2016-05-18 11:38:32 -07:00
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/*
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* Copyright © 2015 Red Hat
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* Copyright © 2016 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "nir.h"
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#include "nir_builder.h"
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/**
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2024-06-06 12:12:38 -04:00
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* This pass adds sample position to gl_FragCoord, intended for Vulkan drivers
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* on hardware which provides an integer pixel center. Vulkan mandates that the
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* pixel center must be half-integer, and also that the coordinate system's
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* origin must be upper left. This means that there's no need for a uniform - we
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* can always just add a constant. In the case that sample shading is enabled,
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* Vulkan expects FragCoord to include sample positions.
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2016-05-18 11:38:32 -07:00
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*
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* Run before nir_lower_io().
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*
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* For a more full featured pass, consider using nir_lower_wpos_ytransform(),
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* which can handle pixel center integer / half integer, and origin lower
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* left / upper left transformations.
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*/
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static bool
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treewide: Use nir_shader_intrinsic_pass sometimes
This converts a lot of trivial passes. Nice boilerplate deletion. Via Coccinelle
patch (with a small manual fix-up for panfrost where coccinelle got confused by
genxml + ninja clang-format squashed in, and for Zink because my semantic patch
was slightly buggy).
@def@
typedef bool;
typedef nir_builder;
typedef nir_instr;
typedef nir_def;
identifier fn, instr, intr, x, builder, data;
@@
static fn(nir_builder* builder,
-nir_instr *instr,
+nir_intrinsic_instr *intr,
...)
{
(
- if (instr->type != nir_instr_type_intrinsic)
- return false;
- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
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- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
- if (instr->type != nir_instr_type_intrinsic)
- return false;
)
<...
(
-instr->x
+intr->instr.x
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-instr
+&intr->instr
)
...>
}
@pass depends on def@
identifier def.fn;
expression shader, progress;
@@
(
-nir_shader_instructions_pass(shader, fn,
+nir_shader_intrinsics_pass(shader, fn,
...)
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-NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
+NIR_PASS_V(shader, nir_shader_intrinsics_pass, fn,
...)
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-NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
+NIR_PASS(progress, shader, nir_shader_intrinsics_pass, fn,
...)
)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24852>
2023-08-23 12:48:10 -04:00
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lower_wpos_center_instr(nir_builder *b, nir_intrinsic_instr *intr, void *data)
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2016-05-18 11:38:32 -07:00
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{
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2021-07-01 18:02:37 +02:00
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if (intr->intrinsic != nir_intrinsic_load_frag_coord)
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return false;
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2016-05-18 11:38:32 -07:00
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2024-06-06 12:12:38 -04:00
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nir_def *wpos = &intr->def;
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b->cursor = nir_after_instr(&intr->instr);
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nir_def *spos = nir_load_sample_pos_or_center(b);
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wpos = nir_fadd(b, wpos, nir_pad_vector_imm_int(b, spos, 0, 4));
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nir_def_rewrite_uses_after(&intr->def, wpos, wpos->parent_instr);
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2021-07-01 18:02:37 +02:00
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return true;
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2016-05-18 11:38:32 -07:00
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}
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bool
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2021-12-02 14:41:41 -06:00
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nir_lower_wpos_center(nir_shader *shader)
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2016-05-18 11:38:32 -07:00
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{
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2017-09-14 19:52:38 -07:00
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assert(shader->info.stage == MESA_SHADER_FRAGMENT);
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2016-05-18 11:38:32 -07:00
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treewide: Use nir_shader_intrinsic_pass sometimes
This converts a lot of trivial passes. Nice boilerplate deletion. Via Coccinelle
patch (with a small manual fix-up for panfrost where coccinelle got confused by
genxml + ninja clang-format squashed in, and for Zink because my semantic patch
was slightly buggy).
@def@
typedef bool;
typedef nir_builder;
typedef nir_instr;
typedef nir_def;
identifier fn, instr, intr, x, builder, data;
@@
static fn(nir_builder* builder,
-nir_instr *instr,
+nir_intrinsic_instr *intr,
...)
{
(
- if (instr->type != nir_instr_type_intrinsic)
- return false;
- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
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- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
- if (instr->type != nir_instr_type_intrinsic)
- return false;
)
<...
(
-instr->x
+intr->instr.x
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-instr
+&intr->instr
)
...>
}
@pass depends on def@
identifier def.fn;
expression shader, progress;
@@
(
-nir_shader_instructions_pass(shader, fn,
+nir_shader_intrinsics_pass(shader, fn,
...)
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-NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
+NIR_PASS_V(shader, nir_shader_intrinsics_pass, fn,
...)
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-NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
+NIR_PASS(progress, shader, nir_shader_intrinsics_pass, fn,
...)
)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24852>
2023-08-23 12:48:10 -04:00
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return nir_shader_intrinsics_pass(shader, lower_wpos_center_instr,
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2024-06-06 12:12:38 -04:00
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nir_metadata_block_index |
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nir_metadata_dominance,
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NULL);
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2016-05-18 11:38:32 -07:00
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}
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