2012-05-24 10:21:03 -07:00
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/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file indirect_api.cpp
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* Validate the generated code in indirect_init.c
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*
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* Tests various apsects of the dispatch table generated by
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* \c __glXNewIndirectAPI.
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*
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* * No entry in the table should be \c NULL.
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*
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* * Entries in the table that correspond to "known" functions with GLX
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* protocol should point to the correct function.
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*
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* * Entries beyond the end of the "known" part of the table (i.e., entries
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* that can be allocated by drivers for extensions) should point to a
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* no-op function.
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*
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* * Entries in the table that correspond to "known" functions that lack
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* GLX protocol should point to a no-op function.
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*
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* Very few entries in the last catogory are tests. See \c OpenGL_20_is_nop.
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*/
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#include <gtest/gtest.h>
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2012-10-23 14:06:32 -07:00
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#include "main/glheader.h"
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2012-05-24 10:21:03 -07:00
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#include "../indirect_init.h"
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#include "glapi/glapi.h"
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2012-07-31 16:40:07 -07:00
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#include "../../mesa/main/dispatch.h"
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2012-05-24 10:21:03 -07:00
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static const void *nil = 0;
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#define EXTRA_DISPATCH 111
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static bool dispatch_table_size_was_queried = false;
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extern "C" GLuint
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_glapi_get_dispatch_table_size(void)
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{
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dispatch_table_size_was_queried = true;
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2012-07-31 16:40:07 -07:00
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return _gloffset_COUNT + EXTRA_DISPATCH;
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2012-05-24 10:21:03 -07:00
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}
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/**
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* \name Indirect-rendering function stubs
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*
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* These are necessary so that indirect_init.c doesn't try to link with
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* indirect.c. Linking with indirect.c would require linking with various X
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* libraries and a bunch of other stuff. While this is ugly, it does simplify
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* the build quite a bit.
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*/
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/*@{*/
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extern "C" {
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void __indirect_glAccum(void) { }
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void __indirect_glAlphaFunc(void) { }
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void __indirect_glBegin(void) { }
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void __indirect_glBitmap(void) { }
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void __indirect_glBlendFunc(void) { }
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void __indirect_glCallList(void) { }
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void __indirect_glCallLists(void) { }
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void __indirect_glClear(void) { }
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void __indirect_glClearAccum(void) { }
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void __indirect_glClearColor(void) { }
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void __indirect_glClearDepth(void) { }
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void __indirect_glClearIndex(void) { }
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void __indirect_glClearStencil(void) { }
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void __indirect_glClipPlane(void) { }
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void __indirect_glColor3b(void) { }
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void __indirect_glColor3bv(void) { }
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void __indirect_glColor3d(void) { }
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void __indirect_glColor3dv(void) { }
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void __indirect_glColor3f(void) { }
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void __indirect_glColor3fv(void) { }
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void __indirect_glColor3i(void) { }
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void __indirect_glColor3iv(void) { }
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void __indirect_glColor3s(void) { }
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void __indirect_glColor3sv(void) { }
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void __indirect_glColor3ub(void) { }
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void __indirect_glColor3ubv(void) { }
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void __indirect_glColor3ui(void) { }
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void __indirect_glColor3uiv(void) { }
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void __indirect_glColor3us(void) { }
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void __indirect_glColor3usv(void) { }
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void __indirect_glColor4b(void) { }
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void __indirect_glColor4bv(void) { }
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void __indirect_glColor4d(void) { }
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void __indirect_glColor4dv(void) { }
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void __indirect_glColor4f(void) { }
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void __indirect_glColor4fv(void) { }
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void __indirect_glColor4i(void) { }
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void __indirect_glColor4iv(void) { }
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void __indirect_glColor4s(void) { }
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void __indirect_glColor4sv(void) { }
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void __indirect_glColor4ub(void) { }
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void __indirect_glColor4ubv(void) { }
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void __indirect_glColor4ui(void) { }
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void __indirect_glColor4uiv(void) { }
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void __indirect_glColor4us(void) { }
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void __indirect_glColor4usv(void) { }
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void __indirect_glColorMask(void) { }
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void __indirect_glColorMaterial(void) { }
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void __indirect_glCopyPixels(void) { }
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void __indirect_glCullFace(void) { }
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void __indirect_glDeleteLists(void) { }
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void __indirect_glDepthFunc(void) { }
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void __indirect_glDepthMask(void) { }
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void __indirect_glDepthRange(void) { }
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void __indirect_glDisable(void) { }
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void __indirect_glDrawBuffer(void) { }
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void __indirect_glDrawPixels(void) { }
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void __indirect_glEdgeFlag(void) { }
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void __indirect_glEdgeFlagv(void) { }
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void __indirect_glEnable(void) { }
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void __indirect_glEnd(void) { }
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void __indirect_glEndList(void) { }
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void __indirect_glEvalCoord1d(void) { }
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void __indirect_glEvalCoord1dv(void) { }
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void __indirect_glEvalCoord1f(void) { }
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void __indirect_glEvalCoord1fv(void) { }
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void __indirect_glEvalCoord2d(void) { }
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void __indirect_glEvalCoord2dv(void) { }
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void __indirect_glEvalCoord2f(void) { }
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void __indirect_glEvalCoord2fv(void) { }
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void __indirect_glEvalMesh1(void) { }
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void __indirect_glEvalMesh2(void) { }
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void __indirect_glEvalPoint1(void) { }
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void __indirect_glEvalPoint2(void) { }
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void __indirect_glFeedbackBuffer(void) { }
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void __indirect_glFinish(void) { }
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void __indirect_glFlush(void) { }
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void __indirect_glFogf(void) { }
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void __indirect_glFogfv(void) { }
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void __indirect_glFogi(void) { }
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void __indirect_glFogiv(void) { }
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void __indirect_glFrontFace(void) { }
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void __indirect_glFrustum(void) { }
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void __indirect_glGenLists(void) { }
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void __indirect_glGetBooleanv(void) { }
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void __indirect_glGetClipPlane(void) { }
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void __indirect_glGetDoublev(void) { }
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void __indirect_glGetError(void) { }
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void __indirect_glGetFloatv(void) { }
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void __indirect_glGetIntegerv(void) { }
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void __indirect_glGetLightfv(void) { }
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void __indirect_glGetLightiv(void) { }
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void __indirect_glGetMapdv(void) { }
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void __indirect_glGetMapfv(void) { }
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void __indirect_glGetMapiv(void) { }
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void __indirect_glGetMaterialfv(void) { }
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void __indirect_glGetMaterialiv(void) { }
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void __indirect_glGetPixelMapfv(void) { }
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void __indirect_glGetPixelMapuiv(void) { }
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void __indirect_glGetPixelMapusv(void) { }
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void __indirect_glGetPolygonStipple(void) { }
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void __indirect_glGetString(void) { }
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void __indirect_glGetTexEnvfv(void) { }
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void __indirect_glGetTexEnviv(void) { }
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void __indirect_glGetTexGendv(void) { }
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void __indirect_glGetTexGenfv(void) { }
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void __indirect_glGetTexGeniv(void) { }
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void __indirect_glGetTexImage(void) { }
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void __indirect_glGetTexLevelParameterfv(void) { }
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void __indirect_glGetTexLevelParameteriv(void) { }
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void __indirect_glGetTexParameterfv(void) { }
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void __indirect_glGetTexParameteriv(void) { }
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void __indirect_glHint(void) { }
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void __indirect_glIndexMask(void) { }
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void __indirect_glIndexd(void) { }
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void __indirect_glIndexdv(void) { }
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void __indirect_glIndexf(void) { }
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void __indirect_glIndexfv(void) { }
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void __indirect_glIndexi(void) { }
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void __indirect_glIndexiv(void) { }
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void __indirect_glIndexs(void) { }
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void __indirect_glIndexsv(void) { }
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void __indirect_glInitNames(void) { }
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void __indirect_glIsEnabled(void) { }
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void __indirect_glIsList(void) { }
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void __indirect_glLightModelf(void) { }
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void __indirect_glLightModelfv(void) { }
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void __indirect_glLightModeli(void) { }
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void __indirect_glLightModeliv(void) { }
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void __indirect_glLightf(void) { }
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void __indirect_glLightfv(void) { }
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void __indirect_glLighti(void) { }
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void __indirect_glLightiv(void) { }
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void __indirect_glLineStipple(void) { }
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void __indirect_glLineWidth(void) { }
