mesa/src/amd/compiler/aco_shader_info.h

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/*
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*
* based in part on anv driver which is:
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef ACO_SHADER_INFO_H
#define ACO_SHADER_INFO_H
#include "shader_enums.h"
/* temporary */
#include "vulkan/radv_shader.h"
#ifdef __cplusplus
extern "C" {
#endif
struct aco_vp_output_info {
uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
uint8_t clip_dist_mask;
uint8_t cull_dist_mask;
uint8_t param_exports;
uint8_t prim_param_exports;
bool writes_pointsize;
bool writes_layer;
bool writes_layer_per_primitive;
bool writes_viewport_index;
bool writes_viewport_index_per_primitive;
bool writes_primitive_shading_rate;
bool writes_primitive_shading_rate_per_primitive;
bool export_prim_id;
bool export_prim_id_per_primitive;
bool export_clip_dists;
};
struct aco_stream_output {
uint8_t location;
uint8_t buffer;
uint16_t offset;
uint8_t component_mask;
uint8_t stream;
};
struct aco_streamout_info {
uint16_t num_outputs;
struct aco_stream_output outputs[MAX_SO_OUTPUTS];
uint16_t strides[MAX_SO_BUFFERS];
};
struct aco_shader_info {
uint8_t wave_size;
bool is_ngg;
bool has_ngg_culling;
bool has_ngg_early_prim_export;
uint32_t num_tess_patches;
unsigned workgroup_size;
struct {
struct aco_vp_output_info outinfo;
bool as_es;
bool as_ls;
bool tcs_in_out_eq;
uint64_t tcs_temp_only_input_mask;
bool use_per_attribute_vb_descs;
uint32_t vb_desc_usage_mask;
bool has_prolog;
bool dynamic_inputs;
} vs;
struct {
uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
uint8_t num_stream_output_components[4];
uint8_t output_streams[VARYING_SLOT_VAR31 + 1];
unsigned vertices_out;
} gs;
struct {
uint32_t num_lds_blocks;
} tcs;
struct {
struct aco_vp_output_info outinfo;
bool as_es;
} tes;
struct {
bool writes_z;
bool writes_stencil;
bool writes_sample_mask;
uint32_t num_interp;
unsigned spi_ps_input;
} ps;
struct {
uint8_t subgroup_size;
} cs;
struct {
struct aco_vp_output_info outinfo;
} ms;
struct aco_streamout_info so;
uint32_t gfx9_gs_ring_lds_size;
};
#ifdef __cplusplus
}
#endif
#endif