mesa/src/amd/vulkan/tests/misc.cpp

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/*
* Copyright © 2025 Valve Corporation
*
* SPDX-License-Identifier: MIT
*/
#include "helpers.h"
class misc : public radv_test {};
/**
* This test verifies that the pipeline cache UUID is invariant when random debug options or
* workarounds are applied. This is very important for SteamOS precompilation.
*/
TEST_F(misc, invariant_pipeline_cache_uuid)
{
create_device();
VkPhysicalDeviceProperties2 pdev_props_default = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
};
get_physical_device_properties2(&pdev_props_default);
const uint8_t *uuid_default = pdev_props_default.properties.pipelineCacheUUID;
destroy_device();
add_envvar("radv_disable_shrink_image_store", "true");
add_envvar("radv_lower_terminate_to_discard", "true");
add_envvar("RADV_DEBUG", "cswave32");
create_device();
VkPhysicalDeviceProperties2 pdev_props_override = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
};
get_physical_device_properties2(&pdev_props_override);
const uint8_t *uuid_override = pdev_props_override.properties.pipelineCacheUUID;
EXPECT_TRUE(!memcmp(uuid_default, uuid_override, VK_UUID_SIZE));
destroy_device();
}