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void __indirect_glListBase(void) { }
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void __indirect_glLoadIdentity(void) { }
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void __indirect_glLoadMatrixd(void) { }
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void __indirect_glLoadMatrixf(void) { }
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void __indirect_glLoadName(void) { }
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void __indirect_glLogicOp(void) { }
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void __indirect_glMap1d(void) { }
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void __indirect_glMap1f(void) { }
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void __indirect_glMap2d(void) { }
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void __indirect_glMap2f(void) { }
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void __indirect_glMapGrid1d(void) { }
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void __indirect_glMapGrid1f(void) { }
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void __indirect_glMapGrid2d(void) { }
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void __indirect_glMapGrid2f(void) { }
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void __indirect_glMaterialf(void) { }
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void __indirect_glMaterialfv(void) { }
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void __indirect_glMateriali(void) { }
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void __indirect_glMaterialiv(void) { }
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void __indirect_glMatrixMode(void) { }
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void __indirect_glMultMatrixd(void) { }
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void __indirect_glMultMatrixf(void) { }
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void __indirect_glNewList(void) { }
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void __indirect_glNormal3b(void) { }
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void __indirect_glNormal3bv(void) { }
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void __indirect_glNormal3d(void) { }
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void __indirect_glNormal3dv(void) { }
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void __indirect_glNormal3f(void) { }
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void __indirect_glNormal3fv(void) { }
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void __indirect_glNormal3i(void) { }
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void __indirect_glNormal3iv(void) { }
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void __indirect_glNormal3s(void) { }
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void __indirect_glNormal3sv(void) { }
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void __indirect_glOrtho(void) { }
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void __indirect_glPassThrough(void) { }
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void __indirect_glPixelMapfv(void) { }
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void __indirect_glPixelMapuiv(void) { }
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void __indirect_glPixelMapusv(void) { }
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void __indirect_glPixelStoref(void) { }
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void __indirect_glPixelStorei(void) { }
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void __indirect_glPixelTransferf(void) { }
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void __indirect_glPixelTransferi(void) { }
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void __indirect_glPixelZoom(void) { }
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void __indirect_glPointSize(void) { }
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void __indirect_glPolygonMode(void) { }
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void __indirect_glPolygonStipple(void) { }
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void __indirect_glPopAttrib(void) { }
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void __indirect_glPopMatrix(void) { }
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void __indirect_glPopName(void) { }
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void __indirect_glPushAttrib(void) { }
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void __indirect_glPushMatrix(void) { }
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void __indirect_glPushName(void) { }
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void __indirect_glRasterPos2d(void) { }
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void __indirect_glRasterPos2dv(void) { }
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void __indirect_glRasterPos2f(void) { }
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void __indirect_glRasterPos2fv(void) { }
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void __indirect_glRasterPos2i(void) { }
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void __indirect_glRasterPos2iv(void) { }
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void __indirect_glRasterPos2s(void) { }
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void __indirect_glRasterPos2sv(void) { }
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void __indirect_glRasterPos3d(void) { }
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void __indirect_glRasterPos3dv(void) { }
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void __indirect_glRasterPos3f(void) { }
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void __indirect_glRasterPos3fv(void) { }
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void __indirect_glRasterPos3i(void) { }
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void __indirect_glRasterPos3iv(void) { }
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void __indirect_glRasterPos3s(void) { }
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void __indirect_glRasterPos3sv(void) { }
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void __indirect_glRasterPos4d(void) { }
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void __indirect_glRasterPos4dv(void) { }
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void __indirect_glRasterPos4f(void) { }
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void __indirect_glRasterPos4fv(void) { }
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void __indirect_glRasterPos4i(void) { }
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void __indirect_glRasterPos4iv(void) { }
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void __indirect_glRasterPos4s(void) { }
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void __indirect_glRasterPos4sv(void) { }
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void __indirect_glReadBuffer(void) { }
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void __indirect_glReadPixels(void) { }
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void __indirect_glRectd(void) { }
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void __indirect_glRectdv(void) { }
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void __indirect_glRectf(void) { }
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void __indirect_glRectfv(void) { }
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void __indirect_glRecti(void) { }
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void __indirect_glRectiv(void) { }
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void __indirect_glRects(void) { }
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void __indirect_glRectsv(void) { }
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void __indirect_glRenderMode(void) { }
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void __indirect_glRotated(void) { }
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void __indirect_glRotatef(void) { }
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void __indirect_glScaled(void) { }
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void __indirect_glScalef(void) { }
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void __indirect_glScissor(void) { }
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void __indirect_glSelectBuffer(void) { }
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void __indirect_glShadeModel(void) { }
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void __indirect_glStencilFunc(void) { }
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void __indirect_glStencilMask(void) { }
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void __indirect_glStencilOp(void) { }
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void __indirect_glTexCoord1d(void) { }
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void __indirect_glTexCoord1dv(void) { }
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void __indirect_glTexCoord1f(void) { }
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void __indirect_glTexCoord1fv(void) { }
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void __indirect_glTexCoord1i(void) { }
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void __indirect_glTexCoord1iv(void) { }
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void __indirect_glTexCoord1s(void) { }
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void __indirect_glTexCoord1sv(void) { }
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void __indirect_glTexCoord2d(void) { }
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void __indirect_glTexCoord2dv(void) { }
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void __indirect_glTexCoord2f(void) { }
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void __indirect_glTexCoord2fv(void) { }
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void __indirect_glTexCoord2i(void) { }
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void __indirect_glTexCoord2iv(void) { }
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void __indirect_glTexCoord2s(void) { }
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void __indirect_glTexCoord2sv(void) { }
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void __indirect_glTexCoord3d(void) { }
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void __indirect_glTexCoord3dv(void) { }
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void __indirect_glTexCoord3f(void) { }
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void __indirect_glTexCoord3fv(void) { }
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void __indirect_glTexCoord3i(void) { }
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void __indirect_glTexCoord3iv(void) { }
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void __indirect_glTexCoord3s(void) { }
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void __indirect_glTexCoord3sv(void) { }
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void __indirect_glTexCoord4d(void) { }
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void __indirect_glTexCoord4dv(void) { }
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void __indirect_glTexCoord4f(void) { }
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void __indirect_glTexCoord4fv(void) { }
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void __indirect_glTexCoord4i(void) { }
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void __indirect_glTexCoord4iv(void) { }
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void __indirect_glTexCoord4s(void) { }
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void __indirect_glTexCoord4sv(void) { }
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void __indirect_glTexEnvf(void) { }
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void __indirect_glTexEnvfv(void) { }
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void __indirect_glTexEnvi(void) { }
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void __indirect_glTexEnviv(void) { }
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void __indirect_glTexGend(void) { }
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void __indirect_glTexGendv(void) { }
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void __indirect_glTexGenf(void) { }
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void __indirect_glTexGenfv(void) { }
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void __indirect_glTexGeni(void) { }
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void __indirect_glTexGeniv(void) { }
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void __indirect_glTexImage1D(void) { }
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void __indirect_glTexImage2D(void) { }
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void __indirect_glTexParameterf(void) { }
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void __indirect_glTexParameterfv(void) { }
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void __indirect_glTexParameteri(void) { }
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void __indirect_glTexParameteriv(void) { }
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void __indirect_glTranslated(void) { }
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void __indirect_glTranslatef(void) { }
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void __indirect_glVertex2d(void) { }
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void __indirect_glVertex2dv(void) { }
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void __indirect_glVertex2f(void) { }
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void __indirect_glVertex2fv(void) { }
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void __indirect_glVertex2i(void) { }
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void __indirect_glVertex2iv(void) { }
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void __indirect_glVertex2s(void) { }
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void __indirect_glVertex2sv(void) { }
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void __indirect_glVertex3d(void) { }
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void __indirect_glVertex3dv(void) { }
|
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void __indirect_glVertex3f(void) { }
|
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void __indirect_glVertex3fv(void) { }
|
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|
void __indirect_glVertex3i(void) { }
|
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|
void __indirect_glVertex3iv(void) { }
|
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|
void __indirect_glVertex3s(void) { }
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|
void __indirect_glVertex3sv(void) { }
|
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|
void __indirect_glVertex4d(void) { }
|
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|
void __indirect_glVertex4dv(void) { }
|
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|
|
void __indirect_glVertex4f(void) { }
|
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|
void __indirect_glVertex4fv(void) { }
|
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|
void __indirect_glVertex4i(void) { }
|
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|
|
void __indirect_glVertex4iv(void) { }
|
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|
|
void __indirect_glVertex4s(void) { }
|
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|
|
void __indirect_glVertex4sv(void) { }
|
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|
void __indirect_glViewport(void) { }
|
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|
|
void __indirect_glAreTexturesResident(void) { }
|
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|
|
void __indirect_glArrayElement(void) { }
|
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|
|
void __indirect_glBindTexture(void) { }
|
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|
|
void __indirect_glColorPointer(void) { }
|
|
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|
|
void __indirect_glCopyTexImage1D(void) { }
|
|
|
|
|
void __indirect_glCopyTexImage2D(void) { }
|
|
|
|
|
void __indirect_glCopyTexSubImage1D(void) { }
|
|
|
|
|
void __indirect_glCopyTexSubImage2D(void) { }
|
|
|
|
|
void __indirect_glDeleteTextures(void) { }
|
|
|
|
|
void __indirect_glDisableClientState(void) { }
|
|
|
|
|
void __indirect_glDrawArrays(void) { }
|
|
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|
|
void __indirect_glDrawElements(void) { }
|
|
