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133 lines
4.1 KiB
C
133 lines
4.1 KiB
C
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/* $XFree86$ */
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/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: The application programming interfaces
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** established by SGI in conjunction with the Original Code are The
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** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
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** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
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** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
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** Window System(R) (Version 1.3), released October 19, 1998. This software
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** was created using the OpenGL(R) version 1.2.1 Sample Implementation
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** published by SGI, but has not been independently verified as being
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** compliant with the OpenGL(R) version 1.2.1 Specification.
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**
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*/
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#include "packrender.h"
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/*
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** Routines to pack evaluator maps into the transport buffer. Maps are
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** allowed to have extra arbitrary data, so these routines extract just
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** the information that the GL needs.
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*/
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void __glFillMap1f(GLint k, GLint order, GLint stride,
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const GLfloat *points, GLubyte *pc)
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{
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if (stride == k) {
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/* Just copy the data */
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__GLX_PUT_FLOAT_ARRAY(0, points, order * k);
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} else {
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GLint i;
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for (i = 0; i < order; i++) {
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__GLX_PUT_FLOAT_ARRAY(0, points, k);
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points += stride;
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pc += k * __GLX_SIZE_FLOAT32;
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}
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}
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}
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void __glFillMap1d(GLint k, GLint order, GLint stride,
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const GLdouble *points, GLubyte *pc)
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{
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if (stride == k) {
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/* Just copy the data */
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__GLX_PUT_DOUBLE_ARRAY(0, points, order * k);
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} else {
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GLint i;
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for (i = 0; i < order; i++) {
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__GLX_PUT_DOUBLE_ARRAY(0, points, k);
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points += stride;
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pc += k * __GLX_SIZE_FLOAT64;
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}
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}
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}
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void __glFillMap2f(GLint k, GLint majorOrder, GLint minorOrder,
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GLint majorStride, GLint minorStride,
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const GLfloat *points, GLfloat *data)
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{
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GLint i, j, x;
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if ((minorStride == k) && (majorStride == minorOrder*k)) {
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/* Just copy the data */
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__GLX_MEM_COPY(data, points, majorOrder * majorStride *
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__GLX_SIZE_FLOAT32);
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return;
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}
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for (i = 0; i < majorOrder; i++) {
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for (j = 0; j < minorOrder; j++) {
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for (x = 0; x < k; x++) {
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data[x] = points[x];
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}
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points += minorStride;
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data += k;
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}
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points += majorStride - minorStride * minorOrder;
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}
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}
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void __glFillMap2d(GLint k, GLint majorOrder, GLint minorOrder,
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GLint majorStride, GLint minorStride,
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const GLdouble *points, GLdouble *data)
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{
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int i,j,x;
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if ((minorStride == k) && (majorStride == minorOrder*k)) {
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/* Just copy the data */
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__GLX_MEM_COPY(data, points, majorOrder * majorStride *
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__GLX_SIZE_FLOAT64);
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return;
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}
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#ifdef __GLX_ALIGN64
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x = k * __GLX_SIZE_FLOAT64;
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#endif
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for (i = 0; i<majorOrder; i++) {
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for (j = 0; j<minorOrder; j++) {
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#ifdef __GLX_ALIGN64
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__GLX_MEM_COPY(data, points, x);
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#else
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for (x = 0; x<k; x++) {
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data[x] = points[x];
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}
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#endif
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points += minorStride;
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data += k;
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}
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points += majorStride - minorStride * minorOrder;
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}
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}
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