1999-12-16 17:31:06 +00:00
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/*
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* Mesa 3-D graphics library
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2006-11-03 23:28:36 +00:00
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* Version: 6.5.2
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2000-11-22 07:32:16 +00:00
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*
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2006-06-16 14:50:05 +00:00
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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2000-11-22 07:32:16 +00:00
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*
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1999-12-16 17:31:06 +00:00
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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2000-11-22 07:32:16 +00:00
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*
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1999-12-16 17:31:06 +00:00
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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2000-11-22 07:32:16 +00:00
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*
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1999-12-16 17:31:06 +00:00
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Thread support for gl dispatch.
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*
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* Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu)
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* and Christoph Poliwoda (poliwoda@volumegraphics.com)
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* Revised by Keith Whitwell
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* Adapted for new gl dispatcher by Brian Paul
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2000-02-10 21:27:25 +00:00
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*
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*
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*
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* DOCUMENTATION
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*
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* This thread module exports the following types:
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* _glthread_TSD Thread-specific data area
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* _glthread_Thread Thread datatype
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* _glthread_Mutex Mutual exclusion lock
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*
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* Macros:
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* _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
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* _glthread_INIT_MUTEX(name) Initialize a mutex
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* _glthread_LOCK_MUTEX(name) Lock a mutex
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* _glthread_UNLOCK_MUTEX(name) Unlock a mutex
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*
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* Functions:
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* _glthread_GetID(v) Get integer thread ID
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* _glthread_InitTSD() Initialize thread-specific data
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* _glthread_GetTSD() Get thread-specific data
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* _glthread_SetTSD() Set thread-specific data
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*
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1999-12-16 17:31:06 +00:00
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*/
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/*
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2000-11-22 07:32:16 +00:00
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* If this file is accidentally included by a non-threaded build,
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1999-12-16 17:31:06 +00:00
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* it should not cause the build to fail, or otherwise cause problems.
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* In general, it should only be included when needed however.
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*/
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2000-02-10 21:54:06 +00:00
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#ifndef GLTHREAD_H
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#define GLTHREAD_H
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2010-03-01 17:28:55 +02:00
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#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
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2010-02-26 20:58:24 +02:00
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#ifndef THREADS
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#define THREADS
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2006-11-03 23:28:36 +00:00
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#endif
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1999-12-16 17:31:06 +00:00
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#endif
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/*
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* POSIX threads. This should be your choice in the Unix world
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* whenever possible. When building with POSIX threads, be sure
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* to enable any compiler flags which will cause the MT-safe
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* libc (if one exists) to be used when linking, as well as any
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* header macros for MT-safe errno, etc. For Solaris, this is the -mt
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* compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
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* proper compiling for MT-safe libc etc.
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*/
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2000-02-10 21:54:06 +00:00
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#if defined(PTHREADS)
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1999-12-16 17:31:06 +00:00
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#include <pthread.h> /* POSIX threads headers */
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typedef struct {
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pthread_key_t key;
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2000-02-10 21:27:25 +00:00
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int initMagic;
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1999-12-16 17:31:06 +00:00
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} _glthread_TSD;
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typedef pthread_t _glthread_Thread;
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2000-01-31 23:10:47 +00:00
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typedef pthread_mutex_t _glthread_Mutex;
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#define _glthread_DECLARE_STATIC_MUTEX(name) \
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static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
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#define _glthread_INIT_MUTEX(name) \
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pthread_mutex_init(&(name), NULL)
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2002-12-12 13:03:15 +00:00
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#define _glthread_DESTROY_MUTEX(name) \
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pthread_mutex_destroy(&(name))
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2000-01-31 23:10:47 +00:00
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#define _glthread_LOCK_MUTEX(name) \
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(void) pthread_mutex_lock(&(name))
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#define _glthread_UNLOCK_MUTEX(name) \
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(void) pthread_mutex_unlock(&(name))
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2010-03-01 17:28:55 +02:00
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#endif /* PTHREADS */
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1999-12-16 17:31:06 +00:00
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/*
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2000-11-22 07:32:16 +00:00
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* Windows threads. Should work with Windows NT and 95.
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1999-12-16 17:31:06 +00:00
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* IMPORTANT: Link with multithreaded runtime library when THREADS are
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* used!