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|
|
void __indirect_glEdgeFlagPointer(void) { }
|
|
|
|
|
void __indirect_glEnableClientState(void) { }
|
|
|
|
|
void __indirect_glGenTextures(void) { }
|
|
|
|
|
void __indirect_glGetPointerv(void) { }
|
|
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|
|
void __indirect_glIndexPointer(void) { }
|
|
|
|
|
void __indirect_glIndexub(void) { }
|
|
|
|
|
void __indirect_glIndexubv(void) { }
|
|
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|
|
void __indirect_glInterleavedArrays(void) { }
|
|
|
|
|
void __indirect_glIsTexture(void) { }
|
|
|
|
|
void __indirect_glNormalPointer(void) { }
|
|
|
|
|
void __indirect_glPolygonOffset(void) { }
|
|
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|
|
void __indirect_glPopClientAttrib(void) { }
|
|
|
|
|
void __indirect_glPrioritizeTextures(void) { }
|
|
|
|
|
void __indirect_glPushClientAttrib(void) { }
|
|
|
|
|
void __indirect_glTexCoordPointer(void) { }
|
|
|
|
|
void __indirect_glTexSubImage1D(void) { }
|
|
|
|
|
void __indirect_glTexSubImage2D(void) { }
|
|
|
|
|
void __indirect_glVertexPointer(void) { }
|
|
|
|
|
void __indirect_glBlendColor(void) { }
|
|
|
|
|
void __indirect_glBlendEquation(void) { }
|
|
|
|
|
void __indirect_glColorSubTable(void) { }
|
|
|
|
|
void __indirect_glColorTable(void) { }
|
|
|
|
|
void __indirect_glColorTableParameterfv(void) { }
|
|
|
|
|
void __indirect_glColorTableParameteriv(void) { }
|
|
|
|
|
void __indirect_glConvolutionFilter1D(void) { }
|
|
|
|
|
void __indirect_glConvolutionFilter2D(void) { }
|
|
|
|
|
void __indirect_glConvolutionParameterf(void) { }
|
|
|
|
|
void __indirect_glConvolutionParameterfv(void) { }
|
|
|
|
|
void __indirect_glConvolutionParameteri(void) { }
|
|
|
|
|
void __indirect_glConvolutionParameteriv(void) { }
|
|
|
|
|
void __indirect_glCopyColorSubTable(void) { }
|
|
|
|
|
void __indirect_glCopyColorTable(void) { }
|
|
|
|
|
void __indirect_glCopyConvolutionFilter1D(void) { }
|
|
|
|
|
void __indirect_glCopyConvolutionFilter2D(void) { }
|
|
|
|
|
void __indirect_glCopyTexSubImage3D(void) { }
|
|
|
|
|
void __indirect_glDrawRangeElements(void) { }
|
|
|
|
|
void __indirect_glGetColorTable(void) { }
|
|
|
|
|
void __indirect_glGetColorTableParameterfv(void) { }
|
|
|
|
|
void __indirect_glGetColorTableParameteriv(void) { }
|
|
|
|
|
void __indirect_glGetConvolutionFilter(void) { }
|
|
|
|
|
void __indirect_glGetConvolutionParameterfv(void) { }
|
|
|
|
|
void __indirect_glGetConvolutionParameteriv(void) { }
|
|
|
|
|
void __indirect_glGetHistogram(void) { }
|
|
|
|
|
void __indirect_glGetHistogramParameterfv(void) { }
|
|
|
|
|
void __indirect_glGetHistogramParameteriv(void) { }
|
|
|
|
|
void __indirect_glGetMinmax(void) { }
|
|
|
|
|
void __indirect_glGetMinmaxParameterfv(void) { }
|
|
|
|
|
void __indirect_glGetMinmaxParameteriv(void) { }
|
|
|
|
|
void __indirect_glGetSeparableFilter(void) { }
|
|
|
|
|
void __indirect_glHistogram(void) { }
|
|
|
|
|
void __indirect_glMinmax(void) { }
|
|
|
|
|
void __indirect_glResetHistogram(void) { }
|
|
|
|
|
void __indirect_glResetMinmax(void) { }
|
|
|
|
|
void __indirect_glSeparableFilter2D(void) { }
|
|
|
|
|
void __indirect_glTexImage3D(void) { }
|
|
|
|
|
void __indirect_glTexSubImage3D(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glActiveTexture(void) { }
|
|
|
|
|
void __indirect_glClientActiveTexture(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord1d(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord1dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glMultiTexCoord1fARB(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord1fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glMultiTexCoord1i(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord1iv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord1s(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord1sv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord2d(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord2dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glMultiTexCoord2fARB(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord2fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glMultiTexCoord2i(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord2iv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord2s(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord2sv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord3d(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord3dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glMultiTexCoord3fARB(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord3fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glMultiTexCoord3i(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord3iv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord3s(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord3sv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord4d(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord4dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glMultiTexCoord4fARB(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord4fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glMultiTexCoord4i(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord4iv(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord4s(void) { }
|
|
|
|
|
void __indirect_glMultiTexCoord4sv(void) { }
|
|
|
|
|
void __indirect_glLoadTransposeMatrixd(void) { }
|
|
|
|
|
void __indirect_glLoadTransposeMatrixf(void) { }
|
|
|
|
|
void __indirect_glMultTransposeMatrixd(void) { }
|
|
|
|
|
void __indirect_glMultTransposeMatrixf(void) { }
|
|
|
|
|
void __indirect_glSampleCoverage(void) { }
|
|
|
|
|
void __indirect_glCompressedTexImage1D(void) { }
|
|
|
|
|
void __indirect_glCompressedTexImage2D(void) { }
|
|
|
|
|
void __indirect_glCompressedTexImage3D(void) { }
|
|
|
|
|
void __indirect_glCompressedTexSubImage1D(void) { }
|
|
|
|
|
void __indirect_glCompressedTexSubImage2D(void) { }
|
|
|
|
|
void __indirect_glCompressedTexSubImage3D(void) { }
|
|
|
|
|
void __indirect_glGetCompressedTexImage(void) { }
|
|
|
|
|
void __indirect_glDisableVertexAttribArray(void) { }
|
|
|
|
|
void __indirect_glEnableVertexAttribArray(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glGetProgramEnvParameterdvARB(void) { }
|
|
|
|
|
void __indirect_glGetProgramEnvParameterfvARB(void) { }
|
|
|
|
|
void __indirect_glGetProgramLocalParameterdvARB(void) { }
|
|
|
|
|
void __indirect_glGetProgramLocalParameterfvARB(void) { }
|
|
|
|
|
void __indirect_glGetProgramStringARB(void) { }
|
|
|
|
|
void __indirect_glGetProgramivARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glGetVertexAttribdv(void) { }
|
|
|
|
|
void __indirect_glGetVertexAttribfv(void) { }
|
|
|
|
|
void __indirect_glGetVertexAttribiv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glProgramEnvParameter4dARB(void) { }
|
|
|
|
|
void __indirect_glProgramEnvParameter4dvARB(void) { }
|
|
|
|
|
void __indirect_glProgramEnvParameter4fARB(void) { }
|
|
|
|
|
void __indirect_glProgramEnvParameter4fvARB(void) { }
|
|
|
|
|
void __indirect_glProgramLocalParameter4dARB(void) { }
|
|
|
|
|
void __indirect_glProgramLocalParameter4dvARB(void) { }
|
|
|
|
|
void __indirect_glProgramLocalParameter4fARB(void) { }
|
|
|
|
|
void __indirect_glProgramLocalParameter4fvARB(void) { }
|
|
|
|
|
void __indirect_glProgramStringARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glVertexAttrib1d(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glVertexAttrib1fARB(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glVertexAttrib1s(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1sv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2d(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glVertexAttrib2fARB(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glVertexAttrib2s(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2sv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3d(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glVertexAttrib3fARB(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glVertexAttrib3s(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3sv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Nbv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Niv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Nsv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Nub(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Nubv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Nuiv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4Nusv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4bv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4d(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glVertexAttrib4fARB(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4fvARB(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glVertexAttrib4iv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4s(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4sv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4ubv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4uiv(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4usv(void) { }
|
|
|
|
|
void __indirect_glVertexAttribPointer(void) { }
|
|
|
|
|
void __indirect_glBeginQuery(void) { }
|
|
|
|
|
void __indirect_glDeleteQueries(void) { }
|
|
|
|
|
void __indirect_glEndQuery(void) { }
|
|
|
|
|
void __indirect_glGenQueries(void) { }
|
|
|
|
|
void __indirect_glGetQueryObjectiv(void) { }
|
|
|
|
|
void __indirect_glGetQueryObjectuiv(void) { }
|
|
|
|
|
void __indirect_glGetQueryiv(void) { }
|
|
|
|
|
void __indirect_glIsQuery(void) { }
|
|
|
|
|
void __indirect_glDrawBuffers(void) { }
|
|
|
|
|
void __indirect_glClampColor(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glRenderbufferStorageMultisample(void) { }
|
|
|
|
|
void __indirect_glSampleMaskSGIS(void) { }
|
|
|
|
|
void __indirect_glSamplePatternSGIS(void) { }
|
|
|
|
|
void __indirect_glColorPointerEXT(void) { }
|
|
|
|
|
void __indirect_glEdgeFlagPointerEXT(void) { }
|
|
|
|
|
void __indirect_glIndexPointerEXT(void) { }
|
|
|
|
|
void __indirect_glNormalPointerEXT(void) { }
|
|
|
|
|
void __indirect_glTexCoordPointerEXT(void) { }
|
|
|
|
|
void __indirect_glVertexPointerEXT(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glPointParameterf(void) { }
|
|
|
|
|
void __indirect_glPointParameterfv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3b(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3bv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3d(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3dv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glSecondaryColor3fEXT(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3fvEXT(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glSecondaryColor3i(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3iv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3s(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3sv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3ub(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3ubv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3ui(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3uiv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3us(void) { }
|
|
|
|
|
void __indirect_glSecondaryColor3usv(void) { }
|
|
|
|
|
void __indirect_glSecondaryColorPointer(void) { }
|
|
|
|
|
void __indirect_glMultiDrawArrays(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glMultiDrawElementsEXT(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glFogCoordPointer(void) { }
|
|
|
|
|
void __indirect_glFogCoordd(void) { }
|
|
|
|
|
void __indirect_glFogCoorddv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glFogCoordfEXT(void) { }
|
|
|
|
|
void __indirect_glFogCoordfvEXT(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glBlendFuncSeparate(void) { }
|
|
|
|
|
void __indirect_glWindowPos2d(void) { }
|
|
|
|
|
void __indirect_glWindowPos2dv(void) { }
|
|
|
|
|
void __indirect_glWindowPos2f(void) { }
|
|
|
|
|
void __indirect_glWindowPos2fv(void) { }
|
|
|
|
|
void __indirect_glWindowPos2i(void) { }
|
|
|
|
|
void __indirect_glWindowPos2iv(void) { }
|
|
|
|
|
void __indirect_glWindowPos2s(void) { }
|
|
|
|
|
void __indirect_glWindowPos2sv(void) { }
|
|
|
|
|
void __indirect_glWindowPos3d(void) { }
|
|
|
|
|
void __indirect_glWindowPos3dv(void) { }
|
|
|
|
|
void __indirect_glWindowPos3f(void) { }
|
|
|
|
|
void __indirect_glWindowPos3fv(void) { }
|
|
|
|
|
void __indirect_glWindowPos3i(void) { }
|
|
|
|
|
void __indirect_glWindowPos3iv(void) { }
|
|
|
|
|
void __indirect_glWindowPos3s(void) { }
|
|
|
|
|
void __indirect_glWindowPos3sv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glAreProgramsResidentNV(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glBindProgramARB(void) { }
|
|
|
|
|
void __indirect_glDeleteProgramsARB(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glExecuteProgramNV(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glGenProgramsARB(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glGetProgramParameterdvNV(void) { }
|
|
|
|
|
void __indirect_glGetProgramParameterfvNV(void) { }
|
|
|
|
|
void __indirect_glGetProgramStringNV(void) { }
|
|
|
|
|
void __indirect_glGetProgramivNV(void) { }
|
|
|
|
|
void __indirect_glGetTrackMatrixivNV(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glGetVertexAttribPointerv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glGetVertexAttribdvNV(void) { }
|
|
|
|
|
void __indirect_glGetVertexAttribfvNV(void) { }
|
|
|
|
|
void __indirect_glGetVertexAttribivNV(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glIsProgramARB(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glLoadProgramNV(void) { }
|
|
|
|
|
void __indirect_glProgramParameters4dvNV(void) { }
|
|
|
|
|
void __indirect_glProgramParameters4fvNV(void) { }
|
|
|
|
|
void __indirect_glRequestResidentProgramsNV(void) { }
|
|
|
|
|
void __indirect_glTrackMatrixNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1dNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1fNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1sNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib1svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2dNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2fNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2sNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib2svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3dNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3fNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3sNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib3svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4dNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4fNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4sNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4ubNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttrib4ubvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribPointerNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs1dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs1fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs1svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs2dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs2fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs2svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs3dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs3fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs3svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs4dvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs4fvNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs4svNV(void) { }
|
|
|
|
|
void __indirect_glVertexAttribs4ubvNV(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glPointParameteri(void) { }
|
|
|
|
|
void __indirect_glPointParameteriv(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
void __indirect_glActiveStencilFaceEXT(void) { }
|
|
|
|
|
void __indirect_glGetProgramNamedParameterdvNV(void) { }
|
|
|
|
|
void __indirect_glGetProgramNamedParameterfvNV(void) { }
|
|
|
|
|
void __indirect_glProgramNamedParameter4dNV(void) { }
|
|
|
|
|
void __indirect_glProgramNamedParameter4dvNV(void) { }
|
|
|
|
|
void __indirect_glProgramNamedParameter4fNV(void) { }
|
|
|
|
|
void __indirect_glProgramNamedParameter4fvNV(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glBlendEquationSeparate(void) { }
|
mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently
Almost all of the functions between the ARB and the EXT share the same
GLX protocol because the functionality is, essentially, identical.
