mesa/src/glx/dri3_glx.c

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/*
* Copyright © 2013 Keith Packard
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
/*
* Portions of this code were adapted from dri2_glx.c which carries the
* following copyright:
*
* Copyright © 2008 Red Hat, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Soft-
* ware"), to deal in the Software without restriction, including without
* limitation the rights to use, copy, modify, merge, publish, distribute,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, provided that the above copyright
* notice(s) and this permission notice appear in all copies of the Soft-
* ware and that both the above copyright notice(s) and this permission
* notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
* ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
* RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
* THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
* QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
* MANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder shall
* not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization of
* the copyright holder.
*
* Authors:
* Kristian Høgsberg (krh@redhat.com)
*/
#if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
#include <X11/Xlib.h>
#include <X11/extensions/Xfixes.h>
#include <X11/Xlib-xcb.h>
#include <X11/xshmfence.h>
#include <xcb/xcb.h>
#include <xcb/dri3.h>
#include <xcb/present.h>
#include <GL/gl.h>
#include "glxclient.h"
#include <dlfcn.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/mman.h>
#include <sys/time.h>
#include "dri_common.h"
#include "dri3_priv.h"
#include "loader.h"
#include "loader_x11.h"
#include "loader_dri_helper.h"
#include "dri2.h"
#include "util/u_debug.h"
#include "dri_util.h"
static struct dri3_drawable *
loader_drawable_to_dri3_drawable(struct loader_dri3_drawable *draw) {
size_t offset = offsetof(struct dri3_drawable, loader_drawable);
if (!draw)
return NULL;
return (struct dri3_drawable *)(((void*) draw) - offset);
}
static void
glx_dri3_set_drawable_size(struct loader_dri3_drawable *draw,
int width, int height)
{
/* Nothing to do */
}
static bool
glx_dri3_in_current_context(struct loader_dri3_drawable *draw)
{
struct dri3_drawable *priv = loader_drawable_to_dri3_drawable(draw);
if (!priv)
return false;
struct glx_context *pcp = __glXGetCurrentContext();
struct dri3_screen *psc = (struct dri3_screen *) priv->base.psc;
return (pcp != &dummyContext) && pcp->psc == &psc->base;
}
static __DRIcontext *
glx_dri3_get_dri_context(struct loader_dri3_drawable *draw)
{
struct glx_context *gc = __glXGetCurrentContext();
return (gc != &dummyContext) ? gc->driContext : NULL;
}
static __DRIscreen *
glx_dri3_get_dri_screen(void)
{
struct glx_context *gc = __glXGetCurrentContext();
struct dri3_screen *psc = (struct dri3_screen *) gc->psc;
return (gc != &dummyContext && psc) ? psc->base.frontend_screen : NULL;
}
static void
glx_dri3_flush_drawable(struct loader_dri3_drawable *draw, unsigned flags)
{
loader_dri3_flush(draw, flags, __DRI2_THROTTLE_SWAPBUFFER);
}
static const struct loader_dri3_vtable glx_dri3_vtable = {
.set_drawable_size = glx_dri3_set_drawable_size,
.in_current_context = glx_dri3_in_current_context,
.get_dri_context = glx_dri3_get_dri_context,
.get_dri_screen = glx_dri3_get_dri_screen,
.flush_drawable = glx_dri3_flush_drawable,
};
static const struct glx_context_vtable dri3_context_vtable;
static void
dri3_destroy_drawable(__GLXDRIdrawable *base)
{
struct dri3_drawable *pdraw = (struct dri3_drawable *) base;
loader_dri3_drawable_fini(&pdraw->loader_drawable);
free(pdraw);
}
static enum loader_dri3_drawable_type
glx_to_loader_dri3_drawable_type(int type)
{
switch (type) {
case GLX_WINDOW_BIT:
return LOADER_DRI3_DRAWABLE_WINDOW;
case GLX_PIXMAP_BIT:
return LOADER_DRI3_DRAWABLE_PIXMAP;
case GLX_PBUFFER_BIT:
return LOADER_DRI3_DRAWABLE_PBUFFER;
default:
return LOADER_DRI3_DRAWABLE_UNKNOWN;
}
}
static __GLXDRIdrawable *
dri3_create_drawable(struct glx_screen *base, XID xDrawable,
GLXDrawable drawable, int type,
struct glx_config *config_base)
{
struct dri3_drawable *pdraw;
struct dri3_screen *psc = (struct dri3_screen *) base;
__GLXDRIconfigPrivate *config = (__GLXDRIconfigPrivate *) config_base;
bool has_multibuffer = false;
pdraw = calloc(1, sizeof(*pdraw));
if (!pdraw)
return NULL;
pdraw->base.destroyDrawable = dri3_destroy_drawable;
pdraw->base.xDrawable = xDrawable;
pdraw->base.drawable = drawable;
pdraw->base.psc = &psc->base;
#ifdef HAVE_DRI3_MODIFIERS
has_multibuffer = base->display->has_multibuffer;
#endif
(void) __glXInitialize(psc->base.dpy);
if (loader_dri3_drawable_init(XGetXCBConnection(base->dpy),
xDrawable,
glx_to_loader_dri3_drawable_type(type),
psc->base.frontend_screen, psc->driScreenDisplayGPU,
has_multibuffer,
psc->prefer_back_buffer_reuse,
config->driConfig,
&glx_dri3_vtable,
&pdraw->loader_drawable)) {
free(pdraw);
return NULL;
}
pdraw->base.dri_drawable = pdraw->loader_drawable.dri_drawable;
return &pdraw->base;
}
/** dri3_wait_for_msc
*
* Get the X server to send an event when the target msc/divisor/remainder is
* reached.
