mesa-drm/libdrm.h
Thierry Reding 5d8357976a configure: Support symbol visibility when available
Checks whether or not the compiler supports the -fvisibility option. If
so it sets the VISIBILITY_CFLAGS variable which can be added to the per
directory AM_CFLAGS where appropriate.

By default all symbols will be hidden via the VISIBILITY_CFLAGS. The
drm_public macro can be used to mark symbols that should be exported.

Reviewed-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
2014-07-30 16:58:14 +02:00

34 lines
1.4 KiB
C

/*
* Copyright © 2014 NVIDIA Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef LIBDRM_LIBDRM_H
#define LIBDRM_LIBDRM_H
#if defined(HAVE_VISIBILITY)
# define drm_private __attribute__((visibility("hidden")))
# define drm_public __attribute__((visibility("default")))
#else
# define drm_private
# define drm_public
#endif
#endif