However, there are some differences between the extensions:
- In the ARB extension, names must come from glGenBuffers.
- In the ARB extension, framebuffer objects are not shared (but they are
in the EXT).
For these reasons, glBindFramebuffer and glBindRenderbuffer have
different GLX protocol opcodes than their EXT counterparts. Currently
these functions alias each other in the dispatch table. This makes it
impossible to be truly spec conformant.
This patch enables fixing the conformance issue by splitting
glBindFramebuffer / glBindFramebufferEXT and glBindRenderbuffer /
glBindRenderbufferEXT into separate dispatch table entries.
Patches will be available shortly to:
- Fix the conformance issue.
- Stop advertising the EXT in OpenGL 3.1 (or core profiles).
HOWEVER, this does represent a compatibility break between the loader
(libGL or the Xserver GLX module) and the driver. Mesa drivers compiled
without this change will request a single dispatch table entry for
glBindFramebuffer and glBindFramebufferEXT. Since the updated loader
has different entries for each, the request will fail, and the driver
will die in a fire.
Drivers built with the change should continue to load fine on loaders
without the change. In this case, the driver will separately ask for
entries for glBindFramebuffer and glBindFramebufferEXT, and the loader
will tell it the same location. Since the loader in the server's GLX
module is not (yet) updated, this should not be a problem. We also do
not advertise the ARB extension from the server, so, again, this should
not be a problem for the server.
HOWEVER, this means that DRI1 drivers (remember mga_dri.so?) will no
longer load with libGL build hereafter. That means this patch will need
to be back ported to the 8.0 branch.
v2 (idr): Added missing GLX protocol opcodes for the EXT functions and
corrected the opcodes for the ARB functions. Updated GLX indirect_api
unit test and dispatch sanity unit test.
Signed-off-by: Tomasz Lis <tomasz.lis@intel.com>
Signed-off-by: Bartosz Zawistowski <bartosz.l.zawistowski@intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
2013-07-16 20:57:26 +02:00
|
|
|
void __indirect_glBindFramebufferEXT(void) { }
|
|
|
|
|
void __indirect_glBindRenderbufferEXT(void) { }
|
2012-11-06 08:57:59 -08:00
|
|
|
void __indirect_glBindFramebuffer(void) { }
|
|
|
|
|
void __indirect_glBindRenderbuffer(void) { }
|
|
|
|
|
void __indirect_glCheckFramebufferStatus(void) { }
|
|
|
|
|
void __indirect_glDeleteFramebuffers(void) { }
|
|
|
|
|
void __indirect_glDeleteRenderbuffers(void) { }
|
|
|
|
|
void __indirect_glFramebufferRenderbuffer(void) { }
|
|
|
|
|
void __indirect_glFramebufferTexture1D(void) { }
|
|
|
|
|
void __indirect_glFramebufferTexture2D(void) { }
|
|
|
|
|
void __indirect_glFramebufferTexture3D(void) { }
|
|
|
|
|
void __indirect_glGenFramebuffers(void) { }
|
|
|
|
|
void __indirect_glGenRenderbuffers(void) { }
|
|
|
|
|
void __indirect_glGenerateMipmap(void) { }
|
|
|
|
|
void __indirect_glGetFramebufferAttachmentParameteriv(void) { }
|
|
|
|
|
void __indirect_glGetRenderbufferParameteriv(void) { }
|
|
|
|
|
void __indirect_glIsFramebuffer(void) { }
|
|
|
|
|
void __indirect_glIsRenderbuffer(void) { }
|
|
|
|
|
void __indirect_glRenderbufferStorage(void) { }
|
|
|
|
|
void __indirect_glBlitFramebuffer(void) { }
|
|
|
|
|
void __indirect_glFramebufferTextureLayer(void) { }
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
/*@}*/
|
|
|
|
|
|
|
|
|
|
class IndirectAPI : public ::testing::Test {
|
|
|
|
|
public:
|
|
|
|
|
virtual void SetUp();
|
|
|
|
|
virtual void TearDown();
|
|
|
|
|
|
2012-07-31 16:40:07 -07:00
|
|
|
_glapi_proc *table;
|
2012-05-24 10:21:03 -07:00
|
|
|
};
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
IndirectAPI::SetUp()
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
this->table = (_glapi_proc *) __glXNewIndirectAPI();
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
|
IndirectAPI::TearDown()
|
|
|
|
|
{
|
|
|
|
|
free(this->table);
|
|
|
|
|
this->table = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, DispatchTableSizeWasQueried)
|
|
|
|
|
{
|
|
|
|
|
dispatch_table_size_was_queried = false;
|
|
|
|
|
|
|
|
|
|
/* __glXNewIndirectAPI determines the size of the dispatch table by calling
|
|
|
|
|
* _glapi_get_dispatch_table_size. Our stub version of this function sets
|
|
|
|
|
* a flag so that we can detect that __glXNewIndirectAPI called it.
|
|
|
|
|
*/
|
|
|
|
|
EXPECT_FALSE(dispatch_table_size_was_queried);
|
|
|
|
|
_glapi_table *table = __glXNewIndirectAPI();
|
|
|
|
|
EXPECT_TRUE(dispatch_table_size_was_queried);
|
|
|
|
|
|
|
|
|
|
/* Since a second dispatch table was created, it must be freed by hand.
|
|
|
|
|
*/
|
|
|
|
|
free(table);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, NoNullEntries)
|
|
|
|
|
{
|
|
|
|
|
const unsigned entries = _glapi_get_dispatch_table_size();
|
|
|
|
|
|
|
|
|
|
/* There should not be any NULL entries in the dispatch table. All entires
|
|
|
|
|
* should either point to a real implementation or to a no-op function.