*/
static int
dri3_wait_for_msc(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
loader_dri3_wait_for_msc(&priv->loader_drawable, target_msc, divisor,
remainder, ust, msc, sbc);
return 1;
}
/** dri3_drawable_get_msc
*
* Return the current UST/MSC/SBC triplet by asking the server
* for an event
*/
static int
dri3_drawable_get_msc(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
int64_t *ust, int64_t *msc, int64_t *sbc)
{
return dri3_wait_for_msc(pdraw, 0, 0, 0, ust, msc,sbc);
}
/** dri3_wait_for_sbc
*
* Wait for the completed swap buffer count to reach the specified
* target. Presumably the application knows that this will be reached with
* outstanding complete events, or we're going to be here awhile.
*/
static int
dri3_wait_for_sbc(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
int64_t *msc, int64_t *sbc)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
return loader_dri3_wait_for_sbc(&priv->loader_drawable, target_sbc,
ust, msc, sbc);
}
static void
dri3_copy_sub_buffer(__GLXDRIdrawable *pdraw, int x, int y,
int width, int height,
Bool flush)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
loader_dri3_copy_sub_buffer(&priv->loader_drawable, x, y,
width, height, flush);
}
static void
dri3_wait_x(struct glx_context *gc)
{
struct dri3_drawable *priv = (struct dri3_drawable *)
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
if (priv)
loader_dri3_wait_x(&priv->loader_drawable);
}
static void
dri3_wait_gl(struct glx_context *gc)
{
struct dri3_drawable *priv = (struct dri3_drawable *)
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable);
if (priv)
loader_dri3_wait_gl(&priv->loader_drawable);
}
/**
* Called by the driver when it needs to update the real front buffer with the
* contents of its fake front buffer.
*/
static void
dri3_flush_front_buffer(__DRIdrawable *driDrawable, void *loaderPrivate)
{
struct loader_dri3_drawable *draw = loaderPrivate;
struct dri3_drawable *pdraw = loader_drawable_to_dri3_drawable(draw);
struct dri3_screen *psc;
if (!pdraw)
return;
if (!pdraw->base.psc)
return;
psc = (struct dri3_screen *) pdraw->base.psc;
(void) __glXInitialize(psc->base.dpy);
loader_dri3_flush(draw, __DRI2_FLUSH_DRAWABLE, __DRI2_THROTTLE_FLUSHFRONT);
dri_invalidate_drawable(driDrawable);
loader_dri3_wait_gl(draw);
}
/**
* Make sure all pending swapbuffers have been submitted to hardware
*
* \param driDrawable[in] Pointer to the dri drawable whose swaps we are
* flushing.
* \param loaderPrivate[in] Pointer to the corresponding struct
* loader_dri_drawable.
*/
static void
dri3_flush_swap_buffers(__DRIdrawable *driDrawable, void *loaderPrivate)
{
struct loader_dri3_drawable *draw = loaderPrivate;
struct dri3_drawable *pdraw = loader_drawable_to_dri3_drawable(draw);
struct dri3_screen *psc;
if (!pdraw)
return;
if (!pdraw->base.psc)
return;
psc = (struct dri3_screen *) pdraw->base.psc;
(void) __glXInitialize(psc->base.dpy);
loader_dri3_swapbuffer_barrier(draw);
}
static void
dri_set_background_context(void *loaderPrivate)
{
__glXSetCurrentContext(loaderPrivate);
}
static GLboolean
dri_is_thread_safe(void *loaderPrivate)
{
/* Unlike DRI2, DRI3 doesn't call GetBuffers/GetBuffersWithFormat
* during draw so we're safe here.
