(b);
nir_pop_loop(b, nested_loop);
nir_if *term1;
nir_if *term2;
add_loop_terminators(&term1, &term2, false);
nir_pop_loop(b, loop);
create_loop_phis(loop, term1, term2, in_def, ubo_def);
ASSERT_FALSE(nir_opt_loop(b->shader));
nir_validate_shader(b->shader, NULL);
}