|
|
|
|
|
*/
|
|
|
|
|
for (unsigned i = 0; i < entries; i++) {
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_NE(nil, table[i]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, OpenGL_10)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glAccum, table[_gloffset_Accum]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glAlphaFunc, table[_gloffset_AlphaFunc]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBegin, table[_gloffset_Begin]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBitmap, table[_gloffset_Bitmap]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBlendFunc, table[_gloffset_BlendFunc]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCallList, table[_gloffset_CallList]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCallLists, table[_gloffset_CallLists]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClear, table[_gloffset_Clear]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClearAccum, table[_gloffset_ClearAccum]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClearColor, table[_gloffset_ClearColor]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClearDepth, table[_gloffset_ClearDepth]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClearIndex, table[_gloffset_ClearIndex]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClearStencil, table[_gloffset_ClearStencil]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClipPlane, table[_gloffset_ClipPlane]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3b, table[_gloffset_Color3b]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3bv, table[_gloffset_Color3bv]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3d, table[_gloffset_Color3d]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3dv, table[_gloffset_Color3dv]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3f, table[_gloffset_Color3f]);
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|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3fv, table[_gloffset_Color3fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3i, table[_gloffset_Color3i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3iv, table[_gloffset_Color3iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3s, table[_gloffset_Color3s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3sv, table[_gloffset_Color3sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3ub, table[_gloffset_Color3ub]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3ubv, table[_gloffset_Color3ubv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3ui, table[_gloffset_Color3ui]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3uiv, table[_gloffset_Color3uiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3us, table[_gloffset_Color3us]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor3usv, table[_gloffset_Color3usv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4b, table[_gloffset_Color4b]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4bv, table[_gloffset_Color4bv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4d, table[_gloffset_Color4d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4dv, table[_gloffset_Color4dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4f, table[_gloffset_Color4f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4fv, table[_gloffset_Color4fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4i, table[_gloffset_Color4i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4iv, table[_gloffset_Color4iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4s, table[_gloffset_Color4s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4sv, table[_gloffset_Color4sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4ub, table[_gloffset_Color4ub]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4ubv, table[_gloffset_Color4ubv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4ui, table[_gloffset_Color4ui]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4uiv, table[_gloffset_Color4uiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4us, table[_gloffset_Color4us]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColor4usv, table[_gloffset_Color4usv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorMask, table[_gloffset_ColorMask]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorMaterial, table[_gloffset_ColorMaterial]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyPixels, table[_gloffset_CopyPixels]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCullFace, table[_gloffset_CullFace]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDeleteLists, table[_gloffset_DeleteLists]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDepthFunc, table[_gloffset_DepthFunc]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDepthMask, table[_gloffset_DepthMask]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDepthRange, table[_gloffset_DepthRange]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDisable, table[_gloffset_Disable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffer, table[_gloffset_DrawBuffer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDrawPixels, table[_gloffset_DrawPixels]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlag, table[_gloffset_EdgeFlag]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagv, table[_gloffset_EdgeFlagv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEnable, table[_gloffset_Enable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEnd, table[_gloffset_End]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEndList, table[_gloffset_EndList]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1d, table[_gloffset_EvalCoord1d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1dv, table[_gloffset_EvalCoord1dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1f, table[_gloffset_EvalCoord1f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord1fv, table[_gloffset_EvalCoord1fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2d, table[_gloffset_EvalCoord2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2dv, table[_gloffset_EvalCoord2dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2f, table[_gloffset_EvalCoord2f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalCoord2fv, table[_gloffset_EvalCoord2fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh1, table[_gloffset_EvalMesh1]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalMesh2, table[_gloffset_EvalMesh2]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint1, table[_gloffset_EvalPoint1]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEvalPoint2, table[_gloffset_EvalPoint2]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFeedbackBuffer, table[_gloffset_FeedbackBuffer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFinish, table[_gloffset_Finish]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFlush, table[_gloffset_Flush]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogf, table[_gloffset_Fogf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogfv, table[_gloffset_Fogfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogi, table[_gloffset_Fogi]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogiv, table[_gloffset_Fogiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFrontFace, table[_gloffset_FrontFace]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFrustum, table[_gloffset_Frustum]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenLists, table[_gloffset_GenLists]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetBooleanv, table[_gloffset_GetBooleanv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetClipPlane, table[_gloffset_GetClipPlane]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetDoublev, table[_gloffset_GetDoublev]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetError, table[_gloffset_GetError]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetFloatv, table[_gloffset_GetFloatv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetIntegerv, table[_gloffset_GetIntegerv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetLightfv, table[_gloffset_GetLightfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetLightiv, table[_gloffset_GetLightiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMapdv, table[_gloffset_GetMapdv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMapfv, table[_gloffset_GetMapfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMapiv, table[_gloffset_GetMapiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialfv, table[_gloffset_GetMaterialfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMaterialiv, table[_gloffset_GetMaterialiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapfv, table[_gloffset_GetPixelMapfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapuiv, table[_gloffset_GetPixelMapuiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetPixelMapusv, table[_gloffset_GetPixelMapusv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetPolygonStipple, table[_gloffset_GetPolygonStipple]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetString, table[_gloffset_GetString]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnvfv, table[_gloffset_GetTexEnvfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexEnviv, table[_gloffset_GetTexEnviv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexGendv, table[_gloffset_GetTexGendv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexGenfv, table[_gloffset_GetTexGenfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexGeniv, table[_gloffset_GetTexGeniv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexImage, table[_gloffset_GetTexImage]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameterfv, table[_gloffset_GetTexLevelParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexLevelParameteriv, table[_gloffset_GetTexLevelParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameterfv, table[_gloffset_GetTexParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTexParameteriv, table[_gloffset_GetTexParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glHint, table[_gloffset_Hint]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexMask, table[_gloffset_IndexMask]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexd, table[_gloffset_Indexd]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexdv, table[_gloffset_Indexdv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexf, table[_gloffset_Indexf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexfv, table[_gloffset_Indexfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexi, table[_gloffset_Indexi]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexiv, table[_gloffset_Indexiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexs, table[_gloffset_Indexs]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexsv, table[_gloffset_Indexsv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glInitNames, table[_gloffset_InitNames]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsEnabled, table[_gloffset_IsEnabled]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsList, table[_gloffset_IsList]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightModelf, table[_gloffset_LightModelf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightModelfv, table[_gloffset_LightModelfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightModeli, table[_gloffset_LightModeli]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightModeliv, table[_gloffset_LightModeliv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightf, table[_gloffset_Lightf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightfv, table[_gloffset_Lightfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLighti, table[_gloffset_Lighti]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLightiv, table[_gloffset_Lightiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLineStipple, table[_gloffset_LineStipple]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLineWidth, table[_gloffset_LineWidth]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glListBase, table[_gloffset_ListBase]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadIdentity, table[_gloffset_LoadIdentity]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixd, table[_gloffset_LoadMatrixd]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadMatrixf, table[_gloffset_LoadMatrixf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadName, table[_gloffset_LoadName]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLogicOp, table[_gloffset_LogicOp]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMap1d, table[_gloffset_Map1d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMap1f, table[_gloffset_Map1f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMap2d, table[_gloffset_Map2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMap2f, table[_gloffset_Map2f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1d, table[_gloffset_MapGrid1d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMapGrid1f, table[_gloffset_MapGrid1f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2d, table[_gloffset_MapGrid2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMapGrid2f, table[_gloffset_MapGrid2f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMaterialf, table[_gloffset_Materialf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMaterialfv, table[_gloffset_Materialfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMateriali, table[_gloffset_Materiali]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMaterialiv, table[_gloffset_Materialiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMatrixMode, table[_gloffset_MatrixMode]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixd, table[_gloffset_MultMatrixd]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultMatrixf, table[_gloffset_MultMatrixf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNewList, table[_gloffset_NewList]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3b, table[_gloffset_Normal3b]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3bv, table[_gloffset_Normal3bv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3d, table[_gloffset_Normal3d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3dv, table[_gloffset_Normal3dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3f, table[_gloffset_Normal3f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3fv, table[_gloffset_Normal3fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3i, table[_gloffset_Normal3i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3iv, table[_gloffset_Normal3iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3s, table[_gloffset_Normal3s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormal3sv, table[_gloffset_Normal3sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glOrtho, table[_gloffset_Ortho]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPassThrough, table[_gloffset_PassThrough]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelMapfv, table[_gloffset_PixelMapfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelMapuiv, table[_gloffset_PixelMapuiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelMapusv, table[_gloffset_PixelMapusv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelStoref, table[_gloffset_PixelStoref]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelStorei, table[_gloffset_PixelStorei]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferf, table[_gloffset_PixelTransferf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelTransferi, table[_gloffset_PixelTransferi]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPixelZoom, table[_gloffset_PixelZoom]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPointSize, table[_gloffset_PointSize]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPolygonMode, table[_gloffset_PolygonMode]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPolygonStipple, table[_gloffset_PolygonStipple]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPopAttrib, table[_gloffset_PopAttrib]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPopMatrix, table[_gloffset_PopMatrix]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPopName, table[_gloffset_PopName]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPushAttrib, table[_gloffset_PushAttrib]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPushMatrix, table[_gloffset_PushMatrix]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPushName, table[_gloffset_PushName]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2d, table[_gloffset_RasterPos2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2dv, table[_gloffset_RasterPos2dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2f, table[_gloffset_RasterPos2f