*/
return true;
}
/* The image loader extension record for DRI3
*/
static const __DRIimageLoaderExtension imageLoaderExtension = {
.base = { __DRI_IMAGE_LOADER, 3 },
.getBuffers = loader_dri3_get_buffers,
.flushFrontBuffer = dri3_flush_front_buffer,
.flushSwapBuffers = dri3_flush_swap_buffers,
};
const __DRIuseInvalidateExtension dri3UseInvalidate = {
.base = { __DRI_USE_INVALIDATE, 1 }
};
static const __DRIbackgroundCallableExtension dri3BackgroundCallable = {
.base = { __DRI_BACKGROUND_CALLABLE, 2 },
.setBackgroundContext = dri_set_background_context,
.isThreadSafe = dri_is_thread_safe,
};
static const __DRIextension *loader_extensions[] = {
&imageLoaderExtension.base,
&dri3UseInvalidate.base,
&dri3BackgroundCallable.base,
NULL
};
/** dri3_swap_buffers
*
* Make the current back buffer visible using the present extension
*/
static int64_t
dri3_swap_buffers(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor,
int64_t remainder, Bool flush)
{
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
unsigned flags = __DRI2_FLUSH_DRAWABLE;
if (flush)
flags |= __DRI2_FLUSH_CONTEXT;
return loader_dri3_swap_buffers_msc(&priv->loader_drawable,
target_msc, divisor, remainder,
flags, NULL, 0, false);
}
int
dri3_get_buffer_age(__GLXDRIdrawable *pdraw);
int
dri3_get_buffer_age(__GLXDRIdrawable *pdraw)
{
struct dri3_drawable *priv = (struct dri3_drawable *)pdraw;
return loader_dri3_query_buffer_age(&priv->loader_drawable);
}
/** dri3_destroy_screen
*/
static void
dri3_deinit_screen(struct glx_screen *base)
{
struct dri3_screen *psc = (struct dri3_screen *) base;
/* Free the direct rendering per screen data */
if (psc->fd_render_gpu != psc->fd_display_gpu && psc->driScreenDisplayGPU) {
loader_dri3_close_screen(psc->driScreenDisplayGPU);
driDestroyScreen(psc->driScreenDisplayGPU);
}
if (psc->fd_render_gpu != psc->fd_display_gpu)
close(psc->fd_display_gpu);
loader_dri3_close_screen(psc->base.frontend_screen);
close(psc->fd_render_gpu);
}
/** dri3_set_swap_interval
*
* Record the application swap interval specification,
*/
static int
dri3_set_swap_interval(__GLXDRIdrawable *pdraw, int interval)
{
assert(pdraw != NULL);
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
struct dri3_screen *psc = (struct dri3_screen *) priv->base.psc;
if (!dri_valid_swap_interval(psc->base.frontend_screen, interval))
return GLX_BAD_VALUE;
loader_dri3_set_swap_interval(&priv->loader_drawable, interval);
return 0;
}
/** dri3_get_swap_interval
*
* Return the stored swap interval
*/
static int
dri3_get_swap_interval(__GLXDRIdrawable *pdraw)
{
assert(pdraw != NULL);
struct dri3_drawable *priv = (struct dri3_drawable *) pdraw;
return priv->loader_drawable.swap_interval;
}
static const struct glx_context_vtable dri3_context_vtable = {
.destroy = dri_destroy_context,
.bind = dri_bind_context,
.unbind = dri_unbind_context,
.wait_gl = dri3_wait_gl,
.wait_x = dri3_wait_x,
};
/** dri3_create_screen
*
* Initialize DRI3 on the specified screen.
*
* Opens the DRI device, locates the appropriate DRI driver
* and loads that.
*
* Checks to see if the driver supports the necessary extensions
*
* Initializes the driver for the screen and sets up our structures
*/
struct glx_screen *
dri3_create_screen(int screen, struct glx_display * priv, bool driver_name_is_inferred, bool *return_zink)
{
xcb_connection_t *c = XGetXCBConnection(priv->dpy);
const __DRIconfig **driver_configs;
struct dri3_screen *psc;
__GLXDRIscreen *psp;
struct glx_config *configs = NULL, *visuals = NULL;
char *driverName, *driverNameDisplayGPU;
*return_zink = false;
psc = calloc(1, sizeof *psc);
if (psc == NULL)
return NULL;
psc->fd_render_gpu = -1;
psc->fd_display_gpu = -1;
if (!glx_screen_init(&psc->base, screen, priv)) {
free(psc);
return NULL;
}
psc->fd_render_gpu = x11_dri3_open(c, RootWindow(priv->dpy, screen), None);
if (psc->fd_render_gpu < 0) {
int conn_error = xcb_connection_has_error(c);
glx_screen_cleanup(&psc->base);
free(psc);
InfoMessageF("screen %d does not appear to be DRI3 capable\n", screen);
if (conn_error)
ErrorMessageF("Connection closed during DRI3 initialization failure");
return NULL;
}
loader_get_user_preferred_fd(&psc->fd_render_gpu, &psc->fd_display_gpu);
driverName = loader_get_driver_for_fd(psc->fd_render_gpu);
if (!driverName) {
ErrorMessageF("No driver found\n");
goto handle_error;
}
psc->base.driverName = driverName;
if (!strcmp(driverName, "zink") && !debug_get_bool_option("LIBGL_KOPPER_DISABLE", false)) {
*return_zink = true;
goto handle_error;
}
if (psc->fd_render_gpu != psc->fd_display_gpu) {
driverNameDisplayGPU = loader_get_driver_for_fd(psc->fd_display_gpu);
if (driverNameDisplayGPU) {
/* check if driver name is matching so that non mesa drivers
* will not crash. Also need this check since image extension
* pointer from render gpu is shared with display gpu. Image
* extension pointer is shared because it keeps things simple.