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*/
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2000-02-11 21:38:33 +00:00
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#ifdef WIN32_THREADS
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1999-12-16 17:31:06 +00:00
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#include <windows.h>
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typedef struct {
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DWORD key;
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2000-02-10 21:27:25 +00:00
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int initMagic;
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1999-12-16 17:31:06 +00:00
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} _glthread_TSD;
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typedef HANDLE _glthread_Thread;
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2000-01-31 23:10:47 +00:00
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typedef CRITICAL_SECTION _glthread_Mutex;
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2010-02-26 20:58:24 +02:00
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#define _glthread_DECLARE_STATIC_MUTEX(name) \
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/* static */ _glthread_Mutex name = { 0, 0, 0, 0, 0, 0 }
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#define _glthread_INIT_MUTEX(name) \
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InitializeCriticalSection(&name)
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#define _glthread_DESTROY_MUTEX(name) \
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DeleteCriticalSection(&name)
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#define _glthread_LOCK_MUTEX(name) \
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EnterCriticalSection(&name)
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#define _glthread_UNLOCK_MUTEX(name) \
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LeaveCriticalSection(&name)
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2000-01-31 23:10:47 +00:00
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2000-02-11 21:38:33 +00:00
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#endif /* WIN32_THREADS */
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1999-12-16 17:31:06 +00:00
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2001-11-12 23:50:12 +00:00
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/*
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* BeOS threads. R5.x required.
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*/
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#ifdef BEOS_THREADS
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2004-08-14 09:48:57 +00:00
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2009-02-23 08:11:29 -07:00
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/* Problem with OS.h and this file on haiku */
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#ifndef __HAIKU__
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2001-11-12 23:50:12 +00:00
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#include <kernel/OS.h>
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2009-02-23 08:11:29 -07:00
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#endif
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2001-11-12 23:50:12 +00:00
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#include <support/TLS.h>
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2009-02-23 08:11:29 -07:00
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/* The only two typedefs required here
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* this is cause of the OS.h problem
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*/
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#ifdef __HAIKU__
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typedef int32 thread_id;
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typedef int32 sem_id;
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#endif
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2001-11-12 23:50:12 +00:00
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typedef struct {
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int32 key;
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int initMagic;
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} _glthread_TSD;
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typedef thread_id _glthread_Thread;
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/* Use Benaphore, aka speeder semaphore */
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typedef struct {
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int32 lock;
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sem_id sem;
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} benaphore;
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typedef benaphore _glthread_Mutex;
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2010-02-26 20:58:24 +02:00
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#define _glthread_DECLARE_STATIC_MUTEX(name) \
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static _glthread_Mutex name = { 0, 0 }
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#define _glthread_INIT_MUTEX(name) \
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name.sem = create_sem(0, #name"_benaphore"), \
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name.lock = 0
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#define _glthread_DESTROY_MUTEX(name) \
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delete_sem(name.sem), \
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name.lock = 0
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#define _glthread_LOCK_MUTEX(name) \
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if (name.sem == 0) \
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_glthread_INIT_MUTEX(name); \
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if (atomic_add(&(name.lock), 1) >= 1) \
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acquire_sem(name.sem)
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#define _glthread_UNLOCK_MUTEX(name) \
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if (atomic_add(&(name.lock), -1) > 1) \
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release_sem(name.sem)
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2001-11-12 23:50:12 +00:00
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#endif /* BEOS_THREADS */
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2000-01-31 23:10:47 +00:00
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/*
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* THREADS not defined
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*/
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2010-03-03 21:22:38 +02:00
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#ifndef THREADS
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2000-01-31 23:10:47 +00:00
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2009-02-23 11:24:46 +00:00
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typedef unsigned _glthread_TSD;
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2000-01-31 23:10:47 +00:00
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2009-02-23 11:24:46 +00:00
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typedef unsigned _glthread_Thread;
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2000-01-31 23:10:47 +00:00
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2009-02-23 11:24:46 +00:00
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typedef unsigned _glthread_Mutex;
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2000-01-31 23:10:47 +00:00
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#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
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#define _glthread_INIT_MUTEX(name) (void) name
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2002-12-12 13:03:15 +00:00
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#define _glthread_DESTROY_MUTEX(name) (void) name
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2000-01-31 23:10:47 +00:00
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#define _glthread_LOCK_MUTEX(name) (void) name
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#define _glthread_UNLOCK_MUTEX(name) (void) name
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#endif /* THREADS */
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2000-02-10 21:27:25 +00:00
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/*
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2000-11-22 07:32:16 +00:00
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* Platform independent thread specific data API.
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2000-02-10 21:27:25 +00:00
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*/
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extern unsigned long
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_glthread_GetID(void);
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extern void
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_glthread_InitTSD(_glthread_TSD *);
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2010-03-01 04:44:02 +02:00
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extern void
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_glthread_DestroyTSD(_glthread_TSD *); /* WIN32 only */
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2000-02-10 21:27:25 +00:00
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extern void *
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_glthread_GetTSD(_glthread_TSD *);
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extern void
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_glthread_SetTSD(_glthread_TSD *, void *);
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2000-01-31 23:10:47 +00:00
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#endif /* THREADS_H */
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