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2fv, table[_gloffset_RasterPos2fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2i, table[_gloffset_RasterPos2i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2iv, table[_gloffset_RasterPos2iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2s, table[_gloffset_RasterPos2s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos2sv, table[_gloffset_RasterPos2sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3d, table[_gloffset_RasterPos3d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3dv, table[_gloffset_RasterPos3dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3f, table[_gloffset_RasterPos3f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3fv, table[_gloffset_RasterPos3fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3i, table[_gloffset_RasterPos3i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3iv, table[_gloffset_RasterPos3iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3s, table[_gloffset_RasterPos3s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos3sv, table[_gloffset_RasterPos3sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4d, table[_gloffset_RasterPos4d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4dv, table[_gloffset_RasterPos4dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4f, table[_gloffset_RasterPos4f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4fv, table[_gloffset_RasterPos4fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4i, table[_gloffset_RasterPos4i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4iv, table[_gloffset_RasterPos4iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4s, table[_gloffset_RasterPos4s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRasterPos4sv, table[_gloffset_RasterPos4sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glReadBuffer, table[_gloffset_ReadBuffer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glReadPixels, table[_gloffset_ReadPixels]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRectd, table[_gloffset_Rectd]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRectdv, table[_gloffset_Rectdv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRectf, table[_gloffset_Rectf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRectfv, table[_gloffset_Rectfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRecti, table[_gloffset_Recti]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRectiv, table[_gloffset_Rectiv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRects, table[_gloffset_Rects]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRectsv, table[_gloffset_Rectsv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRenderMode, table[_gloffset_RenderMode]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRotated, table[_gloffset_Rotated]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRotatef, table[_gloffset_Rotatef]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glScaled, table[_gloffset_Scaled]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glScalef, table[_gloffset_Scalef]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glScissor, table[_gloffset_Scissor]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSelectBuffer, table[_gloffset_SelectBuffer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glShadeModel, table[_gloffset_ShadeModel]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glStencilFunc, table[_gloffset_StencilFunc]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glStencilMask, table[_gloffset_StencilMask]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glStencilOp, table[_gloffset_StencilOp]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1d, table[_gloffset_TexCoord1d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1dv, table[_gloffset_TexCoord1dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1f, table[_gloffset_TexCoord1f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1fv, table[_gloffset_TexCoord1fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1i, table[_gloffset_TexCoord1i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1iv, table[_gloffset_TexCoord1iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1s, table[_gloffset_TexCoord1s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord1sv, table[_gloffset_TexCoord1sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2d, table[_gloffset_TexCoord2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2dv, table[_gloffset_TexCoord2dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2f, table[_gloffset_TexCoord2f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2fv, table[_gloffset_TexCoord2fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2i, table[_gloffset_TexCoord2i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2iv, table[_gloffset_TexCoord2iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2s, table[_gloffset_TexCoord2s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord2sv, table[_gloffset_TexCoord2sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3d, table[_gloffset_TexCoord3d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3dv, table[_gloffset_TexCoord3dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3f, table[_gloffset_TexCoord3f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3fv, table[_gloffset_TexCoord3fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3i, table[_gloffset_TexCoord3i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3iv, table[_gloffset_TexCoord3iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3s, table[_gloffset_TexCoord3s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord3sv, table[_gloffset_TexCoord3sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4d, table[_gloffset_TexCoord4d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4dv, table[_gloffset_TexCoord4dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4f, table[_gloffset_TexCoord4f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4fv, table[_gloffset_TexCoord4fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4i, table[_gloffset_TexCoord4i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4iv, table[_gloffset_TexCoord4iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4s, table[_gloffset_TexCoord4s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoord4sv, table[_gloffset_TexCoord4sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexEnvf, table[_gloffset_TexEnvf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexEnvfv, table[_gloffset_TexEnvfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexEnvi, table[_gloffset_TexEnvi]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexEnviv, table[_gloffset_TexEnviv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexGend, table[_gloffset_TexGend]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexGendv, table[_gloffset_TexGendv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexGenf, table[_gloffset_TexGenf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexGenfv, table[_gloffset_TexGenfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexGeni, table[_gloffset_TexGeni]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexGeniv, table[_gloffset_TexGeniv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexImage1D, table[_gloffset_TexImage1D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexImage2D, table[_gloffset_TexImage2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexParameterf, table[_gloffset_TexParameterf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexParameterfv, table[_gloffset_TexParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexParameteri, table[_gloffset_TexParameteri]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexParameteriv, table[_gloffset_TexParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTranslated, table[_gloffset_Translated]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTranslatef, table[_gloffset_Translatef]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2d, table[_gloffset_Vertex2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2dv, table[_gloffset_Vertex2dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2f, table[_gloffset_Vertex2f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2fv, table[_gloffset_Vertex2fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2i, table[_gloffset_Vertex2i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2iv, table[_gloffset_Vertex2iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2s, table[_gloffset_Vertex2s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex2sv, table[_gloffset_Vertex2sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3d, table[_gloffset_Vertex3d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3dv, table[_gloffset_Vertex3dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3f, table[_gloffset_Vertex3f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3fv, table[_gloffset_Vertex3fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3i, table[_gloffset_Vertex3i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3iv, table[_gloffset_Vertex3iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3s, table[_gloffset_Vertex3s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex3sv, table[_gloffset_Vertex3sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4d, table[_gloffset_Vertex4d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4dv, table[_gloffset_Vertex4dv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4f, table[_gloffset_Vertex4f]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4fv, table[_gloffset_Vertex4fv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4i, table[_gloffset_Vertex4i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4iv, table[_gloffset_Vertex4iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4s, table[_gloffset_Vertex4s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertex4sv, table[_gloffset_Vertex4sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glViewport, table[_gloffset_Viewport]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, OpenGL_11)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glAreTexturesResident, table[_gloffset_AreTexturesResident]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glArrayElement, table[_gloffset_ArrayElement]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBindTexture, table[_gloffset_BindTexture]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorPointer, table[_gloffset_ColorPointer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage1D, table[_gloffset_CopyTexImage1D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyTexImage2D, table[_gloffset_CopyTexImage2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage1D, table[_gloffset_CopyTexSubImage1D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage2D, table[_gloffset_CopyTexSubImage2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDeleteTextures, table[_gloffset_DeleteTextures]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDisableClientState, table[_gloffset_DisableClientState]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDrawArrays, table[_gloffset_DrawArrays]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDrawElements, table[_gloffset_DrawElements]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointer, table[_gloffset_EdgeFlagPointer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEnableClientState, table[_gloffset_EnableClientState]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenTextures, table[_gloffset_GenTextures]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetPointerv, table[_gloffset_GetPointerv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexPointer, table[_gloffset_IndexPointer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexub, table[_gloffset_Indexub]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexubv, table[_gloffset_Indexubv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glInterleavedArrays, table[_gloffset_InterleavedArrays]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsTexture, table[_gloffset_IsTexture]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormalPointer, table[_gloffset_NormalPointer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPolygonOffset, table[_gloffset_PolygonOffset]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPopClientAttrib, table[_gloffset_PopClientAttrib]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPrioritizeTextures, table[_gloffset_PrioritizeTextures]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPushClientAttrib, table[_gloffset_PushClientAttrib]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointer, table[_gloffset_TexCoordPointer]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage1D, table[_gloffset_TexSubImage1D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage2D, table[_gloffset_TexSubImage2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexPointer, table[_gloffset_VertexPointer]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, OpenGL_12)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBlendColor, table[_gloffset_BlendColor]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBlendEquation, table[_gloffset_BlendEquation]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorSubTable, table[_gloffset_ColorSubTable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorTable, table[_gloffset_ColorTable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameterfv, table[_gloffset_ColorTableParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorTableParameteriv, table[_gloffset_ColorTableParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter1D, table[_gloffset_ConvolutionFilter1D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glConvolutionFilter2D, table[_gloffset_ConvolutionFilter2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterf, table[_gloffset_ConvolutionParameterf]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameterfv, table[_gloffset_ConvolutionParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteri, table[_gloffset_ConvolutionParameteri]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glConvolutionParameteriv, table[_gloffset_ConvolutionParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyColorSubTable, table[_gloffset_CopyColorSubTable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyColorTable, table[_gloffset_CopyColorTable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter1D, table[_gloffset_CopyConvolutionFilter1D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyConvolutionFilter2D, table[_gloffset_CopyConvolutionFilter2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCopyTexSubImage3D, table[_gloffset_CopyTexSubImage3D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDrawRangeElements, table[_gloffset_DrawRangeElements]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetColorTable, table[_gloffset_GetColorTable]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameterfv, table[_gloffset_GetColorTableParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetColorTableParameteriv, table[_gloffset_GetColorTableParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionFilter, table[_gloffset_GetConvolutionFilter]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameterfv, table[_gloffset_GetConvolutionParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetConvolutionParameteriv, table[_gloffset_GetConvolutionParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetHistogram, table[_gloffset_GetHistogram]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameterfv, table[_gloffset_GetHistogramParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetHistogramParameteriv, table[_gloffset_GetHistogramParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMinmax, table[_gloffset_GetMinmax]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameterfv, table[_gloffset_GetMinmaxParameterfv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetMinmaxParameteriv, table[_gloffset_GetMinmaxParameteriv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetSeparableFilter, table[_gloffset_GetSeparableFilter]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glHistogram, table[_gloffset_Histogram]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMinmax, table[_gloffset_Minmax]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glResetHistogram, table[_gloffset_ResetHistogram]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glResetMinmax, table[_gloffset_ResetMinmax]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSeparableFilter2D, table[_gloffset_SeparableFilter2D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexImage3D, table[_gloffset_TexImage3D]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexSubImage3D, table[_gloffset_TexSubImage3D]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, OpenGL_20_is_nop)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