*/
if (strcmp(driverName, driverNameDisplayGPU) == 0) {
psc->driScreenDisplayGPU = driCreateNewScreen3(screen, psc->fd_display_gpu,
loader_extensions,
DRI_SCREEN_DRI3,
&driver_configs, driver_name_is_inferred,
priv->has_multibuffer, psc);
}
free(driverNameDisplayGPU);
}
}
psc->base.frontend_screen = driCreateNewScreen3(screen, psc->fd_render_gpu,
loader_extensions,
DRI_SCREEN_DRI3,
&driver_configs, driver_name_is_inferred,
priv->has_multibuffer, psc);
if (psc->base.frontend_screen == NULL) {
ErrorMessageF("glx: failed to create dri3 screen\n");
goto handle_error;
}
if (psc->fd_render_gpu == psc->fd_display_gpu)
psc->driScreenDisplayGPU = psc->base.frontend_screen;
configs = driConvertConfigs(psc->base.configs, driver_configs);
visuals = driConvertConfigs(psc->base.visuals, driver_configs);
if (!configs || !visuals) {
ErrorMessageF("No matching fbConfigs or visuals found\n");
goto handle_error;
}
glx_config_destroy_list(psc->base.configs);
psc->base.configs = configs;
glx_config_destroy_list(psc->base.visuals);
psc->base.visuals = visuals;
psc->base.driver_configs = driver_configs;
psc->base.vtable = &dri_screen_vtable;
psc->base.context_vtable = &dri3_context_vtable;
psp = &psc->vtable;
psc->base.driScreen = psp;
psp->deinitScreen = dri3_deinit_screen;
psp->createDrawable = dri3_create_drawable;
psp->swapBuffers = dri3_swap_buffers;
psp->getDrawableMSC = dri3_drawable_get_msc;
psp->waitForMSC = dri3_wait_for_msc;
psp->waitForSBC = dri3_wait_for_sbc;
psp->setSwapInterval = dri3_set_swap_interval;
psp->getSwapInterval = dri3_get_swap_interval;
psp->bindTexImage = dri_bind_tex_image;
psp->maxSwapInterval = INT_MAX;
/* when on a different gpu than the server, the server pixmaps
* can have a tiling mode we can't read. Thus we can't create
* a texture from them.
*/
psc->base.can_EXT_texture_from_pixmap = psc->fd_render_gpu == psc->fd_display_gpu;
psp->copySubBuffer = dri3_copy_sub_buffer;
InfoMessageF("Using DRI3 for screen %d\n", screen);
psc->prefer_back_buffer_reuse = 1;
if (psc->fd_render_gpu != psc->fd_display_gpu) {
unsigned value;
if (dri_query_renderer_integer(psc->base.frontend_screen,
__DRI2_RENDERER_PREFER_BACK_BUFFER_REUSE,
&value) == 0)
psc->prefer_back_buffer_reuse = value;
}
priv->driver = GLX_DRIVER_DRI3;
return &psc->base;
handle_error:
if (!*return_zink)
CriticalErrorMessageF("failed to load driver: %s\n", driverName ? driverName : "(null)");
if (configs)
glx_config_destroy_list(configs);
if (visuals)
glx_config_destroy_list(visuals);
if (psc->fd_render_gpu != psc->fd_display_gpu && psc->driScreenDisplayGPU)
driDestroyScreen(psc->driScreenDisplayGPU);
psc->driScreenDisplayGPU = NULL;
if (psc->fd_display_gpu >= 0 && psc->fd_render_gpu != psc->fd_display_gpu)
close(psc->fd_display_gpu);
if (psc->fd_render_gpu >= 0)
close(psc->fd_render_gpu);
glx_screen_cleanup(&psc->base);
free(psc);
return NULL;
}
#endif /* GLX_DIRECT_RENDERING */