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Add smpte and tiles pattern for 10-bit NV15, NV20 and NV30 pixel formats
based on the existing pattern for NV12 with colors simply scaled from
8-bit to 10-bit.
These pixel formats are typically used by video decoder and display
pipeline on Rockchip SoCs, e.g. on RK322X, RK3288, RK3328 and RK3399
the video decoder produce 10-bit video frames in NV15 and NV20 format.
NV20 and NV30 pixel formats was added in drm-misc commit 728c15b4b5f3
("drm/fourcc: Add NV20 and NV30 YUV formats").
This can be tested/validated on Rockchip SoCs with drm-misc commit
d4b384228562 ("drm/rockchip: vop: Add NV15, NV20 and NV30 support").
Signed-off-by: Jonas Karlman <jonas@kwiboo.se>
Reviewed-by: Christopher Obbard <chris.obbard@collabora.com>
Tested-by: Christopher Obbard <chris.obbard@collabora.com>
Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org>
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|---|---|---|
| amdgpu | ||
| android | ||
| data | ||
| etnaviv | ||
| exynos | ||
| freedreno | ||
| include/drm | ||
| intel | ||
| man | ||
| nouveau | ||
| omap | ||
| radeon | ||
| tegra | ||
| tests | ||
| vc4 | ||
| .editorconfig | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| Android.common.mk | ||
| Android.mk | ||
| CleanSpec.mk | ||
| CONTRIBUTING.rst | ||
| core-symbols.txt | ||
| gen_table_fourcc.py | ||
| libdrm.pc.in | ||
| libdrm_lists.h | ||
| libdrm_macros.h | ||
| libsync.h | ||
| Makefile.sources | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| RELEASING | ||
| symbols-check.py | ||
| util_double_list.h | ||
| util_math.h | ||
| xf86atomic.h | ||
| xf86drm.c | ||
| xf86drm.h | ||
| xf86drmHash.c | ||
| xf86drmHash.h | ||
| xf86drmMode.c | ||
| xf86drmMode.h | ||
| xf86drmRandom.c | ||
| xf86drmRandom.h | ||
| xf86drmSL.c | ||
libdrm - userspace library for drm
----------------------------------
This is libdrm, a userspace library for accessing the DRM, direct rendering
manager, on Linux, BSD and other operating systems that support the ioctl
interface.
The library provides wrapper functions for the ioctls to avoid exposing the
kernel interface directly, and for chipsets with drm memory manager, support
for tracking relocations and buffers.
New functionality in the kernel DRM drivers typically requires a new libdrm,
but a new libdrm will always work with an older kernel.
libdrm is a low-level library, typically used by graphics drivers such as
the Mesa drivers, the X drivers, libva and similar projects.
Syncing with the Linux kernel headers
-------------------------------------
The library should be regularly updated to match the recent changes in the
`include/uapi/drm/`.
libdrm maintains a human-readable version for the token format modifier, with
the simpler ones being extracted automatically from `drm_fourcc.h` header file
with the help of a python script. This might not always possible, as some of
the vendors require decoding/extracting them programmatically. For that
reason one can enhance the current vendor functions to include/provide the
newly added token formats, or, in case there's no such decoding
function, to add one that performs the tasks of extracting them.
For simpler format modifier tokens there's a script (gen_table_fourcc.py) that
creates a static table, by going over `drm_fourcc.h` header file. The script
could be further modified if it can't handle new (simpler) token format
modifiers instead of the generated static table.
Compiling
---------
To set up meson:
meson builddir/
By default this will install into /usr/local, you can change your prefix
with --prefix=/usr (or `meson configure builddir/ -Dprefix=/usr` after
the initial meson setup).
Then use ninja to build and install:
ninja -C builddir/ install
If you are installing into a system location you will need to run install
separately, and as root.