_glapi_proc const nop = table[_gloffset_COUNT];
|
2012-05-24 10:21:03 -07:00
|
|
|
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glAttachShader")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateProgram")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glCreateShader")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteProgram")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDeleteShader")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glDetachShader")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetAttachedShaders")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramInfoLog")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetProgramiv")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderInfoLog")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glGetShaderiv")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsProgram")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glIsShader")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilFuncSeparate")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilMaskSeparate")]);
|
|
|
|
|
EXPECT_EQ(nop, table[_glapi_get_proc_offset("glStencilOpSeparate")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_multitexture)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glActiveTexture, table[_gloffset_ActiveTexture]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClientActiveTexture, table[_gloffset_ClientActiveTexture]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1d, table[_gloffset_MultiTexCoord1d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1dv, table[_gloffset_MultiTexCoord1dv]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fARB, table[_gloffset_MultiTexCoord1fARB]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1fvARB, table[_gloffset_MultiTexCoord1fvARB]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1i, table[_gloffset_MultiTexCoord1i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1iv, table[_gloffset_MultiTexCoord1iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1s, table[_gloffset_MultiTexCoord1s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord1sv, table[_gloffset_MultiTexCoord1sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2d, table[_gloffset_MultiTexCoord2d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2dv, table[_gloffset_MultiTexCoord2dv]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fARB, table[_gloffset_MultiTexCoord2fARB]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2fvARB, table[_gloffset_MultiTexCoord2fvARB]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2i, table[_gloffset_MultiTexCoord2i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2iv, table[_gloffset_MultiTexCoord2iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2s, table[_gloffset_MultiTexCoord2s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord2sv, table[_gloffset_MultiTexCoord2sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3d, table[_gloffset_MultiTexCoord3d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3dv, table[_gloffset_MultiTexCoord3dv]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fARB, table[_gloffset_MultiTexCoord3fARB]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3fvARB, table[_gloffset_MultiTexCoord3fvARB]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3i, table[_gloffset_MultiTexCoord3i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3iv, table[_gloffset_MultiTexCoord3iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3s, table[_gloffset_MultiTexCoord3s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord3sv, table[_gloffset_MultiTexCoord3sv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4d, table[_gloffset_MultiTexCoord4d]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4dv, table[_gloffset_MultiTexCoord4dv]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fARB, table[_gloffset_MultiTexCoord4fARB]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4fvARB, table[_gloffset_MultiTexCoord4fvARB]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4i, table[_gloffset_MultiTexCoord4i]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4iv, table[_gloffset_MultiTexCoord4iv]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4s, table[_gloffset_MultiTexCoord4s]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiTexCoord4sv, table[_gloffset_MultiTexCoord4sv]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_transpose_matrix)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixd, table[_glapi_get_proc_offset("glLoadTransposeMatrixdARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadTransposeMatrixf, table[_glapi_get_proc_offset("glLoadTransposeMatrixfARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixd, table[_glapi_get_proc_offset("glMultTransposeMatrixdARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultTransposeMatrixf, table[_glapi_get_proc_offset("glMultTransposeMatrixfARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_multisample)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSampleCoverage, table[_glapi_get_proc_offset("glSampleCoverageARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_texture_compression)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage1D, table[_glapi_get_proc_offset("glCompressedTexImage1DARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage2D, table[_glapi_get_proc_offset("glCompressedTexImage2DARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexImage3D, table[_glapi_get_proc_offset("glCompressedTexImage3DARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage1D, table[_glapi_get_proc_offset("glCompressedTexSubImage1DARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage2D, table[_glapi_get_proc_offset("glCompressedTexSubImage2DARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCompressedTexSubImage3D, table[_glapi_get_proc_offset("glCompressedTexSubImage3DARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetCompressedTexImage, table[_glapi_get_proc_offset("glGetCompressedTexImageARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_vertex_program)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDisableVertexAttribArray, table[_glapi_get_proc_offset("glDisableVertexAttribArrayARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEnableVertexAttribArray, table[_glapi_get_proc_offset("glEnableVertexAttribArrayARB")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterdvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterdvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramEnvParameterfvARB, table[_glapi_get_proc_offset("glGetProgramEnvParameterfvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterdvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterdvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramLocalParameterfvARB, table[_glapi_get_proc_offset("glGetProgramLocalParameterfvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringARB, table[_glapi_get_proc_offset("glGetProgramStringARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivARB, table[_glapi_get_proc_offset("glGetProgramivARB")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdv, table[_glapi_get_proc_offset("glGetVertexAttribdvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfv, table[_glapi_get_proc_offset("glGetVertexAttribfvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribiv, table[_glapi_get_proc_offset("glGetVertexAttribivARB")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4dvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4dvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramEnvParameter4fvARB, table[_glapi_get_proc_offset("glProgramEnvParameter4fvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4dvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4dvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramLocalParameter4fvARB, table[_glapi_get_proc_offset("glProgramLocalParameter4fvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramStringARB, table[_glapi_get_proc_offset("glProgramStringARB")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1d, table[_glapi_get_proc_offset("glVertexAttrib1dARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dv, table[_glapi_get_proc_offset("glVertexAttrib1dvARB")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fARB, table[_glapi_get_proc_offset("glVertexAttrib1fARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvARB, table[_glapi_get_proc_offset("glVertexAttrib1fvARB")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1s, table[_glapi_get_proc_offset("glVertexAttrib1sARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sv, table[_glapi_get_proc_offset("glVertexAttrib1svARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2d, table[_glapi_get_proc_offset("glVertexAttrib2dARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dv, table[_glapi_get_proc_offset("glVertexAttrib2dvARB")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fARB, table[_glapi_get_proc_offset("glVertexAttrib2fARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvARB, table[_glapi_get_proc_offset("glVertexAttrib2fvARB")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2s, table[_glapi_get_proc_offset("glVertexAttrib2sARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sv, table[_glapi_get_proc_offset("glVertexAttrib2svARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3d, table[_glapi_get_proc_offset("glVertexAttrib3dARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dv, table[_glapi_get_proc_offset("glVertexAttrib3dvARB")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fARB, table[_glapi_get_proc_offset("glVertexAttrib3fARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvARB, table[_glapi_get_proc_offset("glVertexAttrib3fvARB")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3s, table[_glapi_get_proc_offset("glVertexAttrib3sARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sv, table[_glapi_get_proc_offset("glVertexAttrib3svARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nbv, table[_glapi_get_proc_offset("glVertexAttrib4NbvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Niv, table[_glapi_get_proc_offset("glVertexAttrib4NivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nsv, table[_glapi_get_proc_offset("glVertexAttrib4NsvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nub, table[_glapi_get_proc_offset("glVertexAttrib4NubARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nubv, table[_glapi_get_proc_offset("glVertexAttrib4NubvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nuiv, table[_glapi_get_proc_offset("glVertexAttrib4NuivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4Nusv, table[_glapi_get_proc_offset("glVertexAttrib4NusvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4bv, table[_glapi_get_proc_offset("glVertexAttrib4bvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4d, table[_glapi_get_proc_offset("glVertexAttrib4dARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dv, table[_glapi_get_proc_offset("glVertexAttrib4dvARB")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fARB, table[_glapi_get_proc_offset("glVertexAttrib4fARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvARB, table[_glapi_get_proc_offset("glVertexAttrib4fvARB")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4iv, table[_glapi_get_proc_offset("glVertexAttrib4ivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4s, table[_glapi_get_proc_offset("glVertexAttrib4sARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sv, table[_glapi_get_proc_offset("glVertexAttrib4svARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubv, table[_glapi_get_proc_offset("glVertexAttrib4ubvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4uiv, table[_glapi_get_proc_offset("glVertexAttrib4uivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4usv, table[_glapi_get_proc_offset("glVertexAttrib4usvARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointer, table[_glapi_get_proc_offset("glVertexAttribPointerARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_occlusion_query)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBeginQuery, table[_glapi_get_proc_offset("glBeginQueryARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDeleteQueries, table[_glapi_get_proc_offset("glDeleteQueriesARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEndQuery, table[_glapi_get_proc_offset("glEndQueryARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenQueries, table[_glapi_get_proc_offset("glGenQueriesARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectiv, table[_glapi_get_proc_offset("glGetQueryObjectivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetQueryObjectuiv, table[_glapi_get_proc_offset("glGetQueryObjectuivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetQueryiv, table[_glapi_get_proc_offset("glGetQueryivARB")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsQuery, table[_glapi_get_proc_offset("glIsQueryARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_draw_buffers)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDrawBuffers, table[_glapi_get_proc_offset("glDrawBuffersARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_color_buffer_float)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glClampColor, table[_glapi_get_proc_offset("glClampColorARB")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, ARB_framebuffer_object)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorageMultisample, table[_glapi_get_proc_offset("glRenderbufferStorageMultisample")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, SGIS_multisample)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSampleMaskSGIS, table[_glapi_get_proc_offset("glSampleMaskSGIS")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSamplePatternSGIS, table[_glapi_get_proc_offset("glSamplePatternSGIS")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_vertex_array)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glColorPointerEXT, table[_glapi_get_proc_offset("glColorPointerEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glEdgeFlagPointerEXT, table[_glapi_get_proc_offset("glEdgeFlagPointerEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIndexPointerEXT, table[_glapi_get_proc_offset("glIndexPointerEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glNormalPointerEXT, table[_glapi_get_proc_offset("glNormalPointerEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTexCoordPointerEXT, table[_glapi_get_proc_offset("glTexCoordPointerEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexPointerEXT, table[_glapi_get_proc_offset("glVertexPointerEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_point_parameters)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPointParameterf, table[_glapi_get_proc_offset("glPointParameterfEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPointParameterfv, table[_glapi_get_proc_offset("glPointParameterfvEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_secondary_color)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3b, table[_glapi_get_proc_offset("glSecondaryColor3bEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3bv, table[_glapi_get_proc_offset("glSecondaryColor3bvEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3d, table[_glapi_get_proc_offset("glSecondaryColor3dEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3dv, table[_glapi_get_proc_offset("glSecondaryColor3dvEXT")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fEXT, table[_glapi_get_proc_offset("glSecondaryColor3fEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3fvEXT, table[_glapi_get_proc_offset("glSecondaryColor3fvEXT")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3i, table[_glapi_get_proc_offset("glSecondaryColor3iEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3iv, table[_glapi_get_proc_offset("glSecondaryColor3ivEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3s, table[_glapi_get_proc_offset("glSecondaryColor3sEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3sv, table[_glapi_get_proc_offset("glSecondaryColor3svEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ub, table[_glapi_get_proc_offset("glSecondaryColor3ubEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ubv, table[_glapi_get_proc_offset("glSecondaryColor3ubvEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3ui, table[_glapi_get_proc_offset("glSecondaryColor3uiEