mesa/src/compiler/nir/nir_opt_reuse_constants.c

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/*
* Copyright 2023 Intel Corporation
* SPDX-License-Identifier: MIT
*/
#include "nir.h"
#include "nir_instr_set.h"
bool
nir_opt_reuse_constants(nir_shader *shader)
{
bool progress = false;
struct set *consts = nir_instr_set_create(NULL);
nir_foreach_function_impl(impl, shader) {
_mesa_set_clear(consts, NULL);
nir_block *start_block = nir_start_block(impl);
bool func_progress = false;
nir_foreach_block_safe(block, impl) {
const bool in_start_block = start_block == block;
nir_foreach_instr_safe(instr, block) {
if (instr->type != nir_instr_type_load_const)
continue;
struct set_entry *entry = _mesa_set_search(consts, instr);
if (!entry) {
if (!in_start_block)
nir_instr_move(nir_after_block_before_jump(start_block), instr);
_mesa_set_add(consts, instr);
}
func_progress |= nir_instr_set_add_or_rewrite(consts, instr, nir_instrs_equal);
}
}
if (func_progress) {
nir_metadata_preserve(impl, nir_metadata_block_index |
nir_metadata_dominance);
progress = true;
} else {
nir_metadata_preserve(impl, nir_metadata_all);
}
}
nir_instr_set_destroy(consts);
return progress;
}