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3uiv, table[_glapi_get_proc_offset("glSecondaryColor3uivEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3us, table[_glapi_get_proc_offset("glSecondaryColor3usEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColor3usv, table[_glapi_get_proc_offset("glSecondaryColor3usvEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glSecondaryColorPointer, table[_glapi_get_proc_offset("glSecondaryColorPointerEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_multi_draw_arrays)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawArrays, table[_glapi_get_proc_offset("glMultiDrawArraysEXT")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glMultiDrawElementsEXT, table[_glapi_get_proc_offset("glMultiDrawElementsEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_fog_coord)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogCoordPointer, table[_glapi_get_proc_offset("glFogCoordPointerEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogCoordd, table[_glapi_get_proc_offset("glFogCoorddEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogCoorddv, table[_glapi_get_proc_offset("glFogCoorddvEXT")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfEXT, table[_glapi_get_proc_offset("glFogCoordfEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFogCoordfvEXT, table[_glapi_get_proc_offset("glFogCoordfvEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_blend_func_separate)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBlendFuncSeparate, table[_glapi_get_proc_offset("glBlendFuncSeparateEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, MESA_window_pos)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2d, table[_glapi_get_proc_offset("glWindowPos2dMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2dv, table[_glapi_get_proc_offset("glWindowPos2dvMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2f, table[_glapi_get_proc_offset("glWindowPos2fMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2fv, table[_glapi_get_proc_offset("glWindowPos2fvMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2i, table[_glapi_get_proc_offset("glWindowPos2iMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2iv, table[_glapi_get_proc_offset("glWindowPos2ivMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2s, table[_glapi_get_proc_offset("glWindowPos2sMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos2sv, table[_glapi_get_proc_offset("glWindowPos2svMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3d, table[_glapi_get_proc_offset("glWindowPos3dMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3dv, table[_glapi_get_proc_offset("glWindowPos3dvMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3fv, table[_glapi_get_proc_offset("glWindowPos3fvMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3i, table[_glapi_get_proc_offset("glWindowPos3iMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3iv, table[_glapi_get_proc_offset("glWindowPos3ivMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3s, table[_glapi_get_proc_offset("glWindowPos3sMESA")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3sv, table[_glapi_get_proc_offset("glWindowPos3svMESA")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, NV_vertex_program)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glAreProgramsResidentNV, table[_glapi_get_proc_offset("glAreProgramsResidentNV")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBindProgramARB, table[_glapi_get_proc_offset("glBindProgramNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDeleteProgramsARB, table[_glapi_get_proc_offset("glDeleteProgramsNV")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glExecuteProgramNV, table[_glapi_get_proc_offset("glExecuteProgramNV")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenProgramsARB, table[_glapi_get_proc_offset("glGenProgramsNV")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterdvNV, table[_glapi_get_proc_offset("glGetProgramParameterdvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramParameterfvNV, table[_glapi_get_proc_offset("glGetProgramParameterfvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramStringNV, table[_glapi_get_proc_offset("glGetProgramStringNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramivNV, table[_glapi_get_proc_offset("glGetProgramivNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetTrackMatrixivNV, table[_glapi_get_proc_offset("glGetTrackMatrixivNV")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribPointerv, table[_glapi_get_proc_offset("glGetVertexAttribPointervNV")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribdvNV, table[_glapi_get_proc_offset("glGetVertexAttribdvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribfvNV, table[_glapi_get_proc_offset("glGetVertexAttribfvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetVertexAttribivNV, table[_glapi_get_proc_offset("glGetVertexAttribivNV")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsProgramARB, table[_glapi_get_proc_offset("glIsProgramNV")]);
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glLoadProgramNV, table[_glapi_get_proc_offset("glLoadProgramNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4dvNV, table[_glapi_get_proc_offset("glProgramParameters4dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramParameters4fvNV, table[_glapi_get_proc_offset("glProgramParameters4fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRequestResidentProgramsNV, table[_glapi_get_proc_offset("glRequestResidentProgramsNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glTrackMatrixNV, table[_glapi_get_proc_offset("glTrackMatrixNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dNV, table[_glapi_get_proc_offset("glVertexAttrib1dNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1dvNV, table[_glapi_get_proc_offset("glVertexAttrib1dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fNV, table[_glapi_get_proc_offset("glVertexAttrib1fNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1fvNV, table[_glapi_get_proc_offset("glVertexAttrib1fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1sNV, table[_glapi_get_proc_offset("glVertexAttrib1sNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib1svNV, table[_glapi_get_proc_offset("glVertexAttrib1svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dNV, table[_glapi_get_proc_offset("glVertexAttrib2dNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2dvNV, table[_glapi_get_proc_offset("glVertexAttrib2dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fNV, table[_glapi_get_proc_offset("glVertexAttrib2fNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2fvNV, table[_glapi_get_proc_offset("glVertexAttrib2fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2sNV, table[_glapi_get_proc_offset("glVertexAttrib2sNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib2svNV, table[_glapi_get_proc_offset("glVertexAttrib2svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dNV, table[_glapi_get_proc_offset("glVertexAttrib3dNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3dvNV, table[_glapi_get_proc_offset("glVertexAttrib3dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fNV, table[_glapi_get_proc_offset("glVertexAttrib3fNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3fvNV, table[_glapi_get_proc_offset("glVertexAttrib3fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3sNV, table[_glapi_get_proc_offset("glVertexAttrib3sNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib3svNV, table[_glapi_get_proc_offset("glVertexAttrib3svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dNV, table[_glapi_get_proc_offset("glVertexAttrib4dNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4dvNV, table[_glapi_get_proc_offset("glVertexAttrib4dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fNV, table[_glapi_get_proc_offset("glVertexAttrib4fNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4fvNV, table[_glapi_get_proc_offset("glVertexAttrib4fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4sNV, table[_glapi_get_proc_offset("glVertexAttrib4sNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4svNV, table[_glapi_get_proc_offset("glVertexAttrib4svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubNV, table[_glapi_get_proc_offset("glVertexAttrib4ubNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttrib4ubvNV, table[_glapi_get_proc_offset("glVertexAttrib4ubvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribPointerNV, table[_glapi_get_proc_offset("glVertexAttribPointerNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1dvNV, table[_glapi_get_proc_offset("glVertexAttribs1dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1fvNV, table[_glapi_get_proc_offset("glVertexAttribs1fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs1svNV, table[_glapi_get_proc_offset("glVertexAttribs1svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2dvNV, table[_glapi_get_proc_offset("glVertexAttribs2dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2fvNV, table[_glapi_get_proc_offset("glVertexAttribs2fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs2svNV, table[_glapi_get_proc_offset("glVertexAttribs2svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3dvNV, table[_glapi_get_proc_offset("glVertexAttribs3dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3fvNV, table[_glapi_get_proc_offset("glVertexAttribs3fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs3svNV, table[_glapi_get_proc_offset("glVertexAttribs3svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4dvNV, table[_glapi_get_proc_offset("glVertexAttribs4dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4fvNV, table[_glapi_get_proc_offset("glVertexAttribs4fvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4svNV, table[_glapi_get_proc_offset("glVertexAttribs4svNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glVertexAttribs4ubvNV, table[_glapi_get_proc_offset("glVertexAttribs4ubvNV")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, NV_point_sprite)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPointParameteri, table[_glapi_get_proc_offset("glPointParameteriNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glPointParameteriv, table[_glapi_get_proc_offset("glPointParameterivNV")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_stencil_two_side)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glActiveStencilFaceEXT, table[_glapi_get_proc_offset("glActiveStencilFaceEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, NV_fragment_program)
|
|
|
|
|
{
|
2012-07-31 16:40:07 -07:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterdvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterdvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetProgramNamedParameterfvNV, table[_glapi_get_proc_offset("glGetProgramNamedParameterfvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4dvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4dvNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fNV")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glProgramNamedParameter4fvNV, table[_glapi_get_proc_offset("glProgramNamedParameter4fvNV")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_blend_equation_separate)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBlendEquationSeparate, table[_glapi_get_proc_offset("glBlendEquationSeparateEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_framebuffer_object)
|
|
|
|
|
{
|
mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently
Almost all of the functions between the ARB and the EXT share the same
GLX protocol because the functionality is, essentially, identical.
However, there are some differences between the extensions:
- In the ARB extension, names must come from glGenBuffers.
- In the ARB extension, framebuffer objects are not shared (but they are
in the EXT).
For these reasons, glBindFramebuffer and glBindRenderbuffer have
different GLX protocol opcodes than their EXT counterparts. Currently
these functions alias each other in the dispatch table. This makes it
impossible to be truly spec conformant.
This patch enables fixing the conformance issue by splitting
glBindFramebuffer / glBindFramebufferEXT and glBindRenderbuffer /
glBindRenderbufferEXT into separate dispatch table entries.
Patches will be available shortly to:
- Fix the conformance issue.
- Stop advertising the EXT in OpenGL 3.1 (or core profiles).
HOWEVER, this does represent a compatibility break between the loader
(libGL or the Xserver GLX module) and the driver. Mesa drivers compiled
without this change will request a single dispatch table entry for
glBindFramebuffer and glBindFramebufferEXT. Since the updated loader
has different entries for each, the request will fail, and the driver
will die in a fire.
Drivers built with the change should continue to load fine on loaders
without the change. In this case, the driver will separately ask for
entries for glBindFramebuffer and glBindFramebufferEXT, and the loader
will tell it the same location. Since the loader in the server's GLX
module is not (yet) updated, this should not be a problem. We also do
not advertise the ARB extension from the server, so, again, this should
not be a problem for the server.
HOWEVER, this means that DRI1 drivers (remember mga_dri.so?) will no
longer load with libGL build hereafter. That means this patch will need
to be back ported to the 8.0 branch.
v2 (idr): Added missing GLX protocol opcodes for the EXT functions and
corrected the opcodes for the ARB functions. Updated GLX indirect_api
unit test and dispatch sanity unit test.
Signed-off-by: Tomasz Lis <tomasz.lis@intel.com>
Signed-off-by: Bartosz Zawistowski <bartosz.l.zawistowski@intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
2013-07-16 20:57:26 +02:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBindFramebufferEXT, table[_glapi_get_proc_offset("glBindFramebufferEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbufferEXT, table[_glapi_get_proc_offset("glBindRenderbufferEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBindFramebuffer, table[_glapi_get_proc_offset("glBindFramebuffer")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBindRenderbuffer, table[_glapi_get_proc_offset("glBindRenderbuffer")]);
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glCheckFramebufferStatus, table[_glapi_get_proc_offset("glCheckFramebufferStatusEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDeleteFramebuffers, table[_glapi_get_proc_offset("glDeleteFramebuffersEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glDeleteRenderbuffers, table[_glapi_get_proc_offset("glDeleteRenderbuffersEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFramebufferRenderbuffer, table[_glapi_get_proc_offset("glFramebufferRenderbufferEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture1D, table[_glapi_get_proc_offset("glFramebufferTexture1DEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture2D, table[_glapi_get_proc_offset("glFramebufferTexture2DEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTexture3D, table[_glapi_get_proc_offset("glFramebufferTexture3DEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenFramebuffers, table[_glapi_get_proc_offset("glGenFramebuffersEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenRenderbuffers, table[_glapi_get_proc_offset("glGenRenderbuffersEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGenerateMipmap, table[_glapi_get_proc_offset("glGenerateMipmapEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetFramebufferAttachmentParameteriv, table[_glapi_get_proc_offset("glGetFramebufferAttachmentParameterivEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glGetRenderbufferParameteriv, table[_glapi_get_proc_offset("glGetRenderbufferParameterivEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsFramebuffer, table[_glapi_get_proc_offset("glIsFramebufferEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glIsRenderbuffer, table[_glapi_get_proc_offset("glIsRenderbufferEXT")]);
|
|
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glRenderbufferStorage, table[_glapi_get_proc_offset("glRenderbufferStorageEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_framebuffer_blit)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glBlitFramebuffer, table[_glapi_get_proc_offset("glBlitFramebufferEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_F(IndirectAPI, EXT_texture_array)
|
|
|
|
|
{
|
2012-11-06 08:57:59 -08:00
|
|
|
EXPECT_EQ((_glapi_proc) __indirect_glFramebufferTextureLayer, table[_glapi_get_proc_offset("glFramebufferTextureLayerEXT")]);
|
2012-05-24 10:21:03 -07:00
|
